Initial commit

This commit is contained in:
_ 2020-11-01 22:08:10 -07:00
commit bc350ff36a
19 changed files with 1270 additions and 0 deletions

63
.gitattributes vendored Normal file
View File

@ -0,0 +1,63 @@
###############################################################################
# Set default behavior to automatically normalize line endings.
###############################################################################
* text=auto
###############################################################################
# Set default behavior for command prompt diff.
#
# This is need for earlier builds of msysgit that does not have it on by
# default for csharp files.
# Note: This is only used by command line
###############################################################################
#*.cs diff=csharp
###############################################################################
# Set the merge driver for project and solution files
#
# Merging from the command prompt will add diff markers to the files if there
# are conflicts (Merging from VS is not affected by the settings below, in VS
# the diff markers are never inserted). Diff markers may cause the following
# file extensions to fail to load in VS. An alternative would be to treat
# these files as binary and thus will always conflict and require user
# intervention with every merge. To do so, just uncomment the entries below
###############################################################################
#*.sln merge=binary
#*.csproj merge=binary
#*.vbproj merge=binary
#*.vcxproj merge=binary
#*.vcproj merge=binary
#*.dbproj merge=binary
#*.fsproj merge=binary
#*.lsproj merge=binary
#*.wixproj merge=binary
#*.modelproj merge=binary
#*.sqlproj merge=binary
#*.wwaproj merge=binary
###############################################################################
# behavior for image files
#
# image files are treated as binary by default.
###############################################################################
#*.jpg binary
#*.png binary
#*.gif binary
###############################################################################
# diff behavior for common document formats
#
# Convert binary document formats to text before diffing them. This feature
# is only available from the command line. Turn it on by uncommenting the
# entries below.
###############################################################################
#*.doc diff=astextplain
#*.DOC diff=astextplain
#*.docx diff=astextplain
#*.DOCX diff=astextplain
#*.dot diff=astextplain
#*.DOT diff=astextplain
#*.pdf diff=astextplain
#*.PDF diff=astextplain
#*.rtf diff=astextplain
#*.RTF diff=astextplain

