/* * QEMU System Emulator * * Copyright (c) 2003-2008 Fabrice Bellard * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ /* Modified for Unicorn Engine by Nguyen Anh Quynh, 2015 */ /* Needed early for CONFIG_BSD etc. */ #include "config-host.h" #include "sysemu/sysemu.h" #include "sysemu/cpus.h" #include "exec/address-spaces.h" // debug, can be removed later #include "uc_priv.h" static bool cpu_can_run(CPUState *cpu); static void cpu_handle_guest_debug(CPUState *cpu); static int tcg_cpu_exec(struct uc_struct *uc, CPUArchState *env); static bool tcg_exec_all(struct uc_struct* uc); static void qemu_tcg_init_vcpu(CPUState *cpu); static void *qemu_tcg_cpu_thread_fn(void *arg); void vm_start(struct uc_struct* uc) { resume_all_vcpus(uc); //sleep(3); // kick off TCG thread qemu_mutex_unlock_iothread(uc); } bool cpu_is_stopped(CPUState *cpu) { return cpu->stopped; } void run_on_cpu(CPUState *cpu, void (*func)(void *data), void *data) { if (qemu_cpu_is_self(cpu)) { func(data); return; } } // send halt_cond/tcg_halