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https://github.com/yuzu-emu/discord-rpc.git
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I like this better over here.
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@ -12,8 +12,6 @@
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#include <thread>
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#endif
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#include "rapidjson/internal/itoa.h"
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constexpr size_t MaxMessageSize = 16 * 1024;
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constexpr size_t MessageQueueSize = 8;
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@ -159,9 +157,7 @@ extern "C" void Discord_UpdatePresence(const DiscordRichPresence* presence)
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{
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auto qmessage = SendQueueGetNextAddMessage();
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if (qmessage) {
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char nonce[32]{};
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rapidjson::internal::i32toa(Nonce++, nonce);
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qmessage->length = JsonWriteRichPresenceObj(qmessage->buffer, sizeof(qmessage->buffer), nonce, Pid, presence);
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qmessage->length = JsonWriteRichPresenceObj(qmessage->buffer, sizeof(qmessage->buffer), Nonce++, Pid, presence);
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SendQueueCommitMessage();
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SignalIOActivity();
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}
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@ -3,6 +3,7 @@
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#include "rapidjson/writer.h"
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#include "rapidjson/stringbuffer.h"
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#include "rapidjson/internal/itoa.h"
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// I want to use as few allocations as I can get away with, and to do that with RapidJson, you need to supply some of
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// your own allocators for stuff rather than use the defaults
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@ -93,12 +94,14 @@ void WriteOptionalString(JsonWriter& w, T& k, const char* value) {
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}
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}
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void JsonWriteCommandStart(JsonWriter& writer, const char* nonce, const char* cmd)
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void JsonWriteCommandStart(JsonWriter& writer, int nonce, const char* cmd)
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{
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writer.StartObject();
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WriteKey(writer, "nonce");
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writer.String(nonce);
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char nonceBuffer[32]{};
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rapidjson::internal::i32toa(nonce, nonceBuffer);
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writer.String(nonceBuffer);
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WriteKey(writer, "cmd");
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writer.String(cmd);
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@ -113,7 +116,7 @@ void JsonWriteCommandEnd(JsonWriter& writer)
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writer.EndObject(); // top level
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}
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size_t JsonWriteRichPresenceObj(char* dest, size_t maxLen, char* nonce, int pid, const DiscordRichPresence* presence)
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size_t JsonWriteRichPresenceObj(char* dest, size_t maxLen, int nonce, int pid, const DiscordRichPresence* presence)
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{
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DirectStringBuffer sb(dest, maxLen);
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WriterAllocator wa;
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@ -20,5 +20,5 @@ inline size_t StringCopy(char (&dest)[Len], const char* src) {
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size_t JsonWriteHandshakeObj(char* dest, size_t maxLen, int version, const char* applicationId);
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struct DiscordRichPresence;
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size_t JsonWriteRichPresenceObj(char* dest, size_t maxLen, char* nonce, int pid, const DiscordRichPresence* presence);
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size_t JsonWriteRichPresenceObj(char* dest, size_t maxLen, int nonce, int pid, const DiscordRichPresence* presence);
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