fpu/softfloat: re-factor add/sub

We can now add float16_add/sub and use the common decompose and
canonicalize functions to have a single implementation for
float16/32/64 add and sub functions.

Backports commit 6fff216769cf7eaa3961c85dee7a72838696d365 from qemu
This commit is contained in:
Alex Bennée 2018-03-08 10:16:53 -05:00 committed by Lioncash
parent b1884d0685
commit 58defd9bc0
No known key found for this signature in database
GPG Key ID: 4E3C3CC1031BA9C7
16 changed files with 34 additions and 425 deletions

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@ -487,11 +487,13 @@
#define float128_unordered float128_unordered_aarch64
#define float128_unordered_quiet float128_unordered_quiet_aarch64
#define float16ToCommonNaN float16ToCommonNaN_aarch64
#define float16_add float16_add_aarch64
#define float16_default_nan float16_default_nan_aarch64
#define float16_is_quiet_nan float16_is_quiet_nan_aarch64
#define float16_is_signaling_nan float16_is_signaling_nan_aarch64
#define float16_maybe_silence_nan float16_maybe_silence_nan_aarch64
#define float16_squash_input_denormal float16_squash_input_denormal_aarch64
#define float16_sub float16_sub_aarch64
#define float16_to_float32 float16_to_float32_aarch64
#define float16_to_float64 float16_to_float64_aarch64
#define float32ToCommonNaN float32ToCommonNaN_aarch64

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@ -487,11 +487,13 @@
#define float128_unordered float128_unordered_aarch64eb
#define float128_unordered_quiet float128_unordered_quiet_aarch64eb
#define float16ToCommonNaN float16ToCommonNaN_aarch64eb
#define float16_add float16_add_aarch64eb
#define float16_default_nan float16_default_nan_aarch64eb
#define float16_is_quiet_nan float16_is_quiet_nan_aarch64eb
#define float16_is_signaling_nan float16_is_signaling_nan_aarch64eb
#define float16_maybe_silence_nan float16_maybe_silence_nan_aarch64eb
#define float16_squash_input_denormal float16_squash_input_denormal_aarch64eb
#define float16_sub float16_sub_aarch64eb
#define float16_to_float32 float16_to_float32_aarch64eb
#define float16_to_float64 float16_to_float64_aarch64eb
#define float32ToCommonNaN float32ToCommonNaN_aarch64eb

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@ -487,11 +487,13 @@
#define float128_unordered float128_unordered_arm
#define float128_unordered_quiet float128_unordered_quiet_arm
#define float16ToCommonNaN float16ToCommonNaN_arm
#define float16_add float16_add_arm
#define float16_default_nan float16_default_nan_arm
#define float16_is_quiet_nan float16_is_quiet_nan_arm
#define float16_is_signaling_nan float16_is_signaling_nan_arm
#define float16_maybe_silence_nan float16_maybe_silence_nan_arm
#define float16_squash_input_denormal float16_squash_input_denormal_arm
#define float16_sub float16_sub_arm
#define float16_to_float32 float16_to_float32_arm
#define float16_to_float64 float16_to_float64_arm
#define float32ToCommonNaN float32ToCommonNaN_arm

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@ -487,11 +487,13 @@
#define float128_unordered float128_unordered_armeb
#define float128_unordered_quiet float128_unordered_quiet_armeb
#define float16ToCommonNaN float16ToCommonNaN_armeb
#define float16_add float16_add_armeb
#define float16_default_nan float16_default_nan_armeb
#define float16_is_quiet_nan float16_is_quiet_nan_armeb
#define float16_is_signaling_nan float16_is_signaling_nan_armeb
#define float16_maybe_silence_nan float16_maybe_silence_nan_armeb
#define float16_squash_input_denormal float16_squash_input_denormal_armeb
#define float16_sub float16_sub_armeb
#define float16_to_float32 float16_to_float32_armeb
#define float16_to_float64 float16_to_float64_armeb
#define float32ToCommonNaN float32ToCommonNaN_armeb

