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Add utility function for splitting images into images of pixel channels.
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@ -125,6 +125,11 @@ namespace FasTC {
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extern void GenerateGaussianKernel(Image<IPixel> &out, uint32 size, float sigma);
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template <typename PixelType>
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extern void SplitChannels(const Image<PixelType> &in,
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Image<IPixel> *channelOne,
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Image<IPixel> *channelTwo,
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Image<IPixel> *channelThree);
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} // namespace FasTC
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#endif // __TEXCOMP_IMAGE_H__
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@ -59,6 +59,11 @@ static inline T sad( const T &a, const T &b ) {
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return (a > b)? a - b : b - a;
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}
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template<typename T>
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static inline T Clamp(const T &v, const T &a, const T &b) {
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return ::std::min(::std::max(a, v), b);
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}
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// wtf
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#ifdef _MSC_VER
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template<typename T> T log2(T x) { return static_cast<T>(log((long double)x) / log(2.0)); }
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@ -485,11 +490,6 @@ void Image<PixelType>::SetImageData(uint32 width, uint32 height, PixelType *data
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}
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}
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template<typename T>
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static inline T Clamp(const T &v, const T &a, const T &b) {
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return ::std::min(::std::max(a, v), b);
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}
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template<typename PixelType>
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void Image<PixelType>::Filter(const Image<IPixel> &kernel) {
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Image<IPixel> k(kernel);
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@ -565,4 +565,49 @@ void GenerateGaussianKernel(Image<IPixel> &out, uint32 size, float sigma) {
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}
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}
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template <typename T>
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void SplitChannelsImpl(const Image<T> &in,
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Image<IPixel> *channelOne,
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Image<IPixel> *channelTwo,
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Image<IPixel> *channelThree) {
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assert(channelOne != NULL);
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assert(channelTwo != NULL);
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assert(channelThree != NULL);
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assert(in.GetWidth() == channelOne->GetWidth());
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assert(in.GetHeight() == channelOne->GetHeight());
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assert(in.GetWidth() == channelTwo->GetWidth());
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assert(in.GetHeight() == channelTwo->GetHeight());
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assert(in.GetWidth() == channelThree->GetWidth());
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assert(in.GetHeight() == channelThree->GetHeight());
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Image<IPixel> &i1 = *channelOne;
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Image<IPixel> &i2 = *channelTwo;
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Image<IPixel> &i3 = *channelThree;
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for (uint32 j = 0; j < in.GetHeight(); j++) {
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for(uint32 i = 0; i < in.GetWidth(); i++) {
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T c = in(i, j);
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i1(i, j) = c.R();
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i2(i, j) = c.G();
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i3(i, j) = c.B();
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}
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}
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}
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template <>
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void SplitChannels<Color>(const Image<Color> &in,
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Image<IPixel> *channelOne,
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Image<IPixel> *channelTwo,
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Image<IPixel> *channelThree) {
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SplitChannelsImpl(in, channelOne, channelTwo, channelThree);
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}
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template <>
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void SplitChannels<Pixel>(const Image<Pixel> &in,
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Image<IPixel> *channelOne,
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Image<IPixel> *channelTwo,
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Image<IPixel> *channelThree) {
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SplitChannelsImpl(in, channelOne, channelTwo, channelThree);
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}
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} // namespace FasTC
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@ -51,6 +51,7 @@
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*/
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#include "gtest/gtest.h"
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#include "FasTC/Color.h"
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#include "FasTC/Image.h"
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#include "FasTC/IPixel.h"
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#include "FasTC/Pixel.h"
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@ -167,3 +168,46 @@ TEST(Image, ComputeMSSIM) {
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double SSIM = img.ComputeSSIM(&img);
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EXPECT_EQ(SSIM, 1.0);
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}
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TEST(Image, SplitImage) {
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const uint32 w = 16;
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const uint32 h = 16;
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FasTC::Image<FasTC::Pixel> img(w, h);
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for(uint32 j = 0; j < h; j++) {
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for(uint32 i = 0; i < w; i++) {
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img(i, j) = FasTC::Pixel(i, j, i+j, 255);
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}
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}
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FasTC::Image<FasTC::IPixel> i1(w, h);
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FasTC::Image<FasTC::IPixel> i2(w, h);
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FasTC::Image<FasTC::IPixel> i3(w, h);
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FasTC::SplitChannels(img, &i1, &i2, &i3);
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for(uint32 j = 0; j < h; j++) {
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for(uint32 i = 0; i < w; i++) {
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EXPECT_EQ(i1(i, j), img(i, j).R());
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EXPECT_EQ(i2(i, j), img(i, j).G());
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EXPECT_EQ(i3(i, j), img(i, j).B());
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}
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}
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FasTC::Image<FasTC::Color> img2(w, h);
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for(uint32 j = 0; j < h; j++) {
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for(uint32 i = 0; i < w; i++) {
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img2(i, j) = FasTC::Color(j, i, i*j, 255);
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}
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}
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FasTC::SplitChannels(img2, &i1, &i2, &i3);
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for(uint32 j = 0; j < h; j++) {
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for(uint32 i = 0; i < w; i++) {
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EXPECT_EQ(i1(i, j), img2(i, j).R());
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EXPECT_EQ(i2(i, j), img2(i, j).G());
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EXPECT_EQ(i3(i, j), img2(i, j).B());
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}
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}
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}
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