340
.gitignore vendored Normal file
View File

@ -0,0 +1,340 @@
## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.
##
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
# User-specific files
*.rsuser
*.suo
*.user
*.userosscache
*.sln.docstates
# User-specific files (MonoDevelop/Xamarin Studio)
*.userprefs
# Build results
[Dd]ebug/
[Dd]ebugPublic/
[Rr]elease/
[Rr]eleases/
x64/
x86/
[Aa][Rr][Mm]/
[Aa][Rr][Mm]64/
bld/
[Bb]in/
[Oo]bj/
[Ll]og/
# Visual Studio 2015/2017 cache/options directory
.vs/
# Uncomment if you have tasks that create the project's static files in wwwroot
#wwwroot/
# Visual Studio 2017 auto generated files
Generated\ Files/
# MSTest test Results
[Tt]est[Rr]esult*/
[Bb]uild[Ll]og.*
# NUNIT
*.VisualState.xml
TestResult.xml
# Build Results of an ATL Project
[Dd]ebugPS/
[Rr]eleasePS/
dlldata.c
# Benchmark Results
BenchmarkDotNet.Artifacts/
# .NET Core
project.lock.json
project.fragment.lock.json
artifacts/
# StyleCop
StyleCopReport.xml
# Files built by Visual Studio
*_i.c
*_p.c
*_h.h
*.ilk
*.meta
*.obj
*.iobj
*.pch
*.pdb
*.ipdb
*.pgc
*.pgd
*.rsp
*.sbr
*.tlb
*.tli
*.tlh
*.tmp
*.tmp_proj
*_wpftmp.csproj
*.log
*.vspscc
*.vssscc
.builds
*.pidb
*.svclog
*.scc
# Chutzpah Test files
_Chutzpah*
# Visual C++ cache files
ipch/
*.aps
*.ncb
*.opendb
*.opensdf
*.sdf
*.cachefile
*.VC.db
*.VC.VC.opendb
# Visual Studio profiler
*.psess
*.vsp
*.vspx
*.sap
# Visual Studio Trace Files
*.e2e
# TFS 2012 Local Workspace
$tf/
# Guidance Automation Toolkit
*.gpState
# ReSharper is a .NET coding add-in
_ReSharper*/
*.[Rr]e[Ss]harper
*.DotSettings.user
# JustCode is a .NET coding add-in
.JustCode
# TeamCity is a build add-in
_TeamCity*
# DotCover is a Code Coverage Tool
*.dotCover
# AxoCover is a Code Coverage Tool
.axoCover/*
!.axoCover/settings.json
# Visual Studio code coverage results
*.coverage
*.coveragexml
# NCrunch
_NCrunch_*
.*crunch*.local.xml
nCrunchTemp_*
# MightyMoose
*.mm.*
AutoTest.Net/
# Web workbench (sass)
.sass-cache/
# Installshield output folder
[Ee]xpress/
# DocProject is a documentation generator add-in
DocProject/buildhelp/
DocProject/Help/*.HxT
DocProject/Help/*.HxC
DocProject/Help/*.hhc
DocProject/Help/*.hhk
DocProject/Help/*.hhp
DocProject/Help/Html2
DocProject/Help/html
# Click-Once directory
publish/
# Publish Web Output
*.[Pp]ublish.xml
*.azurePubxml
# Note: Comment the next line if you want to checkin your web deploy settings,
# but database connection strings (with potential passwords) will be unencrypted
*.pubxml
*.publishproj
# Microsoft Azure Web App publish settings. Comment the next line if you want to
# checkin your Azure Web App publish settings, but sensitive information contained
# in these scripts will be unencrypted
PublishScripts/
# NuGet Packages
*.nupkg
# The packages folder can be ignored because of Package Restore
**/[Pp]ackages/*
# except build/, which is used as an MSBuild target.
!**/[Pp]ackages/build/
# Uncomment if necessary however generally it will be regenerated when needed
#!**/[Pp]ackages/repositories.config
# NuGet v3's project.json files produces more ignorable files
*.nuget.props
*.nuget.targets
# Microsoft Azure Build Output
csx/
*.build.csdef
# Microsoft Azure Emulator
ecf/
rcf/
# Windows Store app package directories and files
AppPackages/
BundleArtifacts/
Package.StoreAssociation.xml
_pkginfo.txt
*.appx
# Visual Studio cache files
# files ending in .cache can be ignored
*.[Cc]ache
# but keep track of directories ending in .cache
!?*.[Cc]ache/
# Others
ClientBin/
~$*
*~
*.dbmdl
*.dbproj.schemaview
*.jfm
*.pfx
*.publishsettings
orleans.codegen.cs
# Including strong name files can present a security risk
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
#*.snk
# Since there are multiple workflows, uncomment next line to ignore bower_components
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
#bower_components/
# RIA/Silverlight projects
Generated_Code/
# Backup & report files from converting an old project file
# to a newer Visual Studio version. Backup files are not needed,
# because we have git ;-)
_UpgradeReport_Files/
Backup*/
UpgradeLog*.XML
UpgradeLog*.htm
ServiceFabricBackup/
*.rptproj.bak
# SQL Server files
*.mdf
*.ldf
*.ndf
# Business Intelligence projects
*.rdl.data
*.bim.layout
*.bim_*.settings
*.rptproj.rsuser
*- Backup*.rdl
# Microsoft Fakes
FakesAssemblies/
# GhostDoc plugin setting file
*.GhostDoc.xml
# Node.js Tools for Visual Studio
.ntvs_analysis.dat
node_modules/
# Visual Studio 6 build log
*.plg
# Visual Studio 6 workspace options file
*.opt
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
*.vbw
# Visual Studio LightSwitch build output
**/*.HTMLClient/GeneratedArtifacts
**/*.DesktopClient/GeneratedArtifacts
**/*.DesktopClient/ModelManifest.xml
**/*.Server/GeneratedArtifacts
**/*.Server/ModelManifest.xml
_Pvt_Extensions
# Paket dependency manager
.paket/paket.exe
paket-files/
# FAKE - F# Make
.fake/
# JetBrains Rider
.idea/
*.sln.iml
# CodeRush personal settings
.cr/personal
# Python Tools for Visual Studio (PTVS)
__pycache__/
*.pyc
# Cake - Uncomment if you are using it
# tools/**
# !tools/packages.config
# Tabs Studio
*.tss
# Telerik's JustMock configuration file
*.jmconfig
# BizTalk build output
*.btp.cs
*.btm.cs
*.odx.cs
*.xsd.cs
# OpenCover UI analysis results
OpenCover/
# Azure Stream Analytics local run output
ASALocalRun/
# MSBuild Binary and Structured Log
*.binlog
# NVidia Nsight GPU debugger configuration file
*.nvuser
# MFractors (Xamarin productivity tool) working folder
.mfractor/
# Local History for Visual Studio
.localhistory/
# BeatPulse healthcheck temp database
healthchecksdb

