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https://github.com/yuzu-emu/mbedtls.git
synced 2024-11-26 18:45:43 +01:00
Use bitwise comparison in memcmp
It is safer than == operator.
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@ -112,7 +112,9 @@ void mbedtls_platform_memcpy( void *dst, const void *src, size_t num )
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int mbedtls_platform_memcmp( const void *buf1, const void *buf2, size_t num )
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{
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volatile unsigned int equal = 0;
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volatile const unsigned char *A = (volatile const unsigned char *) buf1;
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volatile const unsigned char *B = (volatile const unsigned char *) buf2;
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volatile unsigned char diff = 0;
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size_t i = num;
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@ -120,22 +122,17 @@ int mbedtls_platform_memcmp( const void *buf1, const void *buf2, size_t num )
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for( i = start_offset; i < num; i++ )
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{
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equal += ( ( (unsigned char *) buf1 )[i] ==
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( (unsigned char *) buf2 )[i] );
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unsigned char x = A[i], y = B[i];
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diff |= x ^ y;
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}
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for( i = 0; i < start_offset; i++ )
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{
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equal += ( ( (unsigned char *) buf1 )[i] ==
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( (unsigned char *) buf2 )[i] );
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unsigned char x = A[i], y = B[i];
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diff |= x ^ y;
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}
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if ( equal == num )
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{
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return 0;
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}
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return 1;
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return( diff );
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}
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#if !defined(MBEDTLS_PLATFORM_GLOBAL_RNG)
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