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Actually index into our pixels properly...
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@ -216,7 +216,7 @@ namespace PVRTCC {
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}
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uint32 *outPixels = reinterpret_cast<uint32 *>(dcj.outBuf);
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outPixels[(j * h) + i] = result.PackRGBA();
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outPixels[(j * w) + i] = result.PackRGBA();
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}
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}
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if(bDebugImages) {
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