Add platform_utils and zeroize to visualc files

This commit is contained in:
Andres Amaya Garcia 2018-04-17 10:03:44 -05:00
parent 82934be144
commit 9644983ae4
3 changed files with 189 additions and 0 deletions

View File

@ -203,6 +203,11 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "udp_proxy", "udp_proxy.vcxp
{46CF2D25-6A36-4189-B59C-E4815388E554} = {46CF2D25-6A36-4189-B59C-E4815388E554}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zeroize", "zeroize.vcxproj", "{10C01E94-4926-063E-9F56-C84ED190D349}"
ProjectSection(ProjectDependencies) = postProject
{46CF2D25-6A36-4189-B59C-E4815388E554} = {46CF2D25-6A36-4189-B59C-E4815388E554}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "pem2der", "pem2der.vcxproj", "{D3C6FBD6-D78E-7180-8345-5E09B492DBEC}"
ProjectSection(ProjectDependencies) = postProject
{46CF2D25-6A36-4189-B59C-E4815388E554} = {46CF2D25-6A36-4189-B59C-E4815388E554}
@ -574,6 +579,14 @@ Global
{7E2C80FE-3CC3-82B4-0CAD-65DC233DE13A}.Release|Win32.Build.0 = Release|Win32
{7E2C80FE-3CC3-82B4-0CAD-65DC233DE13A}.Release|x64.ActiveCfg = Release|x64
{7E2C80FE-3CC3-82B4-0CAD-65DC233DE13A}.Release|x64.Build.0 = Release|x64
{10C01E94-4926-063E-9F56-C84ED190D349}.Debug|Win32.ActiveCfg = Debug|Win32
{10C01E94-4926-063E-9F56-C84ED190D349}.Debug|Win32.Build.0 = Debug|Win32
{10C01E94-4926-063E-9F56-C84ED190D349}.Debug|x64.ActiveCfg = Debug|x64
{10C01E94-4926-063E-9F56-C84ED190D349}.Debug|x64.Build.0 = Debug|x64
{10C01E94-4926-063E-9F56-C84ED190D349}.Release|Win32.ActiveCfg = Release|Win32
{10C01E94-4926-063E-9F56-C84ED190D349}.Release|Win32.Build.0 = Release|Win32
{10C01E94-4926-063E-9F56-C84ED190D349}.Release|x64.ActiveCfg = Release|x64
{10C01E94-4926-063E-9F56-C84ED190D349}.Release|x64.Build.0 = Release|x64
{D3C6FBD6-D78E-7180-8345-5E09B492DBEC}.Debug|Win32.ActiveCfg = Debug|Win32
{D3C6FBD6-D78E-7180-8345-5E09B492DBEC}.Debug|Win32.Build.0 = Debug|Win32
{D3C6FBD6-D78E-7180-8345-5E09B492DBEC}.Debug|x64.ActiveCfg = Debug|x64

View File

@ -197,6 +197,7 @@
<ClInclude Include="..\..\include\mbedtls\pkcs5.h" />
<ClInclude Include="..\..\include\mbedtls\platform.h" />
<ClInclude Include="..\..\include\mbedtls\platform_time.h" />
<ClInclude Include="..\..\include\mbedtls\platform_util.h" />
<ClInclude Include="..\..\include\mbedtls\ripemd160.h" />
<ClInclude Include="..\..\include\mbedtls\rsa.h" />
<ClInclude Include="..\..\include\mbedtls\rsa_internal.h" />
@ -266,6 +267,7 @@
<ClCompile Include="..\..\library\pkparse.c" />
<ClCompile Include="..\..\library\pkwrite.c" />
<ClCompile Include="..\..\library\platform.c" />
<ClCompile Include="..\..\library\platform_util.c" />
<ClCompile Include="..\..\library\ripemd160.c" />
<ClCompile Include="..\..\library\rsa.c" />
<ClCompile Include="..\..\library\rsa_internal.c" />

View File

@ -0,0 +1,174 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\programs\test\zeroize.c" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="mbedTLS.vcxproj">
<Project>{46cf2d25-6a36-4189-b59c-e4815388e554}</Project>
<LinkLibraryDependencies>true</LinkLibraryDependencies>
</ProjectReference>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{10C01E94-4926-063E-9F56-C84ED190D349}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>zeroize</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>Windows7.1SDK</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<IntDir>$(Configuration)\$(TargetName)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<IntDir>$(Configuration)\$(TargetName)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<IntDir>$(Configuration)\$(TargetName)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<IntDir>$(Configuration)\$(TargetName)\</IntDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>../../include</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ShowProgress>NotSet</ShowProgress>
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>Debug</AdditionalLibraryDirectories>
</Link>
<ProjectReference>
<LinkLibraryDependencies>false</LinkLibraryDependencies>
</ProjectReference>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>../../include</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ShowProgress>NotSet</ShowProgress>
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>Debug</AdditionalLibraryDirectories>
</Link>
<ProjectReference>
<LinkLibraryDependencies>false</LinkLibraryDependencies>
</ProjectReference>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>../../include</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalLibraryDirectories>Release</AdditionalLibraryDirectories>
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN64;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>../../include</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalLibraryDirectories>Release</AdditionalLibraryDirectories>
<AdditionalDependencies>%(AdditionalDependencies);</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>