mirror of
https://github.com/yuzu-emu/discord-rpc.git
synced 2024-11-30 20:24:20 +01:00
pipe names
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parent
8e13ed2a63
commit
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@ -18,7 +18,7 @@ module.exports = class RpcMessage {
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try {
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try {
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return JSON.parse(msg);
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return JSON.parse(msg);
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} catch(e) {
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} catch(e) {
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return null;
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return {};
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}
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}
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}
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}
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};
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};
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@ -4,17 +4,20 @@ const RpcMessage = require('./rpc-message');
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console.log('Start up');
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console.log('Start up');
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let PipePrefix;
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let PipePrefix;
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let PipePostfix;
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if (process.platform == 'win32') {
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if (process.platform == 'win32') {
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PipePrefix = "\\\\.\\pipe\\";
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PipePrefix = '\\\\.\\pipe\\';
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PipePostfix = '';
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}
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}
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else {
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else {
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PipePrefix = "/tmp";
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PipePrefix = "/tmp";
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PipePostfix = '.pipe';
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}
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}
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const PipePath = PipePrefix + "DiscordRpcServer";
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const PipePath = PipePrefix + "DiscordRpcServer" + PipePostfix;
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var server = net.createServer(function(stream) {
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var server = net.createServer(function(stream) {
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console.log('Server: on connection')
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console.log('Server: on connection');
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stream.on('data', function(data) {
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stream.on('data', function(data) {
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const msgObj = RpcMessage.deserialize(data);
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const msgObj = RpcMessage.deserialize(data);
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@ -1,10 +1,18 @@
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const net = require('net');
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const net = require('net');
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const RpcMessage = require('./rpc-message');
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const RpcMessage = require('./rpc-message');
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var PIPE_NAME = "DiscordRpcServer";
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let PipePrefix;
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var PIPE_PATH = "\\\\.\\pipe\\" + PIPE_NAME;
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let PipePostfix;
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if (process.platform == 'win32') {
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PipePrefix = '\\\\.\\pipe\\';
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PipePostfix = '';
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}
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else {
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PipePrefix = "/tmp";
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PipePostfix = '.pipe';
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}
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const msg = new RpcMessage();
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const PipePath = PipePrefix + "DiscordRpcServer" + PipePostfix;
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function sendMesg(testUpdatesToSend, stream) {
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function sendMesg(testUpdatesToSend, stream) {
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const msgObj = {
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const msgObj = {
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@ -24,7 +32,7 @@ function sendMessageLoop(testUpdatesToSend, interval, stream) {
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}
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}
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}
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}
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const client = net.connect(PIPE_PATH, function(stream) {
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const client = net.connect(PipePath, function(stream) {
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console.log('Client: on connection');
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console.log('Client: on connection');
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sendMessageLoop(5, 3000, client);
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sendMessageLoop(5, 3000, client);
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