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@ -2515,218 +2515,6 @@ float32 float32_round_to_int(float32 a, float_status *status)
}
/*----------------------------------------------------------------------------
| Returns the result of adding the absolute values of the single-precision
| floating-point values `a' and `b'. If `zSign' is 1, the sum is negated
| before being returned. `zSign' is ignored if the result is a NaN.
| The addition is performed according to the IEC/IEEE Standard for Binary
| Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/
static float32 addFloat32Sigs(float32 a, float32 b, flag zSign, float_status *status)
{
int aExp, bExp, zExp;
uint32_t aSig, bSig, zSig;
int expDiff;
aSig = extractFloat32Frac( a );
aExp = extractFloat32Exp( a );
bSig = extractFloat32Frac( b );
bExp = extractFloat32Exp( b );
expDiff = aExp - bExp;
aSig <<= 6;
bSig <<= 6;
if ( 0 < expDiff ) {
if ( aExp == 0xFF ) {
if (aSig) {
return propagateFloat32NaN(a, b, status);
}
return a;
}
if ( bExp == 0 ) {
--expDiff;
}
else {
bSig |= 0x20000000;
}
shift32RightJamming( bSig, expDiff, &bSig );
zExp = aExp;
}
else if ( expDiff < 0 ) {
if ( bExp == 0xFF ) {
if (bSig) {
return propagateFloat32NaN(a, b, status);
}
return packFloat32( zSign, 0xFF, 0 );
}
if ( aExp == 0 ) {
++expDiff;
}
else {
aSig |= 0x20000000;
}
shift32RightJamming( aSig, - expDiff, &aSig );
zExp = bExp;
}
else {
if ( aExp == 0xFF ) {
if (aSig | bSig) {
return propagateFloat32NaN(a, b, status);
}
return a;
}
if ( aExp == 0 ) {
if (status->flush_to_zero) {
if (aSig | bSig) {
float_raise(float_flag_output_denormal, status);
}
return packFloat32(zSign, 0, 0);
}
return packFloat32( zSign, 0, ( aSig + bSig )>>6 );
}
zSig = 0x40000000 + aSig + bSig;
zExp = aExp;
goto roundAndPack;
}
aSig |= 0x20000000;
zSig = ( aSig + bSig )<<1;
--zExp;
if ( (int32_t) zSig < 0 ) {
zSig = aSig + bSig;
++zExp;
}
roundAndPack:
return roundAndPackFloat32( zSign, zExp, zSig, status );
}
/*----------------------------------------------------------------------------
| Returns the result of subtracting the absolute values of the single-
| precision floating-point values `a' and `b'. If `zSign' is 1, the
| difference is negated before being returned. `zSign' is ignored if the
| result is a NaN. The subtraction is performed according to the IEC/IEEE
| Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/
static float32 subFloat32Sigs(float32 a, float32 b, flag zSign, float_status *status)
{
int aExp, bExp, zExp;
uint32_t aSig, bSig, zSig;
int expDiff;
aSig = extractFloat32Frac( a );
aExp = extractFloat32Exp( a );
bSig = extractFloat32Frac( b );
bExp = extractFloat32Exp( b );
expDiff = aExp - bExp;
aSig <<= 7;
bSig <<= 7;
if ( 0 < expDiff ) goto aExpBigger;
if ( expDiff < 0 ) goto bExpBigger;
if ( aExp == 0xFF ) {
if (aSig | bSig) {
return propagateFloat32NaN(a, b, status);
}
float_raise(float_flag_invalid, status);
return float32_default_nan(status);
}
if ( aExp == 0 ) {
aExp = 1;
bExp = 1;
}
if ( bSig < aSig ) goto aBigger;
if ( aSig < bSig ) goto bBigger;
return packFloat32( status->float_rounding_mode == float_round_down, 0, 0 );
bExpBigger:
if ( bExp == 0xFF ) {
if (bSig) {
return propagateFloat32NaN(a, b, status);
}
return packFloat32( zSign ^ 1, 0xFF, 0 );
}
if ( aExp == 0 ) {
++expDiff;
}
else {
aSig |= 0x40000000;
}
shift32RightJamming( aSig, - expDiff, &aSig );
bSig |= 0x40000000;
bBigger:
zSig = bSig - aSig;
zExp = bExp;
zSign ^= 1;
goto normalizeRoundAndPack;
aExpBigger:
if ( aExp == 0xFF ) {
if (aSig) {
return propagateFloat32NaN(a, b, status);
}
return a;
}
if ( bExp == 0 ) {
--expDiff;
}
else {
bSig |= 0x40000000;
}
shift32RightJamming( bSig, expDiff, &bSig );
aSig |= 0x40000000;
aBigger:
zSig = aSig - bSig;
zExp = aExp;
normalizeRoundAndPack:
--zExp;
return normalizeRoundAndPackFloat32( zSign, zExp, zSig, status );
