const path = require('path'); const VERSION = 1; const OPCODES = { HANDSHAKE: 0, FRAME: 1, CLOSE: 2, }; let PipePath; if (process.platform == 'win32') { PipePath = '\\\\?\\pipe\\discord-ipc'; } else { const temp = process.env.XDG_RUNTIME_DIR || process.env.TMPDIR || process.env.TMP || process.env.TEMP || '/tmp'; PipePath = path.join(temp, 'discord-ipc'); } class RpcMessage { static serialize(opcode, obj) { const serializedJson = JSON.stringify(obj); const msgLen = serializedJson.length; let buff = Buffer.alloc(8 + msgLen); buff.writeInt32LE(opcode, 0); buff.writeInt32LE(msgLen, 4); buff.write(serializedJson, 8, serializedJson.length, 'utf-8'); return buff; } static handshake(id) { const opcode = OPCODES.HANDSHAKE; return RpcMessage.serialize(opcode, { client_id: id, v: VERSION }); } static send(obj) { const opcode = OPCODES.FRAME; return RpcMessage.serialize(opcode, obj); } static sendClose(code, message) { const opcode = OPCODES.CLOSE; return RpcMessage.serialize(opcode, {code, message}); } static deserialize(buff) { const opcode = buff.readInt32LE(0); const msgLen = buff.readInt32LE(4); if (buff.length < (msgLen + 8)) { return null; } const msg = buff.toString('utf-8', 8, msgLen + 8); try { return {opcode, data: JSON.parse(msg)}; } catch(e) { console.log(`failed to parse "${msg}"`); console.error(e); return {opcode: OPCODES.CLOSE, message: e.message}; } } }; module.exports = {OPCODES, PipePath, RpcMessage};