mirror of
https://github.com/yuzu-emu/discord-rpc.git
synced 2024-11-23 21:55:43 +01:00
Format
This commit is contained in:
parent
866e6d1104
commit
7a6172a300
62
.clang-format
Normal file
62
.clang-format
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@ -0,0 +1,62 @@
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---
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||||
Language: Cpp
|
||||
AccessModifierOffset: -4
|
||||
AlignAfterOpenBracket: true
|
||||
AlignEscapedNewlinesLeft: true
|
||||
AlignOperands: false
|
||||
AlignTrailingComments: true
|
||||
AllowAllParametersOfDeclarationOnNextLine: false
|
||||
AllowShortBlocksOnASingleLine: false
|
||||
AllowShortCaseLabelsOnASingleLine: false
|
||||
AllowShortIfStatementsOnASingleLine: false
|
||||
AllowShortLoopsOnASingleLine: false
|
||||
AllowShortFunctionsOnASingleLine: Inline
|
||||
AlwaysBreakAfterDefinitionReturnType: false
|
||||
AlwaysBreakTemplateDeclarations: true
|
||||
AlwaysBreakBeforeMultilineStrings: false
|
||||
BreakBeforeBraces: Stroustrup
|
||||
BreakBeforeBinaryOperators: None
|
||||
BreakBeforeTernaryOperators: true
|
||||
BreakConstructorInitializersBeforeComma: true
|
||||
BinPackParameters: false
|
||||
BinPackArguments: false
|
||||
ColumnLimit: 100
|
||||
CommentPragmas: ''
|
||||
ConstructorInitializerAllOnOneLineOrOnePerLine: false
|
||||
ConstructorInitializerIndentWidth: 2
|
||||
ContinuationIndentWidth: 2
|
||||
Cpp11BracedListStyle: true
|
||||
DerivePointerAlignment: false
|
||||
DisableFormat: false
|
||||
ExperimentalAutoDetectBinPacking: false
|
||||
ForEachMacros: [ foreach ]
|
||||
IndentCaseLabels: false
|
||||
IndentWidth: 4
|
||||
IndentWrappedFunctionNames: false
|
||||
KeepEmptyLinesAtTheStartOfBlocks: false
|
||||
MaxEmptyLinesToKeep: 1
|
||||
NamespaceIndentation: None
|
||||
ObjCBlockIndentWidth: 4
|
||||
ObjCSpaceAfterProperty: true
|
||||
ObjCSpaceBeforeProtocolList: true
|
||||
PenaltyBreakBeforeFirstCallParameter: 1
|
||||
PenaltyBreakComment: 300
|
||||
PenaltyBreakString: 1000
|
||||
PenaltyBreakFirstLessLess: 120
|
||||
PenaltyExcessCharacter: 1000000
|
||||
PenaltyReturnTypeOnItsOwnLine: 9999999
|
||||
PointerAlignment: Left
|
||||
SpaceAfterCStyleCast: false
|
||||
SpaceBeforeAssignmentOperators: true
|
||||
SpaceBeforeParens: ControlStatements
|
||||
SpaceInEmptyParentheses: false
|
||||
SpacesBeforeTrailingComments: 1
|
||||
SpacesInAngles: false
|
||||
SpacesInCStyleCastParentheses: false
|
||||
SpacesInContainerLiterals: true
|
||||
SpacesInParentheses: false
|
||||
SpacesInSquareBrackets: false
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||||
Standard: Cpp11
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||||
TabWidth: 4
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||||
UseTab: Never
|
||||
...