7
LICENSE Normal file
View File

@ -0,0 +1,7 @@
Copyright (c) 2020 @ProfessorTox (_)
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

29
README.md Normal file
View File

@ -0,0 +1,29 @@
# SpotifyKeyDumper
### By [@ProfessorTox](https://twitter.com/ProfessorTox)
Dump AES keys for Spotify songs from a compatible Windows Spotify version (compatibility listed below).
![Screenshot Example](./screenshot_example.png)
## Using
1. Make sure `SpotifyKeyDumperInjector.exe` and `SpotifyKeyDumper.dll` are located in the same folder as Spotify (`Spotify.exe`).
2. Start SpotifyKeyDumperInjector either before or after launching Spotify.
## Building
This project uses C++14 on Visual Studio 2019
## Compatibility
* 1.1.25
* 1.1.26
* 1.1.27
* 1.1.30
* 1.1.44
* 1.1.45
If you want a specific version, DM me.
## Notes
* Tools used for research: IDA Pro, Ghidra, and Cheat Engine
* **This program was created for educational purposes. It is not intended to be used otherwise**
## License
The MIT License (MIT)

41
SpotifyKeyDumper.sln Normal file
View File

@ -0,0 +1,41 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.30330.147
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SpotifyKeyDumper", "SpotifyKeyDumper\SpotifyKeyDumper.vcxproj", "{E6674E55-3CF4-45E4-A22F-7E257BCEA583}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SpotifyKeyDumperInjector", "SpotifyKeyDumperInjector\SpotifyKeyDumperInjector.vcxproj", "{8B27E6F4-E0BD-4ECB-9E19-27801E43F988}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{E6674E55-3CF4-45E4-A22F-7E257BCEA583}.Debug|x64.ActiveCfg = Debug|x64
{E6674E55-3CF4-45E4-A22F-7E257BCEA583}.Debug|x64.Build.0 = Debug|x64
{E6674E55-3CF4-45E4-A22F-7E257BCEA583}.Debug|x86.ActiveCfg = Debug|Win32
{E6674E55-3CF4-45E4-A22F-7E257BCEA583}.Debug|x86.Build.0 = Debug|Win32
{E6674E55-3CF4-45E4-A22F-7E257BCEA583}.Release|x64.ActiveCfg = Release|x64
{E6674E55-3CF4-45E4-A22F-7E257BCEA583}.Release|x64.Build.0 = Release|x64
{E6674E55-3CF4-45E4-A22F-7E257BCEA583}.Release|x86.ActiveCfg = Release|Win32
{E6674E55-3CF4-45E4-A22F-7E257BCEA583}.Release|x86.Build.0 = Release|Win32
{8B27E6F4-E0BD-4ECB-9E19-27801E43F988}.Debug|x64.ActiveCfg = Debug|x64
{8B27E6F4-E0BD-4ECB-9E19-27801E43F988}.Debug|x64.Build.0 = Debug|x64
{8B27E6F4-E0BD-4ECB-9E19-27801E43F988}.Debug|x86.ActiveCfg = Debug|Win32
{8B27E6F4-E0BD-4ECB-9E19-27801E43F988}.Debug|x86.Build.0 = Debug|Win32
{8B27E6F4-E0BD-4ECB-9E19-27801E43F988}.Release|x64.ActiveCfg = Release|x64
{8B27E6F4-E0BD-4ECB-9E19-27801E43F988}.Release|x64.Build.0 = Release|x64
{8B27E6F4-E0BD-4ECB-9E19-27801E43F988}.Release|x86.ActiveCfg = Release|Win32
{8B27E6F4-E0BD-4ECB-9E19-27801E43F988}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {2AF2F633-D558-412B-9CFF-184E0AE9BB7A}
EndGlobalSection
EndGlobal

