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https://github.com/yuzu-emu/FasTC.git
synced 2024-11-30 17:14:21 +01:00
Fix small crash bug
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parent
edfc6bde78
commit
995eacd5b6
@ -112,17 +112,16 @@ namespace BPTCC {
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uint8 *outBuf = cj.OutBuf() + cj.CoordsToBlockIdx(cj.XStart(), cj.YStart()) * kBlockSz;
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uint32 startX = cj.XStart();
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bool done = false;
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for(uint32 j = cj.YStart(); !done; j += 4) {
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for(uint32 i = startX; !done && i < cj.Width(); i += 4) {
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const uint32 endY = std::min(cj.YEnd(), cj.Height() - 4);
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for(uint32 j = cj.YStart(); j <= endY; j += 4) {
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const uint32 endX = j == cj.YEnd()? cj.XEnd() : cj.Width();
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for(uint32 i = startX; i < endX; i += 4) {
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Tile block(4, 4);
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GetBlock(i, j, cj.Width(), inPixels, block);
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AVPCL::compress(block, reinterpret_cast<char *>(outBuf), NULL);
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outBuf += kBlockSz;
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done = i+4 >= cj.XEnd() && j+(i+4 == cj.Width()? 4 : 0) >= cj.YEnd();
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}
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startX = 0;
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}
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@ -173,9 +172,10 @@ namespace BPTCC {
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uint8 *outBuf = cj.OutBuf() + cj.CoordsToBlockIdx(cj.XStart(), cj.YStart()) * kBlockSz;
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uint32 startX = cj.XStart();
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bool done = false;
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for(uint32 j = cj.YStart(); !done; j += 4) {
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for(uint32 i = startX; !done && i < cj.Width(); i += 4) {
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const uint32 endY = std::min(cj.YEnd(), cj.Height() - 4);
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for(uint32 j = cj.YStart(); j <= endY; j += 4) {
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const uint32 endX = j == cj.YEnd()? cj.XEnd() : cj.Width();
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for(uint32 i = startX; i < endX; i += 4) {
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Tile block(4, 4);
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GetBlock(i, j, cj.Width(), inPixels, block);
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@ -197,7 +197,6 @@ namespace BPTCC {
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}
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outBuf += 16;
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done = i+4 >= cj.XEnd() && j+(i+4 == cj.Width()? 4 : 0) >= cj.YEnd();
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}
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startX = 0;
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