unicorn/qemu/glib_compat.c

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/*
glib_compat.c replacement functionality for glib code used in qemu
Copyright (C) 2016 Chris Eagle cseagle at gmail dot com
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef _GNU_SOURCE
#define _GNU_SOURCE
#endif
#include <string.h>
#include <stdlib.h>
#include <stdio.h>
#include "glib_compat.h"
#ifdef _WIN32
#ifdef _WIN64
#define __HAVE_64_BIT_PTRS
#else
#define __HAVE_32_BIT_PTRS
#endif
#else
#ifdef _WIN64
#define __HAVE_64_BIT_PTRS
#endif
#endif
#ifdef __GNUC__
#ifdef __x86_64__
#define __HAVE_64_BIT_PTRS
#else
#ifdef __ppc64__
#define __HAVE_64_BIT_PTRS
#else
#ifdef __aarch64__
#define __HAVE_64_BIT_PTRS
#else
#define __HAVE_32_BIT_PTRS
#endif
#endif
#endif
#endif
/* All functions below added to eliminate GLIB dependency */
/* hashing and equality functions */
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/*
Too many pointers are multiples of 8/16 so I rotate the low bits out
otherwise we get too many collisions at multiples of 8/16
This may be marginally better than what glib does in their direct_hash
but someone with some chops in this space should fix if it needs improving
*/
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uint32_t g_direct_hash(const void *v)
{
#ifdef __HAVE_64_BIT_PTRS
uint64_t hash = (uint64_t)v;
hash = (hash >> 4) | (hash << 60);
hash = hash ^ (hash >> 32);
return (uint32_t)hash;
#else
uint32_t hash = (uint32_t)v;
hash = (hash >> 3) | (hash << 29);
return hash;
#endif
}
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int g_direct_equal(const void *v1, const void *v2)
{
return v1 == v2;
}
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/*
djb2+ string hashing
see: http://www.cse.yorku.ca/~oz/hash.html
*/
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uint32_t g_str_hash(const void *v)
{
const char *s = (const char*)v;
uint32_t hash = 5381;
while (*s) {
hash = ((hash << 5) + hash) ^ (int)*s;
s++;
}
return hash;
}
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int g_str_equal(const void *v1, const void *v2)
{
return strcmp((const char*)v1, (const char*)v2) == 0;
}
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/*
Bob Jenkins integer hash algorithm
see: http://burtleburtle.net/bob/hash/integer.html
*/
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uint32_t g_int_hash(const void *v)
{
uint32_t hash = *(const uint32_t*)v;
hash = (hash + 0x7ed55d16) + (hash << 12);
hash = (hash ^ 0xc761c23c) ^ (hash >> 19);
hash = (hash + 0x165667b1) + (hash << 5);
hash = (hash + 0xd3a2646c) ^ (hash << 9);
hash = (hash + 0xfd7046c5) + (hash << 3);
hash = (hash ^ 0xb55a4f09) ^ (hash >> 16);
return hash;
}
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int g_int_equal(const void *v1, const void *v2)
{
return *(const int*)v1 == *(const int*)v2;
}
/* Doubly-linked list */
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GList *g_list_first(GList *list)
{
if (list == NULL) return NULL;
while (list->prev) list = list->prev;
return list;
}
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void g_list_foreach(GList *list, list_func func, void* user_data)
{
GList *lp;
for (lp = list; lp; lp = lp->next) {
(*func)(lp->data, user_data);
}
}
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void g_list_free(GList *list)
{
GList *lp, *next, *prev = NULL;
if (list) prev = list->prev;
for (lp = list; lp; lp = next) {
next = lp->next;
free(lp);
}
for (lp = prev; lp; lp = prev) {
prev = lp->prev;
free(lp);
}
}
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GList *g_list_insert_sorted(GList *list, void* data, compare_func compare)
{
GList *i;
GList *n = (GList*)g_malloc(sizeof(GList));
n->data = data;
if (list == NULL) {
n->next = n->prev = NULL;
return n;
}
for (i = list; i; i = i->next) {
n->prev = i->prev;
if ((*compare)(data, i->data) <= 0) {
n->next = i;
i->prev = n;
if (i == list) return n;
else return list;
}
}
n->prev = n->prev->next;
n->next = NULL;
n->prev->next = n;
return list;
}
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GList *g_list_prepend(GList *list, void* data)
{
GList *n = (GList*)g_malloc(sizeof(GList));
n->next = list;
n->prev = NULL;
n->data = data;
return n;
}
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GList *g_list_remove_link(GList *list, GList *llink)
{
if (llink == list) list = list->next;
if (llink->prev) llink->prev->next = llink->next;
if (llink->next) llink->next->prev = llink->prev;
return list;
}
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GList *g_list_sort(GList *list, compare_func compare)
{
GList *i, *it, *j;
/* base case for singletons or empty lists */
if (list == NULL || list->next == NULL) return list;
i = list;
j = i->next;
/* i walks half as fast as j, ends up in middle */
while (j) {
j = j->next;
