FasTC/IO/include/FileStream.h

69 lines
1.8 KiB
C++

#ifndef __FILE_STREAM_H__
#define __FILE_STREAM_H__
#include "TexCompTypes.h"
enum EFileMode {
eFileMode_Read,
eFileMode_ReadBinary,
eFileMode_Write,
eFileMode_WriteBinary,
eFileMode_WriteAppend,
eFileMode_WriteBinaryAppend,
kNumFileModes
};
class FileStreamImpl;
class FileStream {
public:
FileStream(const CHAR *filename, EFileMode mode);
FileStream(const FileStream &);
FileStream &operator=(const FileStream &);
~FileStream();
// Read the contents of the file into the specified buffer. This
// function returns the number of bytes read on success. It returns
// -2 if the file was opened with an incompatible mode and -1 on
// platform specific error.
int32 Read(uint8 *buf, uint32 bufSz);
// Write the contents of buf to the filestream. This function returns
// the number of bytes written on success. It returns -2 if the file
// was opened with an incompatible mode and -1 on platform specific
// error.
int32 Write(const uint8 *buf, uint32 bufSz);
// Returns where in the filestream we are. Returns -1 on error.
int64 Tell();
enum ESeekPosition {
eSeekPosition_Beginning,
eSeekPosition_Current,
eSeekPosition_End
};
// Repositions the stream to the specified offset away from the
// position in the stream. This function will always fail if the
// file mode is append. Otherwise, it returns true on success.
bool Seek(uint32 offset, ESeekPosition pos);
// Flush the data of the stream. This function is platform specific.
void Flush();
const CHAR *GetFilename() const { return m_Filename; }
private:
EFileMode m_Mode;
// Platform specific implementation
FileStreamImpl *m_Impl;
static const uint32 kMaxFilenameSz = 256;
CHAR m_Filename[kMaxFilenameSz];
};
#endif // __FILE_STREAM_H__