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70 lines
1.3 KiB
C++
70 lines
1.3 KiB
C++
#ifndef __BLOCK_STATS_H__
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#define __BLOCK_STATS_H__
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#include "TexCompTypes.h"
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#include "ReferenceCounter.h"
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#include "Thread.h"
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struct BlockStat {
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friend class BlockStatManager;
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public:
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BlockStat(const CHAR *statName, int);
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BlockStat(const CHAR *statName, double stat);
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BlockStat(const BlockStat &);
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BlockStat &operator=(const BlockStat &);
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private:
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const enum Type {
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eType_Float,
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eType_Int,
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kNumTypes
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} m_Type;
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static const int kStatNameSz = 32;
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CHAR m_StatName[kStatNameSz];
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union {
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uint64 m_IntStat;
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double m_FloatStat;
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};
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};
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class BlockStatManager {
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public:
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BlockStatManager(int nBlocks);
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~BlockStatManager();
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uint32 BeginBlock();
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void AddStat(uint32 blockIdx, const BlockStat &stat);
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void ToFile(const CHAR *filename);
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private:
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class BlockStatList {
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public:
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BlockStatList();
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~BlockStatList();
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void AddStat(const BlockStat &stat);
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BlockStat GetStat() const { return m_Stat; }
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const BlockStatList *GetTail() const { return m_Tail; }
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private:
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BlockStatList(const BlockStat &stat);
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BlockStat m_Stat;
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BlockStatList *m_Tail;
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ReferenceCounter m_Counter;
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} *m_BlockStatList;
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uint32 m_BlockStatListSz;
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TCMutex m_Mutex;
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uint32 m_NextBlock;
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ReferenceCounter m_Counter;
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};
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#endif // __BLOCK_STATS_H__
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