}
/*----------------------------------------------------------------------------
| Returns the result of adding the single-precision floating-point values `a'
| and `b'. The operation is performed according to the IEC/IEEE Standard for
| Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/
float32 float32_add(float32 a, float32 b, float_status *status)
{
flag aSign, bSign;
a = float32_squash_input_denormal(a, status);
b = float32_squash_input_denormal(b, status);
aSign = extractFloat32Sign( a );
bSign = extractFloat32Sign( b );
if ( aSign == bSign ) {
return addFloat32Sigs( a, b, aSign, status);
}
else {
return subFloat32Sigs( a, b, aSign, status );
}
}
/*----------------------------------------------------------------------------
| Returns the result of subtracting the single-precision floating-point values
| `a' and `b'. The operation is performed according to the IEC/IEEE Standard
| for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/
float32 float32_sub(float32 a, float32 b, float_status *status)
{
flag aSign, bSign;
a = float32_squash_input_denormal(a, status);
b = float32_squash_input_denormal(b, status);
aSign = extractFloat32Sign( a );
bSign = extractFloat32Sign( b );
if ( aSign == bSign ) {
return subFloat32Sigs( a, b, aSign, status );
}
else {
return addFloat32Sigs( a, b, aSign, status );
}
}
/*----------------------------------------------------------------------------
| Returns the result of multiplying the single-precision floating-point values
| `a' and `b'. The operation is performed according to the IEC/IEEE Standard
@ -2749,11 +2537,12 @@ float32 float32_mul(float32 a, float32 b, float_status *status)
aSign = extractFloat32Sign( a );
bSig = extractFloat32Frac( b );
bExp = extractFloat32Exp( b );
bSign = extractFloat32Sign( b );
zSign = aSign ^ bSign;
if ( aExp == 0xFF ) {
if ( aSig || ( ( bExp == 0xFF ) && bSig ) ) {
return propagateFloat32NaN( a, b, status );
return propagateFloat32NaN(a, b, status);
}
if ( ( bExp | bSig ) == 0 ) {
float_raise(float_flag_invalid, status);
@ -4320,218 +4109,6 @@ float64 float64_trunc_to_int(float64 a, float_status *status)
return res;
}
/*----------------------------------------------------------------------------
| Returns the result of adding the absolute values of the double-precision
| floating-point values `a' and `b'. If `zSign' is 1, the sum is negated
| before being returned. `zSign' is ignored if the result is a NaN.
| The addition is performed according to the IEC/IEEE Standard for Binary
| Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/
static float64 addFloat64Sigs(float64 a, float64 b, flag zSign, float_status *status)
{
int aExp, bExp, zExp;
uint64_t aSig, bSig, zSig;
int expDiff;
aSig = extractFloat64Frac( a );
aExp = extractFloat64Exp( a );
bSig = extractFloat64Frac( b );
bExp = extractFloat64Exp( b );
expDiff = aExp - bExp;
aSig <<= 9;
bSig <<= 9;
if ( 0 < expDiff ) {
if ( aExp == 0x7FF ) {
if (aSig) {
return propagateFloat64NaN(a, b, status);
}
return a;
}
if ( bExp == 0 ) {
--expDiff;
}
else {
bSig |= LIT64( 0x2000000000000000 );
}
shift64RightJamming( bSig, expDiff, &bSig );
zExp = aExp;
}
else if ( expDiff < 0 ) {
if ( bExp == 0x7FF ) {
if (bSig) {
return propagateFloat64NaN(a, b, status);
}
return packFloat64( zSign, 0x7FF, 0 );
}
if ( aExp == 0 ) {
++expDiff;
}
else {
aSig |= LIT64( 0x2000000000000000 );
}
shift64RightJamming( aSig, - expDiff, &aSig );
zExp = bExp;
}
else {
if ( aExp == 0x7FF ) {
if (aSig | bSig) {
return propagateFloat64NaN(a, b, status);
}
return a;
}
if ( aExp == 0 ) {
if (status->flush_to_zero) {
if (aSig | bSig) {
float_raise(float_flag_output_denormal, status);
}
return packFloat64(zSign, 0, 0);
}
return packFloat64( zSign, 0, ( aSig + bSig )>>9 );
}
zSig = LIT64( 0x4000000000000000 ) + aSig + bSig;
zExp = aExp;
