mirror of
https://github.com/yuzu-emu/FasTC.git
synced 2024-11-28 01:54:18 +01:00
- Added a parameter to the PCA computation that returns the first and second
eigenvalues of the covariance matrix associated with the cluster. - Compared results of testing the ratio of eigenvalues as a measurement of 'linearity' for the different shapes, and output statistics. - Added a #define that controls whether or not we do shape estimation using quantized AABB error or eigenvalue ratios. The former seems to be better.
This commit is contained in:
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71fbbca1ee
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@ -37,10 +37,16 @@
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#define ALIGN_SSE __attribute__((aligned(16)))
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#endif
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#define USE_PCA_FOR_SHAPE_ESTIMATION
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enum EBlockStats {
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eBlockStat_Path,
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eBlockStat_Mode,
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eBlockStat_SingleShapeEstimate,
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eBlockStat_TwoShapeEstimate,
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eBlockStat_ThreeShapeEstimate,
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eBlockStat_ModeZeroEstimate,
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eBlockStat_ModeOneEstimate,
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eBlockStat_ModeTwoEstimate,
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@ -66,6 +72,10 @@ static const char *kBlockStatString[kNumBlockStats] = {
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"BlockStat_Path",
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"BlockStat_Mode",
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"BlockStat_SingleShapeEstimate",
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"BlockStat_TwoShapeEstimate",
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"BlockStat_ThreeShapeEstimate",
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"BlockStat_ModeZeroEstimate",
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"BlockStat_ModeOneEstimate",
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"BlockStat_ModeTwoEstimate",
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@ -707,7 +717,7 @@ double BC7CompressionMode::CompressCluster(const RGBACluster &cluster, RGBAVecto
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bestIndices[i] = 1;
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alphaIndices[i] = 1;
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}
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return bestErr;
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}
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@ -972,7 +982,8 @@ double BC7CompressionMode::CompressCluster(const RGBACluster &cluster, RGBAVecto
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#if 1
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RGBAVector avg = cluster.GetTotal() / float(cluster.GetNumPoints());
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RGBADir axis;
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::GetPrincipalAxis(cluster.GetNumPoints(), cluster.GetPoints(), axis);
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double eigOne;
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::GetPrincipalAxis(cluster.GetNumPoints(), cluster.GetPoints(), axis, eigOne, NULL);
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float mindp = FLT_MAX, maxdp = -FLT_MAX;
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for(int i = 0 ; i < cluster.GetNumPoints(); i++) {
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@ -1677,55 +1688,91 @@ namespace BC7C
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assert(!(clusters[0].GetPointBitString() & clusters[2].GetPointBitString()));
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}
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static double EstimateTwoClusterError(RGBACluster &c) {
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static double EstimateTwoClusterError(RGBACluster &c, double (&estimates)[2]) {
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RGBAVector Min, Max, v;
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c.GetBoundingBox(Min, Max);
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v = Max - Min;
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if(v * v == 0) {
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gModeEstimate[1] = gModeEstimate[3] = 0.0;
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estimates[0] = estimates[1] = 0.0;
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return 0.0;
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}
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const float *w = BC7C::GetErrorMetric();
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const double err1 = 0.0001 + c.QuantizedError(Min, Max, 8, 0xFFFCFCFC, RGBAVector(w[0], w[1], w[2], w[3]));
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const double err1 = c.QuantizedError(Min, Max, 8, 0xFFFCFCFC, RGBAVector(w[0], w[1], w[2], w[3]));
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if(err1 >= 0.0)
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gModeEstimate[1] = err1;
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estimates[0] = err1;
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else
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gModeEstimate[1] = min(gModeEstimate[1], err1);
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estimates[0] = min(estimates[0], err1);
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const double err3 = 0.0001 + c.QuantizedError(Min, Max, 8, 0xFFFEFEFE, RGBAVector(w[0], w[1], w[2], w[3]));
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const double err3 = c.QuantizedError(Min, Max, 8, 0xFFFEFEFE, RGBAVector(w[0], w[1], w[2], w[3]));
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if(err3 >= 0.0)
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gModeEstimate[3] = err3;
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estimates[1] = err3;
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else
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gModeEstimate[3] = min(gModeEstimate[3], err3);
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estimates[1] = min(estimates[1], err3);
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return min(err1, err3);
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double error = 0.0001;
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#ifdef USE_PCA_FOR_SHAPE_ESTIMATION
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double eigOne = c.GetPrincipalEigenvalue();
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double eigTwo = c.GetSecondEigenvalue();