149
SpotifyKeyDumper/Hooks.cpp Normal file
View File

@ -0,0 +1,149 @@
#include "pch.h"
#include "Utils.h"
#include "Hooks.h"
typedef int(__cdecl* keyToLE_v25)(unsigned int* dest, int* key, int bits);
keyToLE_v25 keyToLEFunc_v25_hook = nullptr;
typedef int(__cdecl* keyToLE_v30)(unsigned int* dest, int* key, int bits, bool isEncoded);
keyToLE_v30 keyToLEFunc_v30_hook = nullptr;
std::string prevKeyStr = std::string();
int __cdecl keyToLE_hook_v25(unsigned int* dest, int* key, int bits)
{
if (bits == 128)
{
BYTE keyBuffer[16];
BYTE* keyBufPtr = keyBuffer;
memcpy(keyBufPtr, key, 16);
// Only print out key if it is different
std::string newKeyStr = Utils::HexString(keyBufPtr, 16);
if (newKeyStr.compare(prevKeyStr) != 0)
std::cout << "Key: " << newKeyStr << std::endl << std::endl;
prevKeyStr = newKeyStr;
}
return keyToLEFunc_v25_hook(dest, key, bits);
}
int __cdecl keyToLE_hook_v30(unsigned int* dest, int* key, int bits, bool isEncoded)
{
//std::cout << "TEST" << std::endl;
if (bits == 128)
{
void* decodedKeyPtr = key;
if (isEncoded)
{
// key is encoded with some sort of algorithm; decode it here
unsigned int keyDecoded[4];
unsigned int uVar1;
unsigned int keyPtr;
unsigned int uVar3;
int index;
keyPtr = *key;
index = 15;
uVar3 = key[1];
keyDecoded[0] = key[2];
keyDecoded[1] = key[3];
keyDecoded[2] = key[4];
keyDecoded[3] = key[5];
do
{
uVar1 = keyDecoded[index - 1 & 3];
keyDecoded[index & 3] =
keyDecoded[index & 3] +
(((((uVar1 + index + keyPtr & uVar1 * 16 + uVar3) * 2 + uVar1 * -17) -
index) - uVar3) - keyPtr);
index = index - 1;
}
while (index >= 0);
decodedKeyPtr = &keyDecoded;
}
// Copy key bytes to new buffer
unsigned char keyBuffer[16];
unsigned char* keyBufPtr = keyBuffer;
memcpy(keyBufPtr, decodedKeyPtr, 16);
// Only print out key if it is different
std::string newKeyStr = Utils::HexString(keyBufPtr, 16);
if (newKeyStr.compare(prevKeyStr) != 0)
std::cout << "Key: " << newKeyStr << std::endl << std::endl;
prevKeyStr = newKeyStr;
}
return keyToLEFunc_v30_hook(dest, key, bits, isEncoded);
}
char* GetAddrV26()
{
BYTE ref_v19 = 0x55;
BYTE* byteAtAddrStr = (BYTE*)0x010800C0;
// Byte at byteAtAddr in 1.1.26-19 is 0x55
if (*byteAtAddrStr == ref_v19)
return (char*)0x010800C0;
else
return (char*)0x0107FEC0;
}
char* GetAddrV27()
{
BYTE ref_v7 = 0x55;
BYTE* byteAtAddrStr = (BYTE*)0x01068F90;
// Byte at byteAtAddr in 1.1.26-19 is 0x55
if (*byteAtAddrStr == ref_v7)
return (char*)0x01068F90;
else
return (char*)0x01068F20;
}
void Hooks::Init()
{
int spotifyVer = Utils::GetSpotifyVersion();
// Method is stripped from Release build if this isn't here :/
std::cout << "Spotify version: " << Utils::GetSpotifyVersion() << std::endl;
switch (spotifyVer)
{
case 25:
keyToLEFunc_v25_hook = (keyToLE_v25)Utils::TrampHook32((char*)0x0106B920, (char*)keyToLE_hook_v25, 6);
break;
case 26:
// Two 1.1.26 versions
keyToLEFunc_v25_hook = (keyToLE_v25)Utils::TrampHook32(GetAddrV26(), (char*)keyToLE_hook_v25, 6);
break;
case 27:
// Two 1.1.27 versions
keyToLEFunc_v25_hook = (keyToLE_v25)Utils::TrampHook32(GetAddrV27(), (char*)keyToLE_hook_v25, 6);
break;
/*case 28:
//keyToLEFunc_v25_hook = (keyToLE_v25)Utils::TrampHook32((char*)0x0106B920, (char*)keyToLE_hook_v25, 6);
break;
case 29:
//keyToLEFunc_v25_hook = (keyToLE_v25)Utils::TrampHook32((char*)0x0106B920, (char*)keyToLE_hook_v25, 6);
break;*/
case 30:
keyToLEFunc_v30_hook = (keyToLE_v30)Utils::TrampHook32((char*)0x0108E840, (char*)keyToLE_hook_v30, 6);
break;
case 44:
keyToLEFunc_v30_hook = (keyToLE_v30)Utils::TrampHook32((char*)0x010CABC0, (char*)keyToLE_hook_v30, 6);
break;
case 45:
keyToLEFunc_v30_hook = (keyToLE_v30)Utils::TrampHook32((char*)0x010CF780, (char*)keyToLE_hook_v30, 6);
break;
}
}

