mirror of
https://github.com/yuzu-emu/discord-rpc.git
synced 2024-11-27 23:04:15 +01:00
794bbccd51
* Update init to take an optional Steam ID. Add register for steam game. Remove url from cmd line params to launched game. * Start on a build script
62 lines
2.3 KiB
C#
62 lines
2.3 KiB
C#
using System.Runtime.InteropServices;
|
|
|
|
public class DiscordRpc
|
|
{
|
|
[UnmanagedFunctionPointerAttribute(CallingConvention.Cdecl)]
|
|
public delegate void ReadyCallback();
|
|
|
|
[UnmanagedFunctionPointerAttribute(CallingConvention.Cdecl)]
|
|
public delegate void DisconnectedCallback(int errorCode, string message);
|
|
|
|
[UnmanagedFunctionPointerAttribute(CallingConvention.Cdecl)]
|
|
public delegate void ErrorCallback(int errorCode, string message);
|
|
|
|
[UnmanagedFunctionPointerAttribute(CallingConvention.Cdecl)]
|
|
public delegate void JoinCallback(string secret);
|
|
|
|
[UnmanagedFunctionPointerAttribute(CallingConvention.Cdecl)]
|
|
public delegate void SpectateCallback(string secret);
|
|
|
|
public struct EventHandlers
|
|
{
|
|
public ReadyCallback readyCallback;
|
|
public DisconnectedCallback disconnectedCallback;
|
|
public ErrorCallback errorCallback;
|
|
public JoinCallback joinCallback;
|
|
public SpectateCallback spectateCallback;
|
|
}
|
|
|
|
[System.Serializable]
|
|
public struct RichPresence
|
|
{
|
|
public string state; /* max 128 bytes */
|
|
public string details; /* max 128 bytes */
|
|
public long startTimestamp;
|
|
public long endTimestamp;
|
|
public string largeImageKey; /* max 32 bytes */
|
|
public string largeImageText; /* max 128 bytes */
|
|
public string smallImageKey; /* max 32 bytes */
|
|
public string smallImageText; /* max 128 bytes */
|
|
public string partyId; /* max 128 bytes */
|
|
public int partySize;
|
|
public int partyMax;
|
|
public string matchSecret; /* max 128 bytes */
|
|
public string joinSecret; /* max 128 bytes */
|
|
public string spectateSecret; /* max 128 bytes */
|
|
public bool instance;
|
|
}
|
|
|
|
[DllImport("discord-rpc", EntryPoint = "Discord_Initialize")]
|
|
public static extern void Initialize(string applicationId, ref EventHandlers handlers, bool autoRegister, string optionalSteamId);
|
|
|
|
[DllImport("discord-rpc", EntryPoint = "Discord_Shutdown")]
|
|
public static extern void Shutdown();
|
|
|
|
[DllImport("discord-rpc", EntryPoint = "Discord_RunCallbacks")]
|
|
public static extern void RunCallbacks();
|
|
|
|
[DllImport("discord-rpc", EntryPoint = "Discord_UpdatePresence")]
|
|
public static extern void UpdatePresence(ref RichPresence presence);
|
|
}
|
|
|