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if(eigOne != 0.0) {
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error += eigTwo / eigOne;
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}
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else {
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error += 1.0;
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}
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#else
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error += min(err1, err3);
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#endif
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return error;
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}
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static double EstimateThreeClusterError(RGBACluster &c) {
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static double EstimateThreeClusterError(RGBACluster &c, double (&estimates)[2]) {
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RGBAVector Min, Max, v;
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c.GetBoundingBox(Min, Max);
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v = Max - Min;
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if(v * v == 0) {
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gModeEstimate[0] = gModeEstimate[2] = 0.0;
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estimates[0] = estimates[1] = 0.0;
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return 0.0;
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}
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const float *w = BC7C::GetErrorMetric();
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const double err0 = 0.0001 + c.QuantizedError(Min, Max, 4, 0xFFF0F0F0, RGBAVector(w[0], w[1], w[2], w[3]));
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if(err0 >= 0.0)
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gModeEstimate[0] = err0;
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estimates[0] = err0;
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else
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gModeEstimate[0] = min(gModeEstimate[0], err0);
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estimates[0] = min(estimates[0], err0);
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const double err2 = 0.0001 + c.QuantizedError(Min, Max, 4, 0xFFF8F8F8, RGBAVector(w[0], w[1], w[2], w[3]));
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if(err2 >= 0.0)
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gModeEstimate[2] = err2;
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estimates[1] = err2;
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else
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gModeEstimate[2] = min(gModeEstimate[2], err2);
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estimates[1] = min(estimates[1], err2);
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return min(err0, err2);
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double error = 0.0001;
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#ifdef USE_PCA_FOR_SHAPE_ESTIMATION
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double eigOne = c.GetPrincipalEigenvalue();
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double eigTwo = c.GetSecondEigenvalue();
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// printf("EigOne: %08.3f\tEigTwo: %08.3f\n", eigOne, eigTwo);
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if(eigOne != 0.0) {
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error += eigTwo / eigOne;
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}
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else {
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error += 1.0;
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}
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#else
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error += min(err0, err2);
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#endif
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return error;
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}
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static void UpdateErrorEstimate(uint32 mode, double est) {
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assert(mode >= 0);
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assert(mode < BC7CompressionMode::kNumModes);
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if(gModeEstimate[mode] == -1.0 || est < gModeEstimate[mode]) {
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gModeEstimate[mode] = est;
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}
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}
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// Compress a single block.
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@ -1825,12 +1872,31 @@ namespace BC7C
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}
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else {
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const float *w = GetErrorMetric();
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gModeEstimate[6] = 0.0001 + blockCluster.QuantizedError(Min, Max, 4, 0xFFF0F0F0, RGBAVector(w[0], w[1], w[2], w[3]));
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const double err = 0.0001 + blockCluster.QuantizedError(Min, Max, 4, 0xFEFEFEFE, RGBAVector(w[0], w[1], w[2], w[3]));
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UpdateErrorEstimate(6, err);
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#ifdef USE_PCA_FOR_SHAPE_ESTIMATION
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if(statManager) {
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double eigOne = blockCluster.GetPrincipalEigenvalue();
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double eigTwo = blockCluster.GetSecondEigenvalue();
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double error;
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if(eigOne != 0.0) {
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error = eigTwo / eigOne;
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}
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else {
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error = 1.0;
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}
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BlockStat s (kBlockStatString[eBlockStat_SingleShapeEstimate], error);
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statManager->AddStat(blockIdx, s);
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}
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#endif
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}
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}
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// First we must figure out which shape to use. To do this, simply
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// see which shape has the smallest sum of minimum bounding spheres.