7
SpotifyKeyDumper/Hooks.h Normal file
View File

@ -0,0 +1,7 @@
#pragma once
class Hooks
{
public:
static void Init();
};

View File

@ -0,0 +1,27 @@
#include "pch.h"
#include "Hooks.h"
static const char* VERSION = "0.1";
DWORD WINAPI InitMain(LPVOID lpParam)
{
AllocConsole();
FILE* fDummy;
freopen_s(&fDummy, "CONIN$", "r", stdin);
freopen_s(&fDummy, "CONOUT$", "w", stderr);
freopen_s(&fDummy, "CONOUT$", "w", stdout);
std::cout << "SpotifyKeyDumper v" << VERSION << std::endl << std::endl;
Hooks::Init();
return 0;
}
BOOL WINAPI DllMain(HINSTANCE hModule, DWORD dwAttached, LPVOID lpvReserved)
{
if (dwAttached == DLL_PROCESS_ATTACH)
CreateThread(NULL, 0, &InitMain, NULL, 0, NULL);
return 1;
}

View File

@ -0,0 +1,31 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.30330.147
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SpotifyKeyDumper", "SpotifyKeyDumper.vcxproj", "{E6674E55-3CF4-45E4-A22F-7E257BCEA583}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{E6674E55-3CF4-45E4-A22F-7E257BCEA583}.Debug|x64.ActiveCfg = Debug|x64
{E6674E55-3CF4-45E4-A22F-7E257BCEA583}.Debug|x64.Build.0 = Debug|x64
{E6674E55-3CF4-45E4-A22F-7E257BCEA583}.Debug|x86.ActiveCfg = Debug|Win32
{E6674E55-3CF4-45E4-A22F-7E257BCEA583}.Debug|x86.Build.0 = Debug|Win32
{E6674E55-3CF4-45E4-A22F-7E257BCEA583}.Release|x64.ActiveCfg = Release|x64
{E6674E55-3CF4-45E4-A22F-7E257BCEA583}.Release|x64.Build.0 = Release|x64
{E6674E55-3CF4-45E4-A22F-7E257BCEA583}.Release|x86.ActiveCfg = Release|Win32
{E6674E55-3CF4-45E4-A22F-7E257BCEA583}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {2AF2F633-D558-412B-9CFF-184E0AE9BB7A}
EndGlobalSection
EndGlobal