if (j) {
i = i->next;
j = j->next;
}
}
/* split the list midway */
j = i->next;
j->prev = NULL; /* make j the head of its own list */
i->next = NULL;
/* will never have NULL return from either call below */
i = g_list_sort(list, compare);
j = g_list_sort(j, compare);
if ((*compare)(i->data, j->data) <= 0) {
list = i;
i = i->next;
}
else {
list = j;
j = j->next;
}
it = list;
while (i && j) {
if ((*compare)(i->data, j->data) <= 0) {
it->next = i;
i = i->next;
}
else {
it->next = j;
j = j->next;
}
it = it->next;
}
if (i) it->next = i;
else it->next = j;
return list;
}
/* END of g_list related functions */
/* Singly-linked list */
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GSList *g_slist_append(GSList *list, void* data)
{
GSList *head = list;
if (list) {
while (list->next) list = list->next;
list->next = (GSList*)g_malloc(sizeof(GSList));
list = list->next;
}
else {
head = list = (GSList*)g_malloc(sizeof(GSList));
}
list->data = data;
list->next = NULL;
return head;
}
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void g_slist_foreach(GSList *list, list_func func, void* user_data)
{
GSList *lp;
for (lp = list; lp; lp = lp->next) {
(*func)(lp->data, user_data);
}
}
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void g_slist_free(GSList *list)
{
GSList *lp, *next;
for (lp = list; lp; lp = next) {
next = lp->next;
free(lp);
}
}
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void g_slist_free_full(GSList *list, GDestroyNotify free_func)
{
GSList *lp, *next;
for (lp = list; lp; lp = next) {
next = lp->next;
if (free_func) (*free_func)(lp->data);
free(lp);
}
}
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GSList *g_slist_prepend(GSList *list, void* data)
{
GSList *head = (GSList*)g_malloc(sizeof(GSList));
head->next = list;
head->data = data;
return head;
}
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GSList *g_slist_sort(GSList *list, compare_func compare)
{
GSList *i, *it, *j;
/* base case for singletons or empty lists */
if (list == NULL || list->next == NULL) return list;
i = list;
j = i->next;
/* i walks half as fast as j, ends up in middle */
while (j) {
j = j->next;
if (j) {
i = i->next;
j = j->next;
}
}
/* split the list midway */
j = i->next;
i->next = NULL;
/* will never have NULL return from either call below */
i = g_slist_sort(list, compare);
j = g_slist_sort(j, compare);
if ((*compare)(i->data, j->data) <= 0) {
list = i;
i = i->next;
}
else {
list = j;
j = j->next;
}
it = list;
while (i && j) {
if ((*compare)(i->data, j->data) <= 0) {
it->next = i;
i = i->next;
}
else {
it->next = j;
j = j->next;
}
it = it->next;
}
if (i) it->next = i;
else it->next = j;
return list;
}
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GSList *g_slist_find_custom(GSList *list, const void *data, compare_func func)
{
GSList *lp;
for (lp = list; lp; lp = lp->next) {
if ((*func)(lp->data, data) == 0) return lp;
}
return NULL;
}
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GSList *g_slist_remove(GSList *list, const void *data)
{
GSList *lp, *prev = NULL;
for (lp = list; lp; lp = lp->next) {
if (lp->data == data) {
if (prev == NULL) {
list = lp->next;
}
else {
prev->next = lp->next;
}
free(lp);
break;
}
prev = lp;
}
return list;
}
/* END of g_slist related functions */
/* Hash table */
typedef struct _KeyValue {
void *key;
void *value;
} KeyValue;
typedef struct _GHashTable {
GHashFunc hash_func;
GEqualFunc key_equal_func;
GDestroyNotify key_destroy_func;
GDestroyNotify value_destroy_func;
uint32_t refcount;
uint32_t size;
uint32_t num_entries;
GSList **buckets;
} GHashTable;
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void g_hash_table_destroy(GHashTable *hash_table)
{
if (hash_table == NULL) return;
g_hash_table_remove_all(hash_table);
g_hash_table_unref(hash_table);
}
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void* g_hash_table_find(GHashTable *hash_table, GHRFunc predicate, void* user_data)
{
if (hash_table == NULL) return NULL;
int i;
for (i = 0; i < hash_table->size; i++) {
GSList *lp;
for (lp = hash_table->buckets[i]; lp; lp = lp->next) {
KeyValue *kv = (KeyValue*)(lp->data);
if ((*predicate)(kv->key, kv->value, user_data)) return kv->value;
}
}
return NULL;
}
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void g_hash_table_foreach(GHashTable *hash_table, GHFunc func, void* user_data)
{
if (hash_table == NULL) return;
int i;
for (i = 0; i < hash_table->size; i++) {
GSList *lp;
for (lp = hash_table->buckets[i]; lp; lp = lp->next) {
KeyValue *kv = (KeyValue*)(lp->data);
(*func)(kv->key, kv->value, user_data);
}
}
}
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int g_hash_table_insert(GHashTable *hash_table, void* key, void* value)
{
if (hash_table == NULL) return 1;
GSList *lp;
uint32_t hash = (*hash_table->hash_func)(key);
int bnum = hash % hash_table->size;