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double estimates[2] = { -1.0, -1.0 };
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double bestError[2] = { DBL_MAX, DBL_MAX };
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int bestShapeIdx[2] = { -1, -1 };
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RGBACluster bestClusters[2][3];
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@ -1841,8 +1907,38 @@ namespace BC7C
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PopulateTwoClustersForShape(blockCluster, i, clusters);
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double err = 0.0;
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double errEstimate[2] = { -1.0, -1.0 };
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for(int ci = 0; ci < 2; ci++) {
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err += EstimateTwoClusterError(clusters[ci]);
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double shapeEstimate[2] = { -1.0, -1.0 };
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err += EstimateTwoClusterError(clusters[ci], shapeEstimate);
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for(int ei = 0; ei < 2; ei++) {
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if(shapeEstimate[ei] >= 0.0) {
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if(errEstimate[ei] == -1.0) {
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errEstimate[ei] = shapeEstimate[ei];
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}
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else {
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errEstimate[ei] += shapeEstimate[ei];
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}
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}
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}
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}
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#ifdef USE_PCA_FOR_SHAPE_ESTIMATION
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err /= 2.0;
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#endif
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if(errEstimate[0] != -1.0) {
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UpdateErrorEstimate(1, errEstimate[0]);
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}
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if(errEstimate[1] != -1.0) {
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UpdateErrorEstimate(3, errEstimate[1]);
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}
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if(statManager && err < bestError[0]) {
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BlockStat s = BlockStat(kBlockStatString[eBlockStat_TwoShapeEstimate], err);
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statManager->AddStat(blockIdx, s);
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}
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// If it's small, we'll take it!
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@ -1874,9 +1970,39 @@ namespace BC7C
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PopulateThreeClustersForShape(blockCluster, i, clusters);
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double err = 0.0;
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for(int ci = 0; ci < 3; ci++) {
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err += EstimateThreeClusterError(clusters[ci]);
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}
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double errEstimate[2] = { -1.0, -1.0 };
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for(int ci = 0; ci < 3; ci++) {
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double shapeEstimate[2] = { -1.0, -1.0 };
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err += EstimateThreeClusterError(clusters[ci], shapeEstimate);
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for(int ei = 0; ei < 2; ei++) {
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if(shapeEstimate[ei] >= 0.0) {
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if(errEstimate[ei] == -1.0) {
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errEstimate[ei] = shapeEstimate[ei];
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}
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else {
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errEstimate[ei] += shapeEstimate[ei];
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}
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}
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}
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}
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#ifdef USE_PCA_FOR_SHAPE_ESTIMATION
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err /= 3.0;
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#endif
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if(errEstimate[0] != -1.0) {
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UpdateErrorEstimate(0, errEstimate[0]);
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}
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if(errEstimate[1] != -1.0) {
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UpdateErrorEstimate(2, errEstimate[1]);
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}
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if(statManager && err < bestError[1]) {
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BlockStat s = BlockStat(kBlockStatString[eBlockStat_ThreeShapeEstimate], err);
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statManager->AddStat(blockIdx, s);
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}
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// If it's small, we'll take it!
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if(err < 1e-9) {
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@ -307,12 +307,52 @@ void RGBACluster::GetPrincipalAxis(RGBADir &axis) {
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}
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RGBAVector avg = m_Total / float(m_NumPoints);
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::GetPrincipalAxis(m_NumPoints, m_DataPoints, m_PrincipalAxis);
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m_PowerMethodIterations = ::GetPrincipalAxis(
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m_NumPoints,
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m_DataPoints,
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m_PrincipalAxis,
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m_PrincipalEigenvalue,
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&m_SecondEigenvalue
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);
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m_PrincipalAxisCached = true;
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GetPrincipalAxis(axis);
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}
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double RGBACluster::GetPrincipalEigenvalue() {
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if(!m_PrincipalAxisCached) {
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RGBADir dummy;
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GetPrincipalAxis(dummy);
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}
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assert(m_PrincipalAxisCached);
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return m_PrincipalEigenvalue;
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}
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double RGBACluster::GetSecondEigenvalue() {
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if(!m_PrincipalAxisCached) {
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RGBADir dummy;
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GetPrincipalAxis(dummy);
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}
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assert(m_PrincipalAxisCached);
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return m_SecondEigenvalue;
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}
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uint32 RGBACluster::GetPowerMethodIterations() {
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if(!m_PrincipalAxisCached) {
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RGBADir dummy;
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GetPrincipalAxis(dummy);
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}
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assert(m_PrincipalAxisCached);
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return m_PowerMethodIterations;
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}
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double RGBACluster::QuantizedError(const RGBAVector &p1, const RGBAVector &p2, uint8 nBuckets, uint32 bitMask, const RGBAVector &errorMetricVec, const int pbits[2], int *indices) const {
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// nBuckets should be a power of two.
