/* Unicorn Emulator Engine */ /* By Nguyen Anh Quynh , 2015 */ #ifndef UC_PRIV_H #define UC_PRIV_H #include #include #include "qemu.h" #include "unicorn/unicorn.h" #include "hook.h" #define ARR_SIZE(a) (sizeof(a)/sizeof(a[0])) QTAILQ_HEAD(CPUTailQ, CPUState); typedef struct ModuleEntry { void (*init)(void); QTAILQ_ENTRY(ModuleEntry) node; module_init_type type; } ModuleEntry; typedef QTAILQ_HEAD(, ModuleEntry) ModuleTypeList; // return 0 on success, -1 on failure typedef int (*reg_read_t)(struct uc_struct *uc, unsigned int regid, void *value); typedef int (*reg_write_t)(struct uc_struct *uc, unsigned int regid, const void *value); typedef void (*reg_reset_t)(struct uc_struct *uc); typedef bool (*uc_write_mem_t)(AddressSpace *as, hwaddr addr, const uint8_t *buf, int len); typedef bool (*uc_read_mem_t)(AddressSpace *as, hwaddr addr, uint8_t *buf, int len); typedef void (*uc_args_void_t)(void*); typedef void (*uc_args_uc_t)(struct uc_struct*); typedef bool (*uc_args_tcg_enable_t)(struct uc_struct*); typedef void (*uc_minit_t)(struct uc_struct*, ram_addr_t); typedef void (*uc_args_uc_long_t)(struct uc_struct*, unsigned long); typedef void (*uc_args_uc_u64_t)(struct uc_struct *, uint64_t addr); typedef MemoryRegion* (*uc_args_uc_ram_size_t)(struct uc_struct*, ram_addr_t begin, size_t size, uint32_t perms); typedef void (*uc_mem_unmap_t)(struct uc_struct*, MemoryRegion *mr); typedef void (*uc_readonly_mem_t)(MemoryRegion *mr, bool readonly); // which interrupt should make emulation stop? typedef bool (*uc_args_int_t)(int intno); struct hook_struct { int hook_type; // uc_tracecode_type & uc_tracemem_type uint64_t begin, end; // range of address to be monitored void *callback; // either uc_cb_tracecode_t or uc_cb_tracemem_t void *user_data; }; // extend memory to keep 32 more hooks each time #define HOOK_SIZE 32 //relloc increment, KEEP THIS A POWER OF 2! #define MEM_BLOCK_INCR 32 struct uc_struct { uc_arch arch; uc_mode mode; QemuMutex qemu_global_mutex; // qemu/cpus.c QemuCond qemu_cpu_cond; // qemu/cpus.c QemuThread *tcg_cpu_thread; // qemu/cpus.c QemuCond *tcg_halt_cond; // qemu/cpus.c struct CPUTailQ cpus; // qemu/cpu-exec.c uc_err errnum; // qemu/cpu-exec.c AddressSpace as; reg_read_t reg_read; reg_write_t reg_write; reg_reset_t reg_reset; uc_write_mem_t write_mem; uc_read_mem_t read_mem; uc_args_void_t release; // release resource when uc_close() uc_args_uc_u64_t set_pc; // set PC for tracecode uc_args_int_t stop_interrupt; // check if the interrupt should stop emulation uc_args_uc_t init_arch, pause_all_vcpus, vm_start, cpu_exec_init_all; uc_args_tcg_enable_t tcg_enabled; uc_args_uc_long_t tcg_exec_init; uc_args_uc_ram_size_t memory_map; uc_mem_unmap_t memory_unmap; uc_readonly_mem_t readonly_mem; // list of cpu void* cpu; MemoryRegion *system_memory; // qemu/exec.c MemoryRegion io_mem_rom; // qemu/exec.c MemoryRegion io_mem_notdirty; // qemu/exec.c MemoryRegion io_mem_unassigned; // qemu/exec.c MemoryRegion io_mem_watch; // qemu/exec.c RAMList ram_list; // qemu/exec.c CPUState *next_cpu; // qemu/cpus.c BounceBuffer bounce; // qemu/cpu-exec.c volatile sig_atomic_t exit_request; // qemu/cpu-exec.c spinlock_t x86_global_cpu_lock; // for X86 arch only bool global_dirty_log; // qemu/memory.c /* This is a multi-level map on the virtual address space. The bottom level has pointers to PageDesc. */ void *l1_map; // qemu/translate-all.c size_t l1_map_size; /* code generation context */ void *tcg_ctx; // for "TCGContext tcg_ctx" in qemu/translate-all.c /* memory.c */ unsigned memory_region_transaction_depth; bool memory_region_update_pending; bool ioeventfd_update_pending; QemuMutex flat_view_mutex; QTAILQ_HEAD(memory_listeners, MemoryListener) memory_listeners; QTAILQ_HEAD(, AddressSpace) address_spaces; // qom/object.c GHashTable *type_table; Type type_interface; Object *root; bool enumerating_types; // util/module.c ModuleTypeList init_type_list[MODULE_INIT_MAX]; // hw/intc/apic_common.c DeviceState *vapic; int apic_no; bool mmio_registered; bool apic_report_tpr_access; CPUState *current_cpu; // all the hook callbacks size_t hook_size; struct hook_struct *hook_callbacks; // hook to count number of instructions for uc_emu_start() struct hook_struct hook_count; uc_cb_hookcode_t hook_count_callback; size_t emu_counter; // current counter of uc_emu_start() size_t emu_count; // save counter of uc_emu_start() // indexes if hooking ALL block/code/read/write events unsigned int hook_block_idx, hook_insn_idx, hook_read_idx, hook_write_idx; // boolean variables for quick check on hooking block, code, memory accesses bool hook_block, hook_insn, hook_mem_read, hook_mem_write; uint64_t block_addr; // save the last block address we hooked // indexes to event callbacks int hook_mem_idx; // for handling invalid memory access int hook_intr_idx; // for handling interrupt int hook_out_idx; // for handling OUT instruction (X86) int hook_in_idx; // for handling IN instruction (X86) int hook_syscall_idx; // for handling SYSCALL/SYSENTER (X86) bool init_tcg; // already initialized local TCGv variables? bool stop_request; // request to immediately stop emulation - for uc_emu_stop() bool emulation_done; // emulation is done by uc_emu_start() QemuThread timer; // timer for emulation timeout uint64_t timeout; // timeout for uc_emu_start() uint64_t invalid_addr; // invalid address to be accessed int invalid_error; // invalid memory code: 1 = READ, 2 = WRITE, 3 = CODE uint64_t addr_end; // address where emulation stops (@end param of uc_emu_start()) int thumb; // thumb mode for ARM // full TCG cache leads to middle-block break in the last translation? bool block_full; MemoryRegion **mapped_blocks; uint32_t mapped_block_count; uint32_t mapped_block_cache_index; void *qemu_thread_data; // to support cross compile to Windows (qemu-thread-win32.c) uint32_t target_page_size; uint32_t target_page_align; }; #include "qemu_macro.h" // check if this address is mapped in (via uc_mem_map()) MemoryRegion *memory_mapping(struct uc_struct* uc, uint64_t address); #endif