goto roundAndPack;
}
aSig |= LIT64( 0x2000000000000000 );
zSig = ( aSig + bSig )<<1;
--zExp;
if ( (int64_t) zSig < 0 ) {
zSig = aSig + bSig;
++zExp;
}
roundAndPack:
return roundAndPackFloat64( zSign, zExp, zSig, status );
}
/*----------------------------------------------------------------------------
| Returns the result of subtracting the absolute values of the double-
| precision floating-point values `a' and `b'. If `zSign' is 1, the
| difference is negated before being returned. `zSign' is ignored if the
| result is a NaN. The subtraction is performed according to the IEC/IEEE
| Standard for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/
static float64 subFloat64Sigs(float64 a, float64 b, flag zSign, float_status *status)
{
int aExp, bExp, zExp;
uint64_t aSig, bSig, zSig;
int expDiff;
aSig = extractFloat64Frac( a );
aExp = extractFloat64Exp( a );
bSig = extractFloat64Frac( b );
bExp = extractFloat64Exp( b );
expDiff = aExp - bExp;
aSig <<= 10;
bSig <<= 10;
if ( 0 < expDiff ) goto aExpBigger;
if ( expDiff < 0 ) goto bExpBigger;
if ( aExp == 0x7FF ) {
if (aSig | bSig) {
return propagateFloat64NaN(a, b, status);
}
float_raise(float_flag_invalid, status);
return float64_default_nan(status);
}
if ( aExp == 0 ) {
aExp = 1;
bExp = 1;
}
if ( bSig < aSig ) goto aBigger;
if ( aSig < bSig ) goto bBigger;
return packFloat64( status->float_rounding_mode == float_round_down, 0, 0 );
bExpBigger:
if ( bExp == 0x7FF ) {
if (bSig) {
return propagateFloat64NaN(a, b, status);
}
return packFloat64( zSign ^ 1, 0x7FF, 0 );
}
if ( aExp == 0 ) {
++expDiff;
}
else {
aSig |= LIT64( 0x4000000000000000 );
}
shift64RightJamming( aSig, - expDiff, &aSig );
bSig |= LIT64( 0x4000000000000000 );
bBigger:
zSig = bSig - aSig;
zExp = bExp;
zSign ^= 1;
goto normalizeRoundAndPack;
aExpBigger:
if ( aExp == 0x7FF ) {
if (aSig) {
return propagateFloat64NaN(a, b, status);
}
return a;
}
if ( bExp == 0 ) {
--expDiff;
}
else {
bSig |= LIT64( 0x4000000000000000 );
}
shift64RightJamming( bSig, expDiff, &bSig );
aSig |= LIT64( 0x4000000000000000 );
aBigger:
zSig = aSig - bSig;
zExp = aExp;
normalizeRoundAndPack:
--zExp;
return normalizeRoundAndPackFloat64( zSign, zExp, zSig, status );
}
/*----------------------------------------------------------------------------
| Returns the result of adding the double-precision floating-point values `a'
| and `b'. The operation is performed according to the IEC/IEEE Standard for
| Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/
float64 float64_add(float64 a, float64 b, float_status *status)
{
flag aSign, bSign;
a = float64_squash_input_denormal(a, status);
b = float64_squash_input_denormal(b, status);
aSign = extractFloat64Sign( a );
bSign = extractFloat64Sign( b );
if ( aSign == bSign ) {
return addFloat64Sigs( a, b, aSign, status );
}
else {
return subFloat64Sigs( a, b, aSign, status );
}
}
/*----------------------------------------------------------------------------
| Returns the result of subtracting the double-precision floating-point values
| `a' and `b'. The operation is performed according to the IEC/IEEE Standard
| for Binary Floating-Point Arithmetic.
*----------------------------------------------------------------------------*/
float64 float64_sub(float64 a, float64 b, float_status *status)
{
flag aSign, bSign;
a = float64_squash_input_denormal(a, status);
b = float64_squash_input_denormal(b, status);
aSign = extractFloat64Sign( a );
bSign = extractFloat64Sign( b );
if ( aSign == bSign ) {
return subFloat64Sigs( a, b, aSign, status );
}
else {
return addFloat64Sigs( a, b, aSign, status );
}
}
/*----------------------------------------------------------------------------
| Returns the result of multiplying the double-precision floating-point values
| `a' and `b'. The operation is performed according to the IEC/IEEE Standard

