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https://github.com/yuzu-emu/liftinstall.git
synced 2024-11-22 10:15:42 +01:00
Feed winres data from the bootstrap config file
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@ -7,10 +7,6 @@ documentation = "https://liftinstall.jselby.net"
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description = "An adaptable installer for your application."
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build = "build.rs"
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[package.metadata.winres]
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ProductName = "yuzu Installer"
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FileDescription = "An interactive installer for yuzu"
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[dependencies]
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web-view = {git = "https://github.com/Boscop/web-view.git", rev = "555f422d09cbb94e82a728d47e9e07ca91963f6e"}
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@ -53,3 +49,7 @@ nfd = "0.0.4"
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winres = "0.1"
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bindgen = "0.26.3"
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cc = "1.0"
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serde = "1.0.27"
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serde_derive = "1.0.27"
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toml = "0.4"
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@ -36,7 +36,6 @@ In order to build yourself an installer, as a bare minimum, you need to:
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- Add your favicon to `static/favicon.ico`
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- Modify the bootstrap configuration file as needed (`config.PLATFORM.toml`).
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- Have the main configuration file somewhere useful, reachable over HTTP.
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- Tweak `package.metadata.winres` metadata in `Cargo.toml`
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- Run:
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```bash
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45
build.rs
45
build.rs
@ -1,4 +1,5 @@
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extern crate walkdir;
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#[cfg(windows)]
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extern crate winres;
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@ -8,6 +9,11 @@ extern crate bindgen;
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#[cfg(windows)]
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extern crate cc;
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extern crate serde;
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#[macro_use]
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extern crate serde_derive;
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extern crate toml;
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use walkdir::WalkDir;
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use std::env;
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@ -19,16 +25,33 @@ use std::fs::File;
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use std::io::BufRead;
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use std::io::BufReader;
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use std::io::Read;
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use std::io::Write;
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use std::env::consts::OS;
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const FILES_TO_PREPROCESS: &'static [&'static str] = &["helpers.js", "views.js"];
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/// Describes the application itself.
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#[derive(Debug, Deserialize)]
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pub struct BaseAttributes {
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pub name: String,
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pub target_url: String,
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}
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#[cfg(windows)]
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fn handle_binary() {
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fn handle_binary(config: &BaseAttributes) {
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let mut res = winres::WindowsResource::new();
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res.set_icon("static/favicon.ico");
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res.set(
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"FileDescription",
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&format!("Interactive installer for {}", config.name),
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);
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res.set("ProductName", &format!("{} installer", config.name));
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res.set(
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"OriginalFilename",
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&format!("{}_installer.exe", config.name),
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);
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res.compile().expect("Failed to generate metadata");
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let bindings = bindgen::Builder::default()
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@ -48,11 +71,9 @@ fn handle_binary() {
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}
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#[cfg(not(windows))]
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fn handle_binary() {}
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fn handle_binary(config: &BaseAttributes) {}
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fn main() {
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handle_binary();
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let output_dir = PathBuf::from(env::var("OUT_DIR").unwrap());
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let os = OS.to_lowercase();
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@ -68,7 +89,21 @@ fn main() {
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);
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}
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copy(target_config, output_dir.join("config.toml")).expect("Unable to copy config file");
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// Read in the config for our own purposes
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let file_contents = {
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let mut file = File::open(&target_config).expect("Unable to open config file");
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let mut buf = Vec::new();
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file.read_to_end(&mut buf)
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.expect("Unable to read config file contents");
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buf
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};
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let config: BaseAttributes =
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toml::from_slice(&file_contents).expect("Unable to parse config file");
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handle_binary(&config);
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// Copy for the main build
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copy(&target_config, output_dir.join("config.toml")).expect("Unable to copy config file");
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// Copy files from static/ to build dir
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for entry in WalkDir::new("static") {
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