|
@ -14,7 +14,8 @@
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static const char* APPLICATION_ID = "338030514596216832";
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static int FrustrationLevel = 0;
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static void updateDiscordPresence() {
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static void updateDiscordPresence()
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{
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char buffer[256];
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DiscordRichPresence discordPresence;
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memset(&discordPresence, 0, sizeof(discordPresence));
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@ -24,24 +25,29 @@ static void updateDiscordPresence() {
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Discord_UpdatePresence(&discordPresence);
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}
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static void handleDiscordReady() {
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static void handleDiscordReady()
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{
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printf("\nDiscord: ready\n");
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}
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static void handleDiscordDisconnected(int errcode, const char* message) {
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static void handleDiscordDisconnected(int errcode, const char* message)
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{
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printf("\nDiscord: disconnected (%d: %s)\n", errcode, message);
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}
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static void handleDiscordError(int errcode, const char* message) {
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static void handleDiscordError(int errcode, const char* message)
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{
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printf("\nDiscord: error (%d: %s)\n", errcode, message);
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}
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static void handleDiscordPresenceRequested() {
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static void handleDiscordPresenceRequested()
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{
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printf("\nDiscord: requests presence\n");
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updateDiscordPresence();
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}
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static int prompt(char* line, size_t size) {
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static int prompt(char* line, size_t size)
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{
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int res;
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char* nl;
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printf("\n> ");
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@ -55,7 +61,8 @@ static int prompt(char* line, size_t size) {
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return res;
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}
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static void gameLoop() {
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static void gameLoop()
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{
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char line[512];
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char* space;
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@ -63,7 +70,8 @@ static void gameLoop() {
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while (prompt(line, sizeof(line))) {
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if (time(NULL) & 1) {
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printf("I don't understand that.\n");
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} else {
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}
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else {
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space = strchr(line, ' ');
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if (space) {
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*space = 0;
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@ -82,7 +90,8 @@ static void gameLoop() {
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}
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}
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int main() {
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int main()
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{
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DiscordEventHandlers handlers;
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memset(&handlers, 0, sizeof(handlers));
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handlers.ready = handleDiscordReady;
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@ -96,4 +105,3 @@ int main() {
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Discord_Shutdown();
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return 0;
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}
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|
@ -4,8 +4,7 @@
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#include <algorithm>
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#include <random>
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struct Backoff
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{
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struct Backoff {
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int64_t minAmount;
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int64_t maxAmount;
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int64_t current;
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@ -13,16 +12,15 @@ struct Backoff
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std::mt19937_64 randGenerator;
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std::uniform_real_distribution<> randDistribution;
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double rand01() {
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return randDistribution(randGenerator);
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}
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double rand01() { return randDistribution(randGenerator); }
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Backoff(int64_t min, int64_t max)
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: minAmount(min)
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, maxAmount(max)
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, current(min)
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, fails(0)
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{}
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{
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}
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void reset()
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{
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@ -38,4 +36,3 @@ struct Backoff
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return current;
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}
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};
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|
@ -16,7 +16,7 @@ struct BaseConnectionWin : public BaseConnection {
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};
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static BaseConnectionWin Connection;
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//static const wchar_t* PipeName = L"\\\\?\\pipe\\discord-ipc";
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// static const wchar_t* PipeName = L"\\\\?\\pipe\\discord-ipc";
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static const wchar_t* PipeName = L"\\\\?\\pipe\\discord-ipc-0";
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/*static*/ BaseConnection* BaseConnection::Create()
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@ -35,7 +35,8 @@ bool BaseConnection::Open()
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{
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auto self = reinterpret_cast<BaseConnectionWin*>(this);
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for (;;) {
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self->pipe = ::CreateFileW(PipeName, GENERIC_READ | GENERIC_WRITE, 0, nullptr, OPEN_EXISTING, 0, nullptr);
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self->pipe = ::CreateFileW(
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PipeName, GENERIC_READ | GENERIC_WRITE, 0, nullptr, OPEN_EXISTING, 0, nullptr);
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if (self->pipe != INVALID_HANDLE_VALUE) {
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return true;
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}
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@ -77,4 +78,3 @@ bool BaseConnection::Read(void* data, size_t length)
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}
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return false;
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}
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|
@ -53,10 +53,12 @@ static std::thread IoThread;
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static void UpdateReconnectTime()
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{
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NextConnect = std::chrono::system_clock::now() + std::chrono::duration<int64_t, std::milli>{ReconnectTimeMs.nextDelay()};
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NextConnect = std::chrono::system_clock::now() +
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std::chrono::duration<int64_t, std::milli>{ReconnectTimeMs.nextDelay()};
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}
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|
||||
static QueuedMessage* SendQueueGetNextAddMessage() {
|
||||
static QueuedMessage* SendQueueGetNextAddMessage()
|
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{
|
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// if we are falling behind, bail
|
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if (SendQueuePendingSends.load() >= MessageQueueSize) {
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return nullptr;
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||||
@ -64,11 +66,13 @@ static QueuedMessage* SendQueueGetNextAddMessage() {
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||||
auto index = (SendQueueNextAdd++) % MessageQueueSize;
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return &SendQueue[index];
|
||||
}
|
||||
static QueuedMessage* SendQueueGetNextSendMessage() {
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||||
static QueuedMessage* SendQueueGetNextSendMessage()
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||||
{
|
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auto index = (SendQueueNextSend++) % MessageQueueSize;
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||||
return &SendQueue[index];
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||||
}
|
||||
static void SendQueueCommitMessage() {
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||||
static void SendQueueCommitMessage()
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||||
{
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SendQueuePendingSends++;
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}
|
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|
||||
@ -166,7 +170,8 @@ bool RegisterForEvent(const char* evtName)
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{
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auto qmessage = SendQueueGetNextAddMessage();
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||||
if (qmessage) {
|
||||
qmessage->length = JsonWriteSubscribeCommand(qmessage->buffer, sizeof(qmessage->buffer), Nonce++, evtName);
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qmessage->length =
|
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JsonWriteSubscribeCommand(qmessage->buffer, sizeof(qmessage->buffer), Nonce++, evtName);
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SendQueueCommitMessage();
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SignalIOActivity();
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return true;
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@ -233,7 +238,8 @@ extern "C" void Discord_UpdatePresence(const DiscordRichPresence* presence)
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{
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auto qmessage = SendQueueGetNextAddMessage();
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if (qmessage) {
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qmessage->length = JsonWriteRichPresenceObj(qmessage->buffer, sizeof(qmessage->buffer), Nonce++, Pid, presence);
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qmessage->length = JsonWriteRichPresenceObj(
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qmessage->buffer, sizeof(qmessage->buffer), Nonce++, Pid, presence);
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SendQueueCommitMessage();
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SignalIOActivity();
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}
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|
@ -44,7 +44,8 @@ void RpcConnection::Open()
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if (evt == message.MemberEnd() || !evt->value.IsString()) {
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||||
return;
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||||
}
|
||||
if (!strcmp(cmd->value.GetString(), "DISPATCH") && !strcmp(evt->value.GetString(), "READY")) {
|
||||
if (!strcmp(cmd->value.GetString(), "DISPATCH") &&
|
||||
!strcmp(evt->value.GetString(), "READY")) {
|
||||
state = State::Connected;
|
||||
if (onConnect) {
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||||
onConnect();
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||||
@ -54,7 +55,8 @@ void RpcConnection::Open()
|
||||
}
|
||||
else {
|
||||
sendFrame.opcode = Opcode::Handshake;
|
||||
sendFrame.length = JsonWriteHandshakeObj(sendFrame.message, sizeof(sendFrame.message), RpcVersion, appId);
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||||
sendFrame.length =
|
||||
JsonWriteHandshakeObj(sendFrame.message, sizeof(sendFrame.message), RpcVersion, appId);
|
||||
|
||||
if (connection->Write(&sendFrame, sizeof(MessageFrameHeader) + sendFrame.length)) {
|
||||
state = State::SentHandshake;
|
||||
@ -110,8 +112,7 @@ bool RpcConnection::Read(JsonDocument& message)
|
||||
}
|
||||
|
||||
switch (readFrame.opcode) {
|
||||
case Opcode::Close:
|
||||
{
|
||||
case Opcode::Close: {
|
||||
message.ParseInsitu(readFrame.message);
|
||||
lastErrorCode = message["code"].GetInt();
|
||||
const auto& m = message["message"];
|
||||
|
@ -3,7 +3,8 @@
|
||||
#include "connection.h"
|
||||
#include "serialization.h"
|
||||
|
||||
// I took this from the buffer size libuv uses for named pipes; I suspect ours would usually be much smaller.
|
||||
// I took this from the buffer size libuv uses for named pipes; I suspect ours would usually be much
|
||||
// smaller.