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@ -493,11 +493,13 @@ symbols = (
'float128_unordered',
'float128_unordered_quiet',
'float16ToCommonNaN',
'float16_add',
'float16_default_nan',
'float16_is_quiet_nan',
'float16_is_signaling_nan',
'float16_maybe_silence_nan',
'float16_squash_input_denormal',
'float16_sub',
'float16_to_float32',
'float16_to_float64',
'float32ToCommonNaN',

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@ -243,6 +243,10 @@ float64 float16_to_float64(float16 a, flag ieee, float_status *status);
/*----------------------------------------------------------------------------
| Software half-precision operations.
*----------------------------------------------------------------------------*/
float16 float16_add(float16, float16, float_status *status);
float16 float16_sub(float16, float16, float_status *status);
int float16_is_quiet_nan(float16, float_status *status);
int float16_is_signaling_nan(float16, float_status *status);
float16 float16_maybe_silence_nan(float16, float_status *status);

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@ -487,11 +487,13 @@
#define float128_unordered float128_unordered_m68k
#define float128_unordered_quiet float128_unordered_quiet_m68k
#define float16ToCommonNaN float16ToCommonNaN_m68k
#define float16_add float16_add_m68k
#define float16_default_nan float16_default_nan_m68k
#define float16_is_quiet_nan float16_is_quiet_nan_m68k
#define float16_is_signaling_nan float16_is_signaling_nan_m68k
#define float16_maybe_silence_nan float16_maybe_silence_nan_m68k
#define float16_squash_input_denormal float16_squash_input_denormal_m68k
#define float16_sub float16_sub_m68k
#define float16_to_float32 float16_to_float32_m68k
#define float16_to_float64 float16_to_float64_m68k
#define float32ToCommonNaN float32ToCommonNaN_m68k

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@ -487,11 +487,13 @@
#define float128_unordered float128_unordered_mips
#define float128_unordered_quiet float128_unordered_quiet_mips
#define float16ToCommonNaN float16ToCommonNaN_mips
#define float16_add float16_add_mips
#define float16_default_nan float16_default_nan_mips
#define float16_is_quiet_nan float16_is_quiet_nan_mips
#define float16_is_signaling_nan float16_is_signaling_nan_mips
#define float16_maybe_silence_nan float16_maybe_silence_nan_mips
#define float16_squash_input_denormal float16_squash_input_denormal_mips
#define float16_sub float16_sub_mips
#define float16_to_float32 float16_to_float32_mips
#define float16_to_float64 float16_to_float64_mips
#define float32ToCommonNaN float32ToCommonNaN_mips

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@ -487,11 +487,13 @@
#define float128_unordered float128_unordered_mips64
#define float128_unordered_quiet float128_unordered_quiet_mips64
#define float16ToCommonNaN float16ToCommonNaN_mips64
#define float16_add float16_add_mips64
#define float16_default_nan float16_default_nan_mips64
#define float16_is_quiet_nan float16_is_quiet_nan_mips64
#define float16_is_signaling_nan float16_is_signaling_nan_mips64
#define float16_maybe_silence_nan float16_maybe_silence_nan_mips64
#define float16_squash_input_denormal float16_squash_input_denormal_mips64
#define float16_sub float16_sub_mips64
#define float16_to_float32 float16_to_float32_mips64
#define float16_to_float64 float16_to_float64_mips64
#define float32ToCommonNaN float32ToCommonNaN_mips64

View File

@ -487,11 +487,13 @@
#define float128_unordered float128_unordered_mips64el
#define float128_unordered_quiet float128_unordered_quiet_mips64el
#define float16ToCommonNaN float16ToCommonNaN_mips64el
#define float16_add float16_add_mips64el
#define float16_default_nan float16_default_nan_mips64el
#define float16_is_quiet_nan float16_is_quiet_nan_mips64el
#define float16_is_signaling_nan float16_is_signaling_nan_mips64el
#define float16_maybe_silence_nan float16_maybe_silence_nan_mips64el
#define float16_squash_input_denormal float16_squash_input_denormal_mips64el
#define float16_sub float16_sub_mips64el
#define float16_to_float32 float16_to_float32_mips64el
#define float16_to_float64 float16_to_float64_mips64el
#define float32ToCommonNaN float32ToCommonNaN_mips64el

