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https://github.com/yuzu-emu/FasTC.git
synced 2024-11-27 20:04:14 +01:00
Fix warnings on Windows and support the treat warnings as errors option.
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@ -605,7 +605,7 @@ static inline float frand() {
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uint32 fltAsInt;
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float flt;
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} fltUnion = { (127 << 23) | m };
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return fltUnion.flt - 1.0;
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return fltUnion.flt - 1.0f;
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}
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bool BC7CompressionMode::AcceptNewEndpointError(double newError, double oldError, float temp) const {
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@ -54,11 +54,11 @@ ADD_EXECUTABLE(
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${SOURCES}
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)
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# Make sure that if we're using boost libraries for threading then we add this linker path.
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# Personally, I believe this is a bug in CMAKE but I'm not exactly sure.
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#IF( THREAD_API MATCHES "Boost" )
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# SET_TARGET_PROPERTIES(tc PROPERTIES LINK_FLAGS "/LIBPATH:\"${Boost_LIBRARY_DIRS}\"")
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#ENDIF()
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# Add flag for link time code generation. This was used to build the libpng libraries, so we should
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# probably also include it for this project as well...
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IF( MSVC )
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SET_TARGET_PROPERTIES(tc PROPERTIES LINK_FLAGS "/LTCG")
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ENDIF()
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TARGET_LINK_LIBRARIES( tc BPTCEncoder )
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TARGET_LINK_LIBRARIES( tc TexCompIO )
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@ -68,9 +68,15 @@ IF(MSVC)
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SET(MSVC_LIB_DIR "${MSVC_INSTALL_PATH}/lib/${MSVC_ARCHITECTURE_STRING}/${MSVC_VERSION_STRING}")
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SET(CMAKE_LIBRARY_PATH "${CMAKE_LIBRARY_PATH};${MSVC_LIB_DIR}")
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SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
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SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS}")
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ELSEIF(CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_GNUCXX)
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SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -fms-extensions")
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SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -fms-extensions")
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ENDIF(MSVC)
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IF(TREAT_WARNINGS_AS_ERRORS)
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@ -79,7 +79,7 @@ class FileStream {
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int32 Write(const uint8 *buf, uint32 bufSz);
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// Returns where in the filestream we are. Returns -1 on error.
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int64 Tell();
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int32 Tell();
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enum ESeekPosition {
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eSeekPosition_Beginning,
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@ -197,7 +197,7 @@ int32 FileStream::Write(const uint8 *buf, uint32 bufSz) {
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return amtWritten;
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}
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int64 FileStream::Tell() {
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int32 FileStream::Tell() {
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HANDLE fp = m_Impl->GetFileHandle();
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if(NULL == fp) {
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return -1;
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@ -231,7 +231,7 @@ unsigned char *ImageFile::ReadFileData(const CHAR *filename) {
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// Figure out the filesize.
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fstr.Seek(0, FileStream::eSeekPosition_End);
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uint64 fileSize = fstr.Tell();
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uint32 fileSize = fstr.Tell();
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// Allocate data for file contents
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unsigned char *rawData = new unsigned char[fileSize];
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@ -55,7 +55,7 @@ class ImageWriterPNG : public ImageWriter {
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virtual bool WriteImage();
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private:
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uint64 m_StreamPosition;
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uint32 m_StreamPosition;
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uint32 m_TotalBytesWritten;
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friend class PNGStreamWriter;
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};
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