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https://github.com/yuzu-emu/FasTC.git
synced 2024-11-28 03:04:15 +01:00
Add files for new block stats in order to track things in our compression algorithms
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parent
f82173f423
commit
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@ -3,6 +3,7 @@ SET( SOURCES
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"src/TexComp.cpp"
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"src/CompressedImage.cpp"
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"src/Image.cpp"
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"src/BlockStats.cpp"
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)
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SET( HEADERS
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@ -10,6 +11,7 @@ SET( HEADERS
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"include/CompressedImage.h"
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"include/TexCompTypes.h"
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"include/Image.h"
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"include/BlockStats.h"
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)
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# Make sure to add the appropriate stopwatch files...
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@ -82,7 +84,7 @@ ELSE()
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SET( SOURCES ${SOURCES} "src/ThreadGroup.cpp" )
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SET( SOURCES ${SOURCES} "src/WorkerQueue.cpp" )
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SET( HEADERS ${HEADERS} "src/Thread.h" )
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SET( HEADERS ${HEADERS} "include/Thread.h" )
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SET( HEADERS ${HEADERS} "src/ThreadGroup.h" )
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SET( HEADERS ${HEADERS} "src/WorkerQueue.h" )
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ENDIF()
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59
Core/include/BlockStats.h
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59
Core/include/BlockStats.h
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@ -0,0 +1,59 @@
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#ifndef __BLOCK_STATS_H__
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#define __BLOCK_STATS_H__
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#include "TexCompTypes.h"
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#include "ReferenceCounter.h"
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#include "Thread.h"
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struct BlockStat {
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friend class BlockStatManager;
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public:
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BlockStat(const CHAR *statName, uint64 stat);
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BlockStat(const CHAR *statName, double stat);
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BlockStat(const BlockStat &);
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BlockStat &operator=(const BlockStat &);
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private:
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static const int kStatNameSz = 32;
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char m_StatName[kStatNameSz];
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union {
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uint64 m_IntStat;
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double m_FloatStat;
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};
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};
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class BlockStatManager {
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public:
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BlockStatManager(int nBlocks);
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~BlockStatManager();
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uint32 BeginBlock();
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void AddStat(uint32 blockIdx, const BlockStat &stat);
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private:
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class BlockStatList {
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public:
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BlockStatList();
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~BlockStatList();
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void AddStat(const BlockStat &stat);
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private:
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BlockStatList(const BlockStat &stat);
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BlockStat m_Stat;
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BlockStatList *m_Tail;
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ReferenceCounter m_Counter;
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} *m_BlockStatList;
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uint32 m_BlockStatListSz;
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TCMutex m_Mutex;
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uint32 m_NextBlock;
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ReferenceCounter m_Counter;
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};
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#endif // __BLOCK_STATS_H__
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49
Core/include/ReferenceCounter.h
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49
Core/include/ReferenceCounter.h
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@ -0,0 +1,49 @@
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#ifndef __REFERENCE_COUNTER_H__
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#define __REFERENCE_COUNTER_H__
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#include "TexCompTypes.h"
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class ReferenceCounter {
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public:
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ReferenceCounter() : m_ReferenceCount( new uint32 ) {
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*m_ReferenceCount = 1;
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}
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ReferenceCounter(const ReferenceCounter &other)
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: m_ReferenceCount(other.m_ReferenceCount) {
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IncRefCount();
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}
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ReferenceCounter &operator=(const ReferenceCounter &other) {
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DecRefCount();
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m_ReferenceCount = other.m_ReferenceCount;
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IncRefCount();
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}
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uint32 GetRefCount() const {
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if(m_ReferenceCount)
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return *m_ReferenceCount;
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else
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return 0;
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}
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void DecRefCount() {
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if(!m_ReferenceCount) return;
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(*m_ReferenceCount)--;
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if(*m_ReferenceCount == 0) {
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delete m_ReferenceCount;
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m_ReferenceCount = 0;
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}
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}
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void IncRefCount() {
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if(!m_ReferenceCount) return;
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(*m_ReferenceCount)++;
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}
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private:
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uint32 *m_ReferenceCount;
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};
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#endif // __REFERENCE_COUNTER_H__
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115
Core/src/BlockStats.cpp
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115
Core/src/BlockStats.cpp
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@ -0,0 +1,115 @@
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#include "BlockStats.h"
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <assert.h>
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template <typename T>
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static T max(const T &a, const T &b) {
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return (a > b)? a : b;
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}
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////////////////////////////////////////////////////////////////////////////////
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//
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// BlockStat implementation
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//
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////////////////////////////////////////////////////////////////////////////////
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BlockStat::BlockStat(const CHAR *statName, double stat) :
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m_FloatStat(stat)
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{
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strncpy(m_StatName, statName, kStatNameSz);
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}
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BlockStat::BlockStat(const BlockStat &other) {
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memcpy(this, &other, sizeof(*this));
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}
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BlockStat &BlockStat::operator=(const BlockStat &other) {
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memcpy(this, &other, sizeof(*this));
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}
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////////////////////////////////////////////////////////////////////////////////
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//
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// BlockStat Manager Implementation
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//
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////////////////////////////////////////////////////////////////////////////////
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BlockStatManager::BlockStatManager(int nBlocks)
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: m_BlockStatListSz(max(nBlocks, 0))
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, m_NextBlock(0)
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{
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m_BlockStatList = new BlockStatList[m_BlockStatListSz];
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if(!m_BlockStatList) {
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fprintf(stderr, "Out of memory!\n");
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assert(false);
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exit(1);
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}
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}
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BlockStatManager::~BlockStatManager() {
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if(m_Counter.GetRefCount() == 0) {
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delete [] m_BlockStatList;
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}
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}
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uint32 BlockStatManager::BeginBlock() {
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if((m_NextBlock + 1) == m_BlockStatListSz) {
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fprintf(stderr, "WARNING -- BlockStatManager::BeginBlock(), reached end of block list.\n");
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assert(false);
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return m_NextBlock;
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}
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TCLock lock(m_Mutex);
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return m_NextBlock++;
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}
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void BlockStatManager::AddStat(uint32 blockIdx, const BlockStat &stat) {
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if(blockIdx >= m_BlockStatListSz) {
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fprintf(stderr, "WARNING -- BlockStatManager::AddStat(), block index out of bounds!\n");
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assert(false);
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return;
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}
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m_BlockStatList[blockIdx].AddStat(stat);
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}
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////////////////////////////////////////////////////////////////////////////////
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//
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// BlockStat List Implementation
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//
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////////////////////////////////////////////////////////////////////////////////
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static const CHAR *kNullBlockString = "NULL_BLOCK_STAT";
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static const uint32 kNullBlockStringLength = strlen(kNullBlockString);
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BlockStatManager::BlockStatList::BlockStatList()
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: m_Tail(0)
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, m_Stat(kNullBlockString, 0.0)
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{ }
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BlockStatManager::BlockStatList::BlockStatList(const BlockStat &stat)
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: m_Tail(0)
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, m_Stat(stat)
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{
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}
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BlockStatManager::BlockStatList::~BlockStatList() {
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if(m_Counter.GetRefCount() == 0 && m_Tail) {
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delete m_Tail;
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}
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}
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void BlockStatManager::BlockStatList::AddStat(const BlockStat &stat) {
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if(!m_Tail) {
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m_Tail->AddStat(stat);
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}
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else {
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if(strncmp(m_Stat.m_StatName, kNullBlockString, kNullBlockStringLength) == 0) {
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m_Stat = stat;
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}
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else {
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m_Tail = new BlockStatList(stat);
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}
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}
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}
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