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@ -403,7 +443,58 @@ void ClampEndpoints(RGBAVector &p1, RGBAVector &p2) {
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clamp(p2.a, 0.0f, 255.0f);
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}
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void GetPrincipalAxis(int nPts, const RGBAVector *pts, RGBADir &axis) {
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static uint32 PowerIteration(const RGBAMatrix &mat, RGBADir &eigVec, double &eigVal) {
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int numIterations = 0;
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const int kMaxNumIterations = 200;
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for(int nTries = 0; nTries < 3; nTries++) {
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// !SPEED! Find eigenvectors by using the power method. This is good because the
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// matrix is only 4x4, which allows us to use SIMD...
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RGBAVector b = RGBAVector(rand());
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assert(b.Length() > 0);
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b /= b.Length();
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bool fixed = false;
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numIterations = 0;
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while(!fixed && ++numIterations < kMaxNumIterations) {
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RGBAVector newB = mat * b;
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// !HACK! If the principal eigenvector of the covariance matrix
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// converges to zero, that means that the points lie equally
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// spaced on a sphere in this space. In this (extremely rare)
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// situation, just choose a point and use it as the principal
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// direction.
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const float newBlen = newB.Length();
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if(newBlen < 1e-10) {
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eigVec = b;
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eigVal = 0.0;
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return numIterations;
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}
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eigVal = newB.Length();
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newB /= eigVal;
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if(fabs(1.0f - (b * newB)) < 1e-5)
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fixed = true;
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b = newB;
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}
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eigVec = b;
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if(numIterations < kMaxNumIterations) {
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break;
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}
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}
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if(numIterations == kMaxNumIterations) {
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eigVal = 0.0;
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}
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return numIterations;
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}
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uint32 GetPrincipalAxis(int nPts, const RGBAVector *pts, RGBADir &axis, double &eigOne, double *eigTwo) {
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assert(nPts > 0);
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assert(nPts <= kMaxNumDataPoints);
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@ -445,7 +536,7 @@ void GetPrincipalAxis(int nPts, const RGBAVector *pts, RGBADir &axis) {
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if(uptsIdx == 1) {
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axis.r = axis.g = axis.b = axis.a = 0.0f;
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return;
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return 0;
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}
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// Collinear?
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else {
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@ -462,7 +553,7 @@ void GetPrincipalAxis(int nPts, const RGBAVector *pts, RGBADir &axis) {
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if(collinear) {
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axis = dir;
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return;
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return 0;
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}
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}
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@ -481,39 +572,37 @@ void GetPrincipalAxis(int nPts, const RGBAVector *pts, RGBADir &axis) {
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covMatrix(j, i) = covMatrix(i, j);
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}
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}
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uint32 iters = PowerIteration(covMatrix, axis, eigOne);
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// !SPEED! Find eigenvectors by using the power method. This is good because the
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// matrix is only 4x4, which allows us to use SIMD...
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RGBAVector b = toPtsMax;
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assert(b.Length() > 0);
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b /= b.Length();
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if(NULL != eigTwo) {
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if(eigOne != 0.0) {
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RGBAMatrix reduced = covMatrix - eigOne * RGBAMatrix(
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axis.c[0] * axis.c[0], axis.c[0] * axis.c[1], axis.c[0] * axis.c[2], axis.c[0] * axis.c[3],
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axis.c[1] * axis.c[0], axis.c[1] * axis.c[1], axis.c[1] * axis.c[2], axis.c[1] * axis.c[3],
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axis.c[2] * axis.c[0], axis.c[2] * axis.c[1], axis.c[2] * axis.c[2], axis.c[2] * axis.c[3],
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axis.c[3] * axis.c[0], axis.c[3] * axis.c[1], axis.c[3] * axis.c[2], axis.c[3] * axis.c[3]
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);
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bool allZero = true;
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for(int i = 0; i < 16; i++) {
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if(fabs(reduced[i]) > 0.0005) {
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allZero = false;
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}
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}
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bool fixed = false;
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int infLoopPrevention = 0;
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const int kMaxNumIterations = 200;
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while(!fixed && ++infLoopPrevention < kMaxNumIterations) {
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if(allZero) {
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*eigTwo = 0.0;
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}
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else {
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RGBADir dummyDir;
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iters += PowerIteration(reduced, dummyDir, *eigTwo);
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}
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}
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else {
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*eigTwo = 0.0;
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}
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}
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RGBAVector newB = covMatrix * b;
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// !HACK! If the principal eigenvector of the covariance matrix
|
||||
// converges to zero, that means that the points lie equally
|
||||
// spaced on a sphere in this space. In this (extremely rare)
|
||||
// situation, just choose a point and use it as the principal
|
||||
// direction.