|
||||
constexpr size_t MaxRpcFrameSize = 64 * 1024;
|
||||
|
||||
struct RpcConnection {
|
||||
@ -43,9 +44,7 @@ struct RpcConnection {
|
||||
static RpcConnection* Create(const char* applicationId);
|
||||
static void Destroy(RpcConnection*&);
|
||||
|
||||
inline bool IsOpen() const {
|
||||
return state == State::Connected;
|
||||
}
|
||||
inline bool IsOpen() const { return state == State::Connected; }
|
||||
|
||||
void Open();
|
||||
void Close();
|
||||
|
@ -5,13 +5,15 @@
|
||||
MallocAllocator MallocAllocatorInst;
|
||||
|
||||
// it's ever so slightly faster to not have to strlen the key
|
||||
template<typename T>
|
||||
void WriteKey(JsonWriter& w, T& k) {
|
||||
template <typename T>
|
||||
void WriteKey(JsonWriter& w, T& k)
|
||||
{
|
||||
w.Key(k, sizeof(T) - 1);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void WriteOptionalString(JsonWriter& w, T& k, const char* value) {
|
||||
template <typename T>
|
||||
void WriteOptionalString(JsonWriter& w, T& k, const char* value)
|
||||
{
|
||||
if (value) {
|
||||
w.Key(k, sizeof(T) - 1);
|
||||
w.String(value);
|
||||
@ -45,7 +47,11 @@ void JsonWriteCommandEnd(JsonWriter& writer)
|
||||
writer.EndObject(); // top level
|
||||
}
|
||||
|
||||
size_t JsonWriteRichPresenceObj(char* dest, size_t maxLen, int nonce, int pid, const DiscordRichPresence* presence)
|
||||
size_t JsonWriteRichPresenceObj(char* dest,
|
||||
size_t maxLen,
|
||||
int nonce,
|
||||
int pid,
|
||||
const DiscordRichPresence* presence)
|
||||
{
|
||||
DirectStringBuffer sb(dest, maxLen);
|
||||
StackAllocator wa;
|
||||
@ -79,7 +85,8 @@ size_t JsonWriteRichPresenceObj(char* dest, size_t maxLen, int nonce, int pid, c
|
||||
writer.EndObject();
|
||||
}
|
||||
|
||||
if (presence->largeImageKey || presence->largeImageText || presence->smallImageKey || presence->smallImageText) {
|
||||
if (presence->largeImageKey || presence->largeImageText || presence->smallImageKey ||
|
||||
presence->smallImageText) {
|
||||
WriteKey(writer, "assets");
|
||||
writer.StartObject();
|
||||
|
||||
|
@ -8,8 +8,9 @@
|
||||
#include "rapidjson/internal/itoa.h"
|
||||
|
||||
// if only there was a standard library function for this
|
||||
template<size_t Len>
|
||||
inline size_t StringCopy(char (&dest)[Len], const char* src) {
|
||||
template <size_t Len>
|
||||
inline size_t StringCopy(char (&dest)[Len], const char* src)
|
||||
{
|
||||
if (!dest || !src || !Len) {
|
||||
return 0;
|
||||
}
|
||||
@ -26,20 +27,30 @@ size_t JsonWriteHandshakeObj(char* dest, size_t maxLen, int version, const char*
|
||||
|
||||
// Commands
|
||||
struct DiscordRichPresence;
|
||||
size_t JsonWriteRichPresenceObj(char* dest, size_t maxLen, int nonce, int pid, const DiscordRichPresence* presence);
|
||||
size_t JsonWriteRichPresenceObj(char* dest,
|
||||
size_t maxLen,
|
||||
int nonce,
|
||||
int pid,
|
||||
const DiscordRichPresence* presence);
|
||||
size_t JsonWriteSubscribeCommand(char* dest, size_t maxLen, int nonce, const char* evtName);
|
||||
|
||||
// I want to use as few allocations as I can get away with, and to do that with RapidJson, you need to supply some of
|
||||
// I want to use as few allocations as I can get away with, and to do that with RapidJson, you need
|
||||
// to supply some of
|
||||
// your own allocators for stuff rather than use the defaults
|
||||
|
||||
class LinearAllocator {
|
||||
public:
|
||||
char* buffer_;
