/* Unicorn Emulator Engine */ /* By Nguyen Anh Quynh , 2015 */ #ifndef UC_QEMU_TARGET_SPARC_H #define UC_QEMU_TARGET_SPARC_H // functions to read & write registers int sparc_reg_read(struct uc_struct *uc, unsigned int *regs, void **vals, int count); int sparc_reg_write(struct uc_struct *uc, unsigned int *regs, void *const *vals, int count); void sparc_reg_reset(struct uc_struct *uc); void sparc_uc_init(struct uc_struct* uc); void sparc64_uc_init(struct uc_struct* uc); extern const int SPARC_REGS_STORAGE_SIZE; extern const int SPARC64_REGS_STORAGE_SIZE; #endif