dyno-bot/eris-master
2020-09-12 19:08:48 +01:00
..
examples here we go boys 2020-09-12 19:08:48 +01:00
lib here we go boys 2020-09-12 19:08:48 +01:00
.eslintrc.yml here we go boys 2020-09-12 19:08:48 +01:00
.gitignore here we go boys 2020-09-12 19:08:48 +01:00
.npmignore here we go boys 2020-09-12 19:08:48 +01:00
CONTRIBUTING.md here we go boys 2020-09-12 19:08:48 +01:00
index.d.ts here we go boys 2020-09-12 19:08:48 +01:00
index.js here we go boys 2020-09-12 19:08:48 +01:00
LICENSE here we go boys 2020-09-12 19:08:48 +01:00
package.json here we go boys 2020-09-12 19:08:48 +01:00
README.md here we go boys 2020-09-12 19:08:48 +01:00
tsconfig.json here we go boys 2020-09-12 19:08:48 +01:00

Eris NPM version Dependency Status

A NodeJS wrapper for interfacing with Discord.

Installing

You will need NodeJS 4+. If you need voice support you will also need Python 2.7 and a C++ compiler. Refer to the Getting Started section of the docs for more details.

npm install --no-optional eris

If you need voice support, remove the --no-optional

Ping Pong Example

const Eris = require("eris");

var bot = new Eris("BOT_TOKEN");
// Replace BOT_TOKEN with your bot account's token

bot.on("ready", () => { // When the bot is ready
    console.log("Ready!"); // Log "Ready!"
});

bot.on("messageCreate", (msg) => { // When a message is created
    if(msg.content === "!ping") { // If the message content is "!ping"
        bot.createMessage(msg.channel.id, "Pong!");
        // Send a message in the same channel with "Pong!"
    } else if(msg.content === "!pong") { // Otherwise, if the message is "!pong"
        bot.createMessage(msg.channel.id, "Ping!");
        // Respond with "Ping!"
    }
});

bot.connect(); // Get the bot to connect to Discord

More examples can be found in the examples folder.

The website includes more detailed information on getting started, as well as documentation for the different components.

The Discord channel is the best place to get support/contact me.

The GitHub repo has the most updated code.

The NPM package

License

Refer to the LICENSE file.