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https://github.com/yuzu-emu/mbedtls.git
synced 2024-11-23 03:25:38 +01:00
Change the rng-function name
Change the name to mbedtls_platform_random_in_range
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@ -170,7 +170,7 @@ void mbedtls_platform_memcpy( void *dst, const void *src, size_t num );
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int mbedtls_platform_memcmp( const void *buf1, const void *buf2, size_t num );
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size_t mbedtls_random_in_range( size_t num );
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size_t mbedtls_platform_random_in_range( size_t num );
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#if defined(MBEDTLS_HAVE_TIME_DATE)
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/**
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@ -82,9 +82,9 @@ void mbedtls_platform_zeroize( void *buf, size_t len )
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void mbedtls_platform_memset( void *ptr, int value, size_t num )
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{
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/* Randomize start offset. */
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size_t startOffset = mbedtls_random_in_range( num );
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size_t startOffset = mbedtls_platform_random_in_range( num );
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/* Randomize data */
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size_t data = mbedtls_random_in_range( 0xff );
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size_t data = mbedtls_platform_random_in_range( 0xff );
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/* Perform a pair of memset operations from random locations with
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* random data */
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@ -99,9 +99,9 @@ void mbedtls_platform_memset( void *ptr, int value, size_t num )
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void mbedtls_platform_memcpy( void *dst, const void *src, size_t num )
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{
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/* Randomize start offset. */
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size_t startOffset = mbedtls_random_in_range( num );
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size_t startOffset = mbedtls_platform_random_in_range( num );
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/* Randomize initial data to prevent leakage while copying */
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size_t data = mbedtls_random_in_range( 0xff );
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size_t data = mbedtls_platform_random_in_range( 0xff );
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memset( ( void * ) dst, data, num );
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memcpy( ( void * ) ( ( unsigned char * ) dst + startOffset ),
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@ -116,7 +116,7 @@ int mbedtls_platform_memcmp( const void *buf1, const void *buf2, size_t num )
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size_t i = num;
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size_t startOffset = mbedtls_random_in_range( num );
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size_t startOffset = mbedtls_platform_random_in_range( num );
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for( i = startOffset; i < num; i++ )
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{
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@ -139,7 +139,7 @@ int mbedtls_platform_memcmp( const void *buf1, const void *buf2, size_t num )
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}
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#if !defined(MBEDTLS_PLATFORM_GLOBAL_RNG)
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size_t mbedtls_random_in_range( size_t num )
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size_t mbedtls_platform_random_in_range( size_t num )
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{
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(void) num;
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return 0;
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