|
||||
const float newBlen = newB.Length();
|
||||
if(newBlen < 1e-10) {
|
||||
axis = toPts[0];
|
||||
return;
|
||||
}
|
||||
|
||||
newB /= newB.Length();
|
||||
|
||||
if(fabs(1.0f - (b * newB)) < 1e-5)
|
||||
fixed = true;
|
||||
|
||||
b = newB;
|
||||
}
|
||||
|
||||
assert(infLoopPrevention < kMaxNumIterations);
|
||||
axis = b;
|
||||
return iters;
|
||||
}
|
||||
|
@ -161,6 +161,18 @@ private:
|
||||
}
|
||||
|
||||
public:
|
||||
|
||||
RGBAMatrix(
|
||||
float _m1, float _m2, float _m3, float _m4,
|
||||
float _m5, float _m6, float _m7, float _m8,
|
||||
float _m9, float _m10, float _m11, float _m12,
|
||||
float _m13, float _m14, float _m15, float _m16
|
||||
) :
|
||||
m1(_m1), m2(_m2), m3(_m3), m4(_m4),
|
||||
m5(_m5), m6(_m6), m7(_m7), m8(_m8),
|
||||
m9(_m9), m10(_m10), m11(_m11), m12(_m12),
|
||||
m13(_m13), m14(_m14), m15(_m15), m16(_m16)
|
||||
{ }
|
||||
|
||||
RGBAMatrix() :
|
||||
m1(1.0f), m2(0.0f), m3(0.0f), m4(0.0f),
|
||||
@ -294,7 +306,10 @@ public:
|
||||
m_PointBitString(c.m_PointBitString),
|
||||
m_Min(c.m_Min),
|
||||
m_Max(c.m_Max),
|
||||
m_PrincipalAxisCached(false)
|
||||
m_PrincipalAxisCached(c.m_PrincipalAxisCached),
|
||||
m_SecondEigenvalue(c.m_SecondEigenvalue),
|
||||
m_PowerMethodIterations(c.m_PowerMethodIterations),
|
||||
m_PrincipalAxis(c.m_PrincipalAxis)
|
||||
{
|
||||
memcpy(this->m_DataPoints, c.m_DataPoints, m_NumPoints * sizeof(RGBAVector));
|
||||
}
|
||||
@ -327,6 +342,9 @@ public:
|
||||
double QuantizedError(const RGBAVector &p1, const RGBAVector &p2, uint8 nBuckets, uint32 bitMask, const RGBAVector &errorMetricVec, const int pbits[2] = NULL, int *indices = NULL) const;
|
||||
|
||||
// Returns the principal axis for this point cluster.
|
||||
double GetPrincipalEigenvalue();
|
||||
double GetSecondEigenvalue();
|
||||
uint32 GetPowerMethodIterations();
|
||||
void GetPrincipalAxis(RGBADir &axis);
|
||||
|
||||
bool AllSamePoint() const { return m_Max == m_Min; }
|
||||
@ -345,11 +363,14 @@ private:
|
||||
RGBAVector m_Min, m_Max;
|
||||
int m_PointBitString;
|
||||
|
||||
double m_PrincipalEigenvalue;
|
||||
double m_SecondEigenvalue;
|
||||
uint32 m_PowerMethodIterations;
|
||||
RGBADir m_PrincipalAxis;
|
||||
bool m_PrincipalAxisCached;
|
||||
};
|
||||
|
||||
extern uint8 QuantizeChannel(const uint8 val, const uint8 mask, const int pBit = -1);
|
||||
extern void GetPrincipalAxis(int nPts, const RGBAVector *pts, RGBADir &axis);
|
||||
extern uint32 GetPrincipalAxis(int nPts, const RGBAVector *pts, RGBADir &axis, double &eigOne, double *eigTwo);
|
||||
|
||||
#endif //__RGBA_ENDPOINTS_H__
|
||||
|
Loading…
Reference in New Issue
Block a user