|
||||
char* end_;
|
||||
LinearAllocator() {
|
||||
LinearAllocator()
|
||||
{
|
||||
assert(0); // needed for some default case in rapidjson, should not use
|
||||
}
|
||||
LinearAllocator(char* buffer, size_t size) : buffer_(buffer), end_(buffer + size) {}
|
||||
LinearAllocator(char* buffer, size_t size)
|
||||
: buffer_(buffer)
|
||||
, end_(buffer + size)
|
||||
{
|
||||
}
|
||||
static const bool kNeedFree = false;
|
||||
void* Malloc(size_t size)
|
||||
{
|
||||
@ -60,14 +71,17 @@ public:
|
||||
assert(!originalPtr && !originalSize);
|
||||
return Malloc(newSize);
|
||||
}
|
||||
static void Free(void* ptr) { /* shrug */ }
|
||||
static void Free(void* ptr) { /* shrug */}
|
||||
};
|
||||
|
||||
template<size_t Size>
|
||||
template <size_t Size>
|
||||
class FixedLinearAllocator : public LinearAllocator {
|
||||
public:
|
||||
char fixedBuffer_[Size];
|
||||
FixedLinearAllocator() : LinearAllocator(fixedBuffer_, Size) {}
|
||||
FixedLinearAllocator()
|
||||
: LinearAllocator(fixedBuffer_, Size)
|
||||
{
|
||||
}
|
||||
static const bool kNeedFree = false;
|
||||
};
|
||||
|
||||
@ -83,7 +97,8 @@ public:
|
||||
: buffer_(buffer)
|
||||
, end_(buffer + maxLen)
|
||||
, current_(buffer)
|
||||
{}
|
||||
{
|
||||
}
|
||||
|
||||
void Put(char c)
|
||||
{
|
||||
@ -92,10 +107,7 @@ public:
|
||||
}
|
||||
}
|
||||
void Flush() {}
|
||||
size_t GetSize() const
|
||||
{
|
||||
return current_ - buffer_;
|
||||
}
|
||||
size_t GetSize() const { return current_ - buffer_; }
|
||||
};
|
||||
|
||||
using MallocAllocator = rapidjson::CrtAllocator;
|
||||
@ -104,19 +116,25 @@ using UTF8 = rapidjson::UTF8<char>;
|
||||
// Writer appears to need about 16 bytes per nested object level (with 64bit size_t)
|
||||
using StackAllocator = FixedLinearAllocator<2048>;
|
||||
constexpr size_t WriterNestingLevels = 2048 / (2 * sizeof(size_t));
|
||||
using JsonWriter = rapidjson::Writer<DirectStringBuffer, UTF8, UTF8, StackAllocator, rapidjson::kWriteNoFlags>;
|
||||
using JsonWriter =
|
||||
rapidjson::Writer<DirectStringBuffer, UTF8, UTF8, StackAllocator, rapidjson::kWriteNoFlags>;
|
||||
using JsonDocumentBase = rapidjson::GenericDocument<UTF8, PoolAllocator, StackAllocator>;
|
||||
class JsonDocument : public JsonDocumentBase
|
||||
{
|
||||
class JsonDocument : public JsonDocumentBase {
|
||||
public:
|
||||
static const int kDefaultChunkCapacity = 32 * 1024;
|
||||
// json parser will use this buffer first, then allocate more if needed; I seriously doubt we send any messages that would use all of this, though.
|
||||
// json parser will use this buffer first, then allocate more if needed; I seriously doubt we
|
||||
// send any messages that would use all of this, though.
|
||||
char parseBuffer_[32 * 1024];
|
||||
MallocAllocator mallocAllocator_;
|
||||
PoolAllocator poolAllocator_;
|
||||
StackAllocator stackAllocator_;
|
||||
JsonDocument() : JsonDocumentBase(rapidjson::kObjectType, &poolAllocator_, sizeof(stackAllocator_.fixedBuffer_), &stackAllocator_)
|
||||
JsonDocument()
|
||||
: JsonDocumentBase(rapidjson::kObjectType,
|
||||
&poolAllocator_,
|
||||
sizeof(stackAllocator_.fixedBuffer_),
|
||||
&stackAllocator_)
|
||||
, poolAllocator_(parseBuffer_, sizeof(parseBuffer_), kDefaultChunkCapacity, &mallocAllocator_)
|
||||
, stackAllocator_()
|
||||
{}
|
||||
{
|
||||
}
|
||||
};
|
||||
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