for (lp = hash_table->buckets[bnum]; lp; lp = lp->next) {
KeyValue *kv = (KeyValue*)(lp->data);
int match = hash_table->key_equal_func ? (*hash_table->key_equal_func)(kv->key, key) : (kv->key == key);
if (match) {
/* replace */
kv->value = value;
return 0;
}
}
/* new key */
KeyValue *pair = (KeyValue*)g_malloc(sizeof(KeyValue));
pair->key = key;
pair->value = value;
hash_table->buckets[bnum] = g_slist_prepend(hash_table->buckets[bnum], pair);
hash_table->num_entries++;
/* grow and rehash at num_entries / size == ??? */
return 1;
}
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void* g_hash_table_lookup(GHashTable *hash_table, const void* key)
{
if (hash_table == NULL) return NULL;
GSList *lp;
uint32_t hash = (*hash_table->hash_func)(key);
int bnum = hash % hash_table->size;
for (lp = hash_table->buckets[bnum]; lp; lp = lp->next) {
KeyValue *kv = (KeyValue*)(lp->data);
int match = hash_table->key_equal_func ? (*hash_table->key_equal_func)(kv->key, key) : (kv->key == key);
if (match) {
return kv->value;
}
}
return NULL;
}
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GHashTable *g_hash_table_new(GHashFunc hash_func, GEqualFunc key_equal_func)
{
return g_hash_table_new_full(hash_func, key_equal_func, NULL, NULL);
}
GHashTable *g_hash_table_new_full(GHashFunc hash_func, GEqualFunc key_equal_func,
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GDestroyNotify key_destroy_func, GDestroyNotify value_destroy_func)
{
GHashTable *ht = (GHashTable*)g_malloc(sizeof(GHashTable));
ht->hash_func = hash_func ? hash_func : g_direct_hash;
ht->key_equal_func = key_equal_func;
ht->key_destroy_func = key_destroy_func;
ht->value_destroy_func = value_destroy_func;
g_hash_table_ref(ht);
ht->size = 512;
ht->num_entries = 0;
ht->buckets = (GSList **)g_new0_(sizeof(GSList*), ht->size);
return ht;
}
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void g_hash_table_remove_all(GHashTable *hash_table)
{
if (hash_table == NULL) return;
int i;
for (i = 0; i < hash_table->size; i++) {
GSList *lp;
for (lp = hash_table->buckets[i]; lp; lp = lp->next) {
KeyValue *kv = (KeyValue*)lp->data;
if (hash_table->key_destroy_func) (*hash_table->key_destroy_func)(kv->key);
if (hash_table->value_destroy_func) (*hash_table->value_destroy_func)(kv->value);
free(lp->data);
}
g_slist_free(hash_table->buckets[i]);
hash_table->buckets[i] = NULL;
}
hash_table->num_entries = 0;
}
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int g_hash_table_remove(GHashTable *hash_table, const void* key)
{
GSList *lp, *prev = NULL;
if (hash_table == NULL) return 0;
uint32_t hash = (*hash_table->hash_func)(key);
int bnum = hash % hash_table->size;
for (lp = hash_table->buckets[bnum]; lp; lp = lp->next) {
KeyValue *kv = (KeyValue*)(lp->data);
int match = hash_table->key_equal_func ? (*hash_table->key_equal_func)(kv->key, key) : (kv->key == key);
if (match) {
if (hash_table->key_destroy_func) (*hash_table->key_destroy_func)(kv->key);
if (hash_table->value_destroy_func) (*hash_table->value_destroy_func)(kv->value);
free(kv);
if (prev == NULL) {
hash_table->buckets[bnum] = lp->next;
}
else {
prev->next = lp->next;
}
free(lp);
return 1;
}
prev = lp;
}
return 0;
}
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void g_hash_table_unref(GHashTable *hash_table)
{
if (hash_table == NULL) return;
hash_table->refcount--;
if (hash_table->refcount == 0) {
free(hash_table->buckets);
free(hash_table);
}
}
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GHashTable *g_hash_table_ref(GHashTable *hash_table)
{
if (hash_table == NULL) return NULL;
hash_table->refcount++;
return hash_table;
}
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uint32_t g_hash_table_size(GHashTable *hash_table)
{
return hash_table ? hash_table->num_entries : 0;
}
/* END of g_hash_table related functions */
/* general g_XXX substitutes */
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void *g_malloc(size_t size)
{
if (size == 0) return NULL;
void *res = malloc(size);
if (res == NULL) exit(1);
return res;
}
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void *g_malloc0(size_t size)
{
if (size == 0) return NULL;
void *res = calloc(size, 1);
if (res == NULL) exit(1);
return res;
}
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void *g_try_malloc0(size_t size)
{
if (size == 0) return NULL;
void *res = calloc(size, 1);
return res;
}
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void *g_realloc(void *ptr, size_t size)
{
if (size == 0) {
free(ptr);
return NULL;
}
void *res = realloc(ptr, size);
if (res == NULL) exit(1);
return res;
}
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char *g_strdup(const char *str)
{
return str ? strdup(str) : NULL;
}
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char *g_strdup_printf(const char *format, ...)