View File

@ -0,0 +1,175 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>16.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{e6674e55-3cf4-45e4-a22f-7e257bcea583}</ProjectGuid>
<RootNamespace>SpotifyKeyDumper</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;_DEBUG;SPOTIFYKEYDUMPER_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableUAC>false</EnableUAC>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;NDEBUG;SPOTIFYKEYDUMPER_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableUAC>false</EnableUAC>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_DEBUG;SPOTIFYKEYDUMPER_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableUAC>false</EnableUAC>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;SPOTIFYKEYDUMPER_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableUAC>false</EnableUAC>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="framework.h" />
<ClInclude Include="Hooks.h" />
<ClInclude Include="pch.h" />
<ClInclude Include="Utils.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="Hooks.cpp" />
<ClCompile Include="SpotifyKeyDumper.cpp" />
<ClCompile Include="pch.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="Utils.cpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@ -0,0 +1,45 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="framework.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="pch.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Hooks.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Utils.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="pch.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="SpotifyKeyDumper.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Hooks.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Utils.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
</Project>

View File

@ -0,0 +1,83 @@
#include "pch.h"
#include "Utils.h"
bool Utils::Detour32(char* src, char* dst, const intptr_t len)
{
if (len < 5) return false;
DWORD curProtection;
VirtualProtect(src, len, PAGE_EXECUTE_READWRITE, &curProtection);
intptr_t relativeAddress = (intptr_t)(dst - (intptr_t)src) - 5;
*src = (char)'\xE9';
*(intptr_t*)((intptr_t)src + 1) = relativeAddress;
VirtualProtect(src, len, curProtection, &curProtection);
return true;
}
char* Utils::TrampHook32(char* src, char* dst, const intptr_t len)
{
// Make sure the length is greater than 5
if (len < 5) return 0;
// Create the gateway (len + 5 for the overwritten bytes + the jmp)
void* gateway = VirtualAlloc(0, len + 5, MEM_COMMIT | MEM_RESERVE, PAGE_EXECUTE_READWRITE);
if (gateway == NULL) return 0;
// Write the stolen bytes into the gateway
memcpy(gateway, src, len);
// Get the gateway to destination addy
intptr_t gatewayRelativeAddr = ((intptr_t)src - (intptr_t)gateway) - 5;
// Add the jmp opcode to the end of the gateway
*(char*)((intptr_t)gateway + len) = 0xE9;
// Add the address to the jmp
*(intptr_t*)((intptr_t)gateway + len + 1) = gatewayRelativeAddr;
// Perform the detour
Detour32(src, dst, len);
return (char*)gateway;
}
int spotifyVer = -1;
int Utils::GetSpotifyVersion()
{
if (spotifyVer != -1)
return spotifyVer;
LPCWSTR lpszFilePath = L"Spotify.exe";
DWORD dwDummy;
DWORD dwFVISize = GetFileVersionInfoSize(lpszFilePath, &dwDummy);
LPBYTE lpVersionInfo = new BYTE[dwFVISize];
GetFileVersionInfo(lpszFilePath, 0, dwFVISize, lpVersionInfo);
UINT uLen;
VS_FIXEDFILEINFO* lpFfi;
VerQueryValue(lpVersionInfo, _T("\\"), (LPVOID*)&lpFfi, &uLen);
DWORD dwFileVersionMS = lpFfi->dwFileVersionMS;
DWORD dwFileVersionLS = lpFfi->dwFileVersionLS;
delete[] lpVersionInfo;
DWORD dwLeftMost = HIWORD(dwFileVersionMS);
DWORD dwSecondLeft = LOWORD(dwFileVersionMS);
DWORD dwSecondRight = HIWORD(dwFileVersionLS);
DWORD dwRightMost = LOWORD(dwFileVersionLS);
return spotifyVer = dwSecondRight;
}
std::string Utils::HexString(BYTE* data, int len)
{
std::stringstream ss;
ss << std::hex;
for (int i(0); i < len; ++i)
ss << std::setw(2) << std::setfill('0') << (int)data[i];
return ss.str();
}

11
SpotifyKeyDumper/Utils.h Normal file
View File

@ -0,0 +1,11 @@
#pragma once
class Utils
{
public:
static bool Detour32(char* src, char* dst, const intptr_t len);
static char* TrampHook32(char* src, char* dst, const intptr_t len);
static int GetSpotifyVersion();
static std::string HexString(BYTE* data, int len);
};

View File

@ -0,0 +1,5 @@
#pragma once
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
// Windows Header Files
#include <windows.h>

5
SpotifyKeyDumper/pch.cpp Normal file
View File

@ -0,0 +1,5 @@
// pch.cpp: source file corresponding to the pre-compiled header
#include "pch.h"
// When you are using pre-compiled headers, this source file is necessary for compilation to succeed.

