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Get rid of unused variable
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4f44826056
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@ -646,18 +646,14 @@ namespace PVRTCC {
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}
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Block *pixelBlock = &topLeftBlock;
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uint32 pixelBlockIdx = topLeftBlockIdx;
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if(x > 1) {
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if(y > 1) {
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pixelBlock = &bottomRightBlock;
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pixelBlockIdx = bottomRightBlockIdx;
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} else {
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pixelBlock = &topRightBlock;
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pixelBlockIdx = topRightBlockIdx;
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}
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} else if(y > 1) {
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pixelBlock = &bottomLeftBlock;
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pixelBlockIdx = bottomLeftBlockIdx;
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}
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assert(pixelBlockIdx < blocksW * blocksH);
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