{
va_list ap;
char *res;
va_start(ap, format);
res = g_strdup_vprintf(format, ap);
va_end(ap);
return res;
}
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char *g_strdup_vprintf(const char *format, va_list ap)
{
char *str_res = NULL;
vasprintf(&str_res, format, ap);
return str_res;
}
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char *g_strndup(const char *str, size_t n)
{
/* try to mimic glib's g_strndup */
char *res = calloc(n + 1, 1);
strncpy(res, str, n);
return res;
}
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void g_strfreev(char **str_array)
{
char **p = str_array;
if (p) {
while (*p) {
free(*p++);
}
}
free(str_array);
}
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void *g_memdup(const void *mem, size_t byte_size)
{
if (mem) {
void *res = g_malloc(byte_size);
memcpy(res, mem, byte_size);
return res;
}
return NULL;
}
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void *g_new_(size_t sz, size_t n_structs)
{
size_t need = sz * n_structs;
if ((need / sz) != n_structs) return NULL;
return g_malloc(need);
}
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void *g_new0_(size_t sz, size_t n_structs)
{
size_t need = sz * n_structs;
if ((need / sz) != n_structs) return NULL;
return g_malloc0(need);
}
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void *g_renew_(size_t sz, void *mem, size_t n_structs)
{
size_t need = sz * n_structs;
if ((need / sz) != n_structs) return NULL;
return g_realloc(mem, need);
}
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char *g_strconcat (const char *string1, ...)
{
va_list ap;
char *res;
size_t sz = strlen(string1);
va_start(ap, string1);
while (1) {
char *arg = va_arg(ap, char*);
if (arg == NULL) break;
sz += strlen(arg);
}
va_end(ap);
res = g_malloc(sz + 1);
strcpy(res, string1);
va_start(ap, string1);
while (1) {
char *arg = va_arg(ap, char*);
if (arg == NULL) break;
strcat(res, arg);
}
va_end(ap);
return res;
}
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char **g_strsplit(const char *string, const char *delimiter, int max_tokens)
{
char **res;
if (string == NULL || *string == 0) {
res = (char**)g_malloc(sizeof(char*));
*res = NULL;
}
else {
uint32_t ntokens, i, max = (uint32_t) max_tokens;
if (max == 0) max--;
int dlen = strlen(delimiter);
const char *p = string, *b;
for (ntokens = 1; ntokens < max; ntokens++) {
p = strstr(p, delimiter);
if (p == NULL) break;
p += dlen;
}
res = (char**)g_new_(sizeof(char*), ntokens + 1);
p = string;
for (b = p, i = 0; i < ntokens; b = p, i++) {
int len;
if (i == (ntokens - 1)) {
/* last piece special handling */
res[i] = strdup(b);
}
else {
p = strstr(b, delimiter);
len = p - b;
res[i] = (char*)g_malloc(len + 1);
memcpy(res[i], b, len);
res[i][len] = 0;
p += dlen;
}
}
res[ntokens] = NULL;
}
return res;
}
#ifdef _WIN32
#include <windows.h>
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char *g_win32_error_message(int error)
{
char *msg;
char *winMsg = NULL;
if (error == 0) {
return (char*)g_malloc0(1);
}
FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
NULL, error, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPSTR)&msg, 0, NULL);
/* give the caller something they can just free */
msg = strdup(winMsg);
/* Free the allocated message. */
HeapFree(GetProcessHeap(), 0, winMsg);
return msg;
}
#endif