mirror of
https://github.com/yuzu-emu/mbedtls.git
synced 2024-11-25 16:55:43 +01:00
Add platform_utils and zeroize to visualc files
This commit is contained in:
parent
82934be144
commit
9644983ae4
@ -203,6 +203,11 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "udp_proxy", "udp_proxy.vcxp
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{46CF2D25-6A36-4189-B59C-E4815388E554} = {46CF2D25-6A36-4189-B59C-E4815388E554}
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EndProjectSection
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zeroize", "zeroize.vcxproj", "{10C01E94-4926-063E-9F56-C84ED190D349}"
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ProjectSection(ProjectDependencies) = postProject
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{46CF2D25-6A36-4189-B59C-E4815388E554} = {46CF2D25-6A36-4189-B59C-E4815388E554}
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EndProjectSection
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "pem2der", "pem2der.vcxproj", "{D3C6FBD6-D78E-7180-8345-5E09B492DBEC}"
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ProjectSection(ProjectDependencies) = postProject
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{46CF2D25-6A36-4189-B59C-E4815388E554} = {46CF2D25-6A36-4189-B59C-E4815388E554}
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@ -574,6 +579,14 @@ Global
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{7E2C80FE-3CC3-82B4-0CAD-65DC233DE13A}.Release|Win32.Build.0 = Release|Win32
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{7E2C80FE-3CC3-82B4-0CAD-65DC233DE13A}.Release|x64.ActiveCfg = Release|x64
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{7E2C80FE-3CC3-82B4-0CAD-65DC233DE13A}.Release|x64.Build.0 = Release|x64
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{10C01E94-4926-063E-9F56-C84ED190D349}.Debug|Win32.ActiveCfg = Debug|Win32
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{10C01E94-4926-063E-9F56-C84ED190D349}.Debug|Win32.Build.0 = Debug|Win32
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{10C01E94-4926-063E-9F56-C84ED190D349}.Debug|x64.ActiveCfg = Debug|x64
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{10C01E94-4926-063E-9F56-C84ED190D349}.Debug|x64.Build.0 = Debug|x64
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{10C01E94-4926-063E-9F56-C84ED190D349}.Release|Win32.ActiveCfg = Release|Win32
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{10C01E94-4926-063E-9F56-C84ED190D349}.Release|Win32.Build.0 = Release|Win32
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{10C01E94-4926-063E-9F56-C84ED190D349}.Release|x64.ActiveCfg = Release|x64
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{10C01E94-4926-063E-9F56-C84ED190D349}.Release|x64.Build.0 = Release|x64
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{D3C6FBD6-D78E-7180-8345-5E09B492DBEC}.Debug|Win32.ActiveCfg = Debug|Win32
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{D3C6FBD6-D78E-7180-8345-5E09B492DBEC}.Debug|Win32.Build.0 = Debug|Win32
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{D3C6FBD6-D78E-7180-8345-5E09B492DBEC}.Debug|x64.ActiveCfg = Debug|x64
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@ -197,6 +197,7 @@
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<ClInclude Include="..\..\include\mbedtls\pkcs5.h" />
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<ClInclude Include="..\..\include\mbedtls\platform.h" />
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<ClInclude Include="..\..\include\mbedtls\platform_time.h" />
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<ClInclude Include="..\..\include\mbedtls\platform_util.h" />
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<ClInclude Include="..\..\include\mbedtls\ripemd160.h" />
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<ClInclude Include="..\..\include\mbedtls\rsa.h" />
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<ClInclude Include="..\..\include\mbedtls\rsa_internal.h" />
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@ -266,6 +267,7 @@
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<ClCompile Include="..\..\library\pkparse.c" />
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<ClCompile Include="..\..\library\pkwrite.c" />
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<ClCompile Include="..\..\library\platform.c" />
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<ClCompile Include="..\..\library\platform_util.c" />
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<ClCompile Include="..\..\library\ripemd160.c" />
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<ClCompile Include="..\..\library\rsa.c" />
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<ClCompile Include="..\..\library\rsa_internal.c" />
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174
visualc/VS2010/zeroize.vcxproj
Normal file
174
visualc/VS2010/zeroize.vcxproj
Normal file
@ -0,0 +1,174 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\..\programs\test\zeroize.c" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="mbedTLS.vcxproj">
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<Project>{46cf2d25-6a36-4189-b59c-e4815388e554}</Project>
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<LinkLibraryDependencies>true</LinkLibraryDependencies>
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</ProjectReference>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{10C01E94-4926-063E-9F56-C84ED190D349}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>zeroize</RootNamespace>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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<PlatformToolset>Windows7.1SDK</PlatformToolset>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<LinkIncremental>true</LinkIncremental>
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<IntDir>$(Configuration)\$(TargetName)\</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<LinkIncremental>true</LinkIncremental>
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<IntDir>$(Configuration)\$(TargetName)\</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<LinkIncremental>false</LinkIncremental>
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<IntDir>$(Configuration)\$(TargetName)\</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<LinkIncremental>false</LinkIncremental>
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<IntDir>$(Configuration)\$(TargetName)\</IntDir>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>../../include</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<ShowProgress>NotSet</ShowProgress>
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<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>Debug</AdditionalLibraryDirectories>
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</Link>
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<ProjectReference>
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<LinkLibraryDependencies>false</LinkLibraryDependencies>
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</ProjectReference>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>../../include</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<ShowProgress>NotSet</ShowProgress>
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<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>Debug</AdditionalLibraryDirectories>
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</Link>
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<ProjectReference>
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<LinkLibraryDependencies>false</LinkLibraryDependencies>
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</ProjectReference>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>../../include</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<AdditionalLibraryDirectories>Release</AdditionalLibraryDirectories>
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<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>WIN64;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>../../include</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<AdditionalLibraryDirectories>Release</AdditionalLibraryDirectories>
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<AdditionalDependencies>%(AdditionalDependencies);</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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