mirror of
https://github.com/yuzu-emu/discord-rpc.git
synced 2024-11-24 01:25:43 +01:00
183 lines
5.6 KiB
Python
Executable File
183 lines
5.6 KiB
Python
Executable File
#!/usr/bin/env python
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import os
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import subprocess
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import sys
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import shutil
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import zipfile
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from contextlib import contextmanager
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import click
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SCRIPT_PATH = os.path.dirname(os.path.abspath(__file__))
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# we use Buildkite which sets this env variable by default
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IS_BUILD_MACHINE = os.environ.get('CI', '') == 'true'
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def get_platform():
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""" a name for the platform """
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if sys.platform.startswith('win'):
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return 'win'
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elif sys.platform == 'darwin':
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return 'osx'
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elif sys.platform.startswith('linux'):
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return 'linux'
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raise Exception('Unsupported platform ' + sys.platform)
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@contextmanager
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def cd(new_dir):
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""" Temporarily change current directory """
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if new_dir:
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old_dir = os.getcwd()
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os.chdir(new_dir)
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yield
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if new_dir:
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os.chdir(old_dir)
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def mkdir_p(path):
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""" mkdir -p """
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if not os.path.isdir(path):
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click.secho('Making ' + path, fg='yellow')
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os.makedirs(path)
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@click.group(invoke_without_command=True)
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@click.pass_context
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@click.option('--clean', is_flag=True)
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def cli(ctx, clean):
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""" click wrapper for command line stuff """
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if ctx.invoked_subcommand is None:
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ctx.invoke(libs, clean=clean)
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ctx.invoke(archive)
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@cli.command()
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def unity():
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""" todo: build unity project """
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pass
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@cli.command()
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def unreal():
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""" todo: build unreal project """
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pass
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def build_lib(build_name, generator, options):
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""" Create a dir under builds, run build and install in it """
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build_path = os.path.join(SCRIPT_PATH, 'builds', build_name)
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install_path = os.path.join(SCRIPT_PATH, 'builds', 'install', build_name)
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mkdir_p(build_path)
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mkdir_p(install_path)
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with cd(build_path):
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initial_cmake = [
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'cmake',
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SCRIPT_PATH,
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'-DCMAKE_INSTALL_PREFIX=%s' % os.path.join('..', 'install', build_name)
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]
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if generator:
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initial_cmake.extend(['-G', generator])
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for key in options:
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val = 'ON' if options[key] else 'OFF'
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initial_cmake.append('-D%s=%s' % (key, val))
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subprocess.check_call(initial_cmake)
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subprocess.check_call(['cmake', '--build', '.', '--config', 'Debug'])
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subprocess.check_call(['cmake', '--build', '.', '--config', 'Release', '--target', 'install'])
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@cli.command()
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def archive():
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""" create zip of install dir """
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archive_file_path = os.path.join(SCRIPT_PATH, 'builds', 'discord-rpc-%s.zip' % get_platform())
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archive_file = zipfile.ZipFile(archive_file_path, 'w', zipfile.ZIP_DEFLATED)
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archive_src_base_path = os.path.join(SCRIPT_PATH, 'builds', 'install')
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archive_dst_base_path = 'discord-rpc'
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with cd(archive_src_base_path):
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for path, _, filenames in os.walk('.'):
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for fname in filenames:
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fpath = os.path.join(path, fname)
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archive_file.write(fpath, os.path.normpath(os.path.join(archive_dst_base_path, fpath)))
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@cli.command()
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@click.option('--tool', type=click.Path(exists=True, file_okay=True, dir_okay=False))
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@click.argument('install_paths', required=True, nargs=-1)
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def sign(install_paths, tool):
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""" Do code signing or within specified directory using our cert """
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platform = get_platform()
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signable_extensions = set()
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if platform == 'win':
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signable_extensions.add('.dll')
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sign_command_base = [
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tool,
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'sign',
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'/n', 'Hammer & Chisel Inc.',
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'/a',
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'/tr', 'http://timestamp.digicert.com/rfc3161',
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'/as',
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'/td', 'sha256',
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'/fd', 'sha256',
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]
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elif platform == 'osx':
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signable_extensions.add('.dylib')
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sign_command_base = [
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tool,
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'--keychain', os.path.expanduser('~/Library/Keychains/login.keychain'),
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'-vvvv',
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'--deep',
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'--force',
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'--sign', 'Developer ID Application: Hammer & Chisel Inc. (53Q6R32WPB)',
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]
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else:
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click.secho('Not signing things on this platform yet', fg='red')
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return
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for install_path in install_paths:
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for fname in os.listdir(install_path):
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ext = os.path.splitext(fname)[1]
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if ext not in signable_extensions:
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continue
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fpath = os.path.join(install_path, fname)
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click.secho("sign '%s'" % (fpath), fg='yellow')
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sign_command = sign_command_base + [fpath]
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subprocess.check_call(sign_command)
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@cli.command()
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@click.option('--clean', is_flag=True)
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def libs(clean):
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""" Do all the builds for this platform """
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if clean:
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shutil.rmtree('builds', ignore_errors=True)
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mkdir_p('builds')
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platform = get_platform()
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if platform == 'win':
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generator32 = 'Visual Studio 14 2015'
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generator64 = 'Visual Studio 14 2015 Win64'
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static_options = {}
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dynamic_options = {
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'BUILD_SHARED_LIBS': True,
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'USE_STATIC_CRT': True,
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'SIGN_BUILD': IS_BUILD_MACHINE
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}
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build_lib('win32-static', generator32, static_options)
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build_lib('win32-dynamic', generator32, dynamic_options)
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build_lib('win64-static', generator64, static_options)
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build_lib('win64-dynamic', generator64, dynamic_options)
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elif platform == 'osx':
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build_lib('osx-static', None, {})
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build_lib('osx-dynamic', None, {'BUILD_SHARED_LIBS': True, 'SIGN_BUILD': IS_BUILD_MACHINE})
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elif platform == 'linux':
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build_lib('linux-static', None, {})
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build_lib('linux-dynamic', None, {'BUILD_SHARED_LIBS': True})
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if __name__ == '__main__':
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os.chdir(SCRIPT_PATH)
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sys.exit(cli())
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