A previous commit introduced the function ssl_prepare_reassembly_buffer()
which took a message length and a boolean flag indicating if a reassembly
bit map was needed, and attempted to heap-allocate a buffer of sufficient
size to hold both the message, its header, and potentially the reassembly
bitmap.
A subsequent commit is going to introduce a limit on the amount of heap
allocations allowed for the purpose of buffering, and this change will
need to know the reassembly buffer size before attempting the allocation.
To this end, this commit changes ssl_prepare_reassembly_buffer() into
ssl_get_reassembly_buffer_size() which solely computes the reassembly
buffer size, and performing the heap allocation manually in
ssl_buffer_message().
When a server replies to a cookieless ClientHello with a HelloVerifyRequest,
it is supposed to reset the connection and wait for a subsequent ClientHello
which includes the cookie from the HelloVerifyRequest.
In testing environments, it might happen that the reset of the server
takes longer than for the client to replying to the HelloVerifyRequest
with the ClientHello+Cookie. In this case, the ClientHello gets lost
and the client will need retransmit. This may happen even if the underlying
datagram transport is reliable.
This commit removes a guard in the ssl-opt.sh test
'DTLS fragmenting: proxy MTU, resumed handshake' which made
the test fail in case the log showed a resend from the client.
This commit moves the length and content check for CCS messages to
the function mbedtls_ssl_handle_message_type() which is called after
a record has been deprotected.
Previously, these checks were performed in the function
mbedtls_ssl_parse_change_cipher_spec(); however, now that
the arrival of out-of-order CCS messages is remembered
as a boolean flag, the check also has to happen when this
flag is set. Moving the length and content check to
mbedtls_ssl_handle_message_type() allows to treat both
checks uniformly.
Resolve conflicts in programs/ssl/ssl_mail_client.c. PR #930 already had
the fix, but not the comment. PR #1932 then just adds a comment about the
fix.
We previously observed random-looking failures from this test. I think they
were caused by a race condition where the client tries to reconnect while the
server is still closing the connection and has not yet returned to an
accepting state. In that case, the server would fail to see and reply to the
ClientHello, and the client would have to resend it.
I believe logs of failing runs are compatible with this interpretation:
- the proxy logs show the new ClientHello and the server's closing Alert are
sent the same millisecond.
- the client logs show the server's closing Alert is received after the new
handshake has been started (discarding message from wrong epoch).
The attempted fix is for the client to wait a bit before reconnecting, which
should vastly enhance the probability of the server reaching its accepting
state before the client tries to reconnect. The value of 1 second is arbitrary
but should be more than enough even on loaded machines.
The test was run locally 100 times in a row on a slightly loaded machine (an
instance of all.sh running in parallel) without any failure after this fix.
Depends on the current transform, which might change when retransmitting a
flight containing a Finished message, so compute it only after the transform
is swapped.
Use the same values as other 3d tests: this makes the test hopefully a bit
faster than the default values, while not increasing the failure rate.
While at it:
- adjust "needs_more_time" setting for 3d interop tests (we can't set the
timeout values for other implementations, so the test might be slow)
- fix some supposedly DTLS 1.0 test that were using dtls1_2 on the command
line
This setting belongs to the individual connection, not to a configuration
shared by many connections. (If a default value is desired, that can be handled
by the application code that calls mbedtls_ssl_set_mtu().)
There are at least two ways in which this matters:
- per-connection settings can be adjusted if MTU estimates become available
during the lifetime of the connection
- it is at least conceivable that a server might recognize restricted clients
based on range of IPs and immediately set a lower MTU for them. This is much
easier to do with a per-connection setting than by maintaining multiple
near-duplicated ssl_config objects that differ only by the MTU setting.
Now that the UDP proxy has the ability to delay specific
handshake message on the client and server side, use
this to rewrite the reordering tests and thereby make
them independent on the choice of PRNG used by the proxy
(which is not stable across platforms).
The SSL context is passed to the reassembly preparation function
ssl_prepare_reassembly_buffer() solely for the purpose of allowing
debugging output. This commit marks the context as unused if
debugging is disabled (through !MBEDTLS_DEBUG_C).
This commit implements the buffering of a record from the next epoch.
- The buffering substructure of mbedtls_ssl_handshake_params
gets another field to hold a raw record (incl. header) from
a future epoch.
- If ssl_parse_record_header() sees a record from the next epoch,
it signals that it might be suitable for buffering by returning
MBEDTLS_ERR_SSL_EARLY_MESSAGE.
- If ssl_get_next_record() finds this error code, it passes control
to ssl_buffer_future_record() which may or may not decide to buffer
the record; it does so if
- a handshake is in progress,
- the record is a handshake record
- no record has already been buffered.
If these conditions are met, the record is backed up in the
aforementioned buffering substructure.
- If the current datagram is fully processed, ssl_load_buffered_record()
is called to check if a record has been buffered, and if yes,
if by now the its epoch is the current one; if yes, it copies
the record into the (empty! otherwise, ssl_load_buffered_record()
wouldn't have been called) input buffer.
This commit implements future handshake message buffering
and loading by implementing ssl_load_buffered_message()
and ssl_buffer_message().
Whenever a handshake message is received which is
- a future handshake message (i.e., the sequence number
is larger than the next expected one), or which is
- a proper fragment of the next expected handshake message,
ssl_buffer_message() is called, which does the following:
- Ignore message if its sequence number is too far ahead
of the next expected sequence number, as controlled by
the macro constant MBEDTLS_SSL_MAX_BUFFERED_HS.
- Otherwise, check if buffering for the message with the
respective sequence number has already commenced.
- If not, allocate space to back up the message within
the buffering substructure of mbedtls_ssl_handshake_params.
If the message is a proper fragment, allocate additional
space for a reassembly bitmap; if it is a full message,
omit the bitmap. In any case, fall throuh to the next case.
- If the message has already been buffered, check that
the header is the same, and add the current fragment
if the message is not yet complete (this excludes the
case where a future message has been received in a single
fragment, hence omitting the bitmap, and is afterwards
also received as a series of proper fragments; in this
case, the proper fragments will be ignored).
For loading buffered messages in ssl_load_buffered_message(),
the approach is the following:
- Check the first entry in the buffering window (the window
is always based at the next expected handshake message).
If buffering hasn't started or if reassembly is still
in progress, ignore. If the next expected message has been
fully received, copy it to the input buffer (which is empty,
as ssl_load_buffered_message() is only called in this case).
This commit returns the error code MBEDTLS_ERR_SSL_EARLY_MESSAGE
for proper handshake fragments, forwarding their treatment to
the buffering function ssl_buffer_message(); currently, though,
this function does not yet buffer or reassembly HS messages, so:
! This commit temporarily disables support for handshake reassembly !