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Fix asm
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parent
87375f4c14
commit
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@ -67,7 +67,7 @@ static const float kFloatConversion[256] = {
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///////////////////////////////////////////////////////////////////////////////
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static inline uint32 CountBitsInMask(uint8 n) {
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#if defined(_WIN64) || defined(NO_INLINE_ASSEMBLY)
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#if defined(_WIN64) || defined(__x86_64__) || defined(NO_INLINE_ASSEMBLY)
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if(!n) return 0; // no bits set
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if(!(n & (n-1))) return 1; // power of two
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@ -85,14 +85,17 @@ static inline uint32 CountBitsInMask(uint8 n) {
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sub eax, ecx
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}
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#else
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__asm__("mov %%eax, 8;"
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"movzbl %0, %%ecx;"
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uint32 ans;
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__asm__("movl $8, %%eax;"
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"movzbl %b1, %%ecx;"
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"bsf %%ecx, %%ecx;"
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"sub %%eax, %%ecx;"
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: // No output registers
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"subl %%ecx, %%eax;"
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"movl %%eax, %0;"
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: "=Q"(ans)
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: "r"(n)
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: "%eax", "%ecx"
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);
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return ans;
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#endif
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#endif
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}
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@ -105,7 +108,7 @@ static inline void clamp(ty &x, const ty &min, const ty &max) {
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// absolute distance. It turns out the compiler does a much
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// better job of optimizing this than we can, since we can't
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// translate the values to/from registers
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static uint8 sad(uint8 a, uint8 b) {
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static uint sad(uint8 a, uint8 b) {
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#if 0
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__asm
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{
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