View File

@ -487,11 +487,13 @@
#define float128_unordered float128_unordered_mipsel
#define float128_unordered_quiet float128_unordered_quiet_mipsel
#define float16ToCommonNaN float16ToCommonNaN_mipsel
#define float16_add float16_add_mipsel
#define float16_default_nan float16_default_nan_mipsel
#define float16_is_quiet_nan float16_is_quiet_nan_mipsel
#define float16_is_signaling_nan float16_is_signaling_nan_mipsel
#define float16_maybe_silence_nan float16_maybe_silence_nan_mipsel
#define float16_squash_input_denormal float16_squash_input_denormal_mipsel
#define float16_sub float16_sub_mipsel
#define float16_to_float32 float16_to_float32_mipsel
#define float16_to_float64 float16_to_float64_mipsel
#define float32ToCommonNaN float32ToCommonNaN_mipsel

View File

@ -487,11 +487,13 @@
#define float128_unordered float128_unordered_powerpc
#define float128_unordered_quiet float128_unordered_quiet_powerpc
#define float16ToCommonNaN float16ToCommonNaN_powerpc
#define float16_add float16_add_powerpc
#define float16_default_nan float16_default_nan_powerpc
#define float16_is_quiet_nan float16_is_quiet_nan_powerpc
#define float16_is_signaling_nan float16_is_signaling_nan_powerpc
#define float16_maybe_silence_nan float16_maybe_silence_nan_powerpc
#define float16_squash_input_denormal float16_squash_input_denormal_powerpc
#define float16_sub float16_sub_powerpc
#define float16_to_float32 float16_to_float32_powerpc
#define float16_to_float64 float16_to_float64_powerpc
#define float32ToCommonNaN float32ToCommonNaN_powerpc

View File

@ -487,11 +487,13 @@
#define float128_unordered float128_unordered_sparc
#define float128_unordered_quiet float128_unordered_quiet_sparc
#define float16ToCommonNaN float16ToCommonNaN_sparc
#define float16_add float16_add_sparc
#define float16_default_nan float16_default_nan_sparc
#define float16_is_quiet_nan float16_is_quiet_nan_sparc
#define float16_is_signaling_nan float16_is_signaling_nan_sparc
#define float16_maybe_silence_nan float16_maybe_silence_nan_sparc
#define float16_squash_input_denormal float16_squash_input_denormal_sparc
#define float16_sub float16_sub_sparc
#define float16_to_float32 float16_to_float32_sparc
#define float16_to_float64 float16_to_float64_sparc
#define float32ToCommonNaN float32ToCommonNaN_sparc

View File

@ -487,11 +487,13 @@
#define float128_unordered float128_unordered_sparc64
#define float128_unordered_quiet float128_unordered_quiet_sparc64
#define float16ToCommonNaN float16ToCommonNaN_sparc64
#define float16_add float16_add_sparc64
#define float16_default_nan float16_default_nan_sparc64
#define float16_is_quiet_nan float16_is_quiet_nan_sparc64
#define float16_is_signaling_nan float16_is_signaling_nan_sparc64
#define float16_maybe_silence_nan float16_maybe_silence_nan_sparc64
#define float16_squash_input_denormal float16_squash_input_denormal_sparc64
#define float16_sub float16_sub_sparc64
#define float16_to_float32 float16_to_float32_sparc64
#define float16_to_float64 float16_to_float64_sparc64
#define float32ToCommonNaN float32ToCommonNaN_sparc64

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@ -487,11 +487,13 @@
#define float128_unordered float128_unordered_x86_64
#define float128_unordered_quiet float128_unordered_quiet_x86_64
#define float16ToCommonNaN float16ToCommonNaN_x86_64
#define float16_add float16_add_x86_64
#define float16_default_nan float16_default_nan_x86_64
#define float16_is_quiet_nan float16_is_quiet_nan_x86_64
#define float16_is_signaling_nan float16_is_signaling_nan_x86_64
#define float16_maybe_silence_nan float16_maybe_silence_nan_x86_64
#define float16_squash_input_denormal float16_squash_input_denormal_x86_64
#define float16_sub float16_sub_x86_64
#define float16_to_float32 float16_to_float32_x86_64
#define float16_to_float64 float16_to_float64_x86_64
#define float32ToCommonNaN float32ToCommonNaN_x86_64