19
SpotifyKeyDumper/pch.h Normal file
View File

@ -0,0 +1,19 @@
// pch.h: This is a precompiled header file.
// Files listed below are compiled only once, improving build performance for future builds.
// This also affects IntelliSense performance, including code completion and many code browsing features.
// However, files listed here are ALL re-compiled if any one of them is updated between builds.
// Do not add files here that you will be updating frequently as this negates the performance advantage.
#ifndef PCH_H
#define PCH_H
// add headers that you want to pre-compile here
#pragma comment(lib, "Version.lib")
#include "framework.h"
#include <iomanip>
#include <iostream>
#include <sstream>
#include <tchar.h>
#endif //PCH_H

View File

@ -0,0 +1,82 @@
#include <iostream>
#include <Windows.h>
#include <TlHelp32.h>
static const char* VERSION = "1.0";
static const char* DLL_FILE_PATH = "SpotifyKeyDumper.dll";
static const wchar_t* PROC_NAME = L"Spotify.exe";
DWORD GetProcId(const wchar_t* procName)
{
DWORD procId = 0;
HANDLE hSnap = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0);
if (hSnap != INVALID_HANDLE_VALUE)
{
PROCESSENTRY32 procEntry;
procEntry.dwSize = sizeof(procEntry);
if (Process32First(hSnap, &procEntry))
{
do
{
if (!wcscmp(procEntry.szExeFile, procName))
{
procId = procEntry.th32ProcessID;
break;
}
}
while (Process32Next(hSnap, &procEntry));
}
}
CloseHandle(hSnap);
return procId;
}
void StartDllInjection()
{
const char* dllPath = DLL_FILE_PATH;
const wchar_t* procName = PROC_NAME;
DWORD procId = 0;
while (!procId)
{
procId = GetProcId(procName);
Sleep(50);
}
// Possibly injecting too fast resulting in an error, so delay?
Sleep(50);
HANDLE hProc = OpenProcess(PROCESS_ALL_ACCESS, 0, procId);
if (hProc && hProc != INVALID_HANDLE_VALUE)
{
void* loc = VirtualAllocEx(hProc, 0, MAX_PATH, MEM_COMMIT | MEM_RESERVE, PAGE_READWRITE);
if (loc == NULL)
return;
WriteProcessMemory(hProc, loc, dllPath, strlen(dllPath) + 1, 0);
HANDLE hThread = CreateRemoteThread(hProc, 0, 0, (LPTHREAD_START_ROUTINE)LoadLibraryA, loc, 0, 0);
if (hThread)
CloseHandle(hThread);
}
if (hProc)
CloseHandle(hProc);
}
int main()
{
std::cout << "SpotifyKeyDumperInjector v" << VERSION << std::endl << std::endl;
std::wcout << "Waiting to inject \"" << DLL_FILE_PATH << "\" into \"" << std::wstring(PROC_NAME) << "\"..." << std::endl;
StartDllInjection();
std::cout << "Injected." << std::endl;
return 0;
}

View File

@ -0,0 +1,151 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>16.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{8b27e6f4-e0bd-4ecb-9e19-27801e43f988}</ProjectGuid>
<RootNamespace>SpotifyKeyDumperInjector</RootNamespace>
<WindowsTargetPlatformVersion>10.0.17763.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<LanguageStandard>stdcpp14</LanguageStandard>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<LanguageStandard>stdcpp14</LanguageStandard>
<CallingConvention>Cdecl</CallingConvention>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="SpotifyKeyDumperInjector.cpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

BIN
screenshot_example.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 842 KiB