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responses/citra.json: Edit .states command to be clearer to user (#154)
* edit .states command * Update src/responses/citra.json Co-authored-by: SleepingSnakezzz <71992016+SleepingSnakezzz@users.noreply.github.com> --------- Co-authored-by: SleepingSnakezzz <71992016+SleepingSnakezzz@users.noreply.github.com>
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"ios": {"reply": "Citra does not have an official iOS version because iOS is a complicated operating system to develop for. We currently do not have any developers with an interest in developing for this platform. There are some iOS forks of Citra, however they are not supported by us."},
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"piracy": {"reply": "*Citra* is legal, we don't support illegal activities. Dumping your purchased games from your 3DS is legal. Downloading them is not.\n\nRefer to our __game dumping guides__. \nFor Cartridges: <https://citra-emu.org/wiki/dumping-game-cartridges/> \nFor Installed Titles: <https://citra-emu.org/wiki/dumping-installed-titles/> \nTo dump DLC and Updates, use this guide <https://citra-emu.org/wiki/dumping-updates-and-dlcs/> and install the results through `File -> Install CIA...`\n\nAlso, please refresh yourself on the <#417321837916192779> you agreed to when you joined this server."},
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"saves": {"reply": "Download Checkpoint and open it on the 3DS. Select the game you want, click L. If you require extdata too, not all games do, press X then press L.\n\nThese will be dumped to /3ds/Checkpoint/saves then either saves or extdata.\n\nLaunch Citra and make sure your game directory is listed on the main screen so the game shows up there. Right click on the game you want then choose Open Save Data Location or Open Extra Data Location. Make sure to launch the game at least once in Citra to create these folders first. \n\nOnce those have been open, just replace any save files in Citra with the ones dumped from your 3DS.\n<https://github.com/FlagBrew/Checkpoint>\nTo reverse this and put a Citra save on the 3DS, work backwards and use R to restore it."},
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"states": {"reply": "Citra has two kinds of saves available to users, in-game saves and save states.\n\nIn-game saves are the ones you know from the 3DS. These can be shared between devices and are recommended for general use, as they do not corrupt as easily.\nSave states, on the other hand, save Citra's entire emulation state. This includes Citra's configuration, a game's RNG seed, as well as any faults in the emulation at the time of saving. This makes them very useful as a tool for practicing in-game tricks, or for usage in shiny hunting and other RNG related trigger events. However they're not suitable as replacements for in-game save files as the faults in the emulation state would keep building up until the emulation state is too unstable to load properly. They're also ***non-transferable*** because they are made with one setup and only one."},
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"states": {"reply": "Save states save the entirety of Citra's emulation state. As a result of this, Citra updates that add new things to serialize in the emulation state will break the loading of existing save states that were created on prior Citra versions. Additionally, saving upon save state created progress will make the emulation state gradually more unstable, since the emulation state never gets to clear out emulation bugs with a proper shut down.\nThis is why in-game save files should be used most of all when saving and loading your progress. Save states should only be used within single gaming sessions, not beyond them.\nLastly, save states cannot be transferred between different Citra installations. They may load, but they'll break the virtual file system."},
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"folder": {"reply": "When you open the game directory selector, you need to choose the folder your games are in, not the games themselves. Those will auto-populate. The only exception to this are .cia ROM files, which you'll need to install using `File>Install CIA...`"},
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"eshop": {"reply": "We're aware that the e-shop has closed. However, whether a game is available for purchase has no bearing on the legality of downloading that game. The games are still copyrighted, thus downloading them off of the internet is still piracy."},
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"usecase": {"reply": "Emulators are for enhancing your bought game beyond what the console can offer. Which means resolution upscaling, mod support, texture packs, texture filters, speed ups, ect.\nMost importantly it's for the preservation of your games when the console will inevitably no longer be available for purchase.\nEmulators are not for people to commit theft online."},
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"usecase": {"reply": "Emulators are for enhancing your bought game beyond what the console can offer. Which means resolution upscaling, mod support, texture packs, texture filters, speed ups, ect.\nMost importantly it's for the preservation of your games when the console will inevitably no longer be available for purchase.\nEmulators are not for people to commit theft online."},
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"legacy": {"reply": "Please refer to our __legacy builds guide__ to download any older builds of Citra you may need: <https://citra-emu.org/wiki/citra-legacy-builds/>"},
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"lenny": { "reply": "( ͡° ͜ʖ ͡°)"},
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"( ͡° ͜ʖ ͡°)": { "reply": "lenny"},
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