#ifndef UC_LLIST_H #define UC_LLIST_H #include "unicorn/platform.h" struct list_item { struct list_item *next; void *data; }; struct list { struct list_item *head, *tail; }; // create a new list struct list *list_new(void); // removed linked list nodes but does not free their content void list_clear(struct list *list); // insert a new item at the begin of the list. void *list_insert(struct list *list, void *data); // append a new item at the end of the list. void *list_append(struct list *list, void *data); // returns true if entry was removed, false otherwise bool list_remove(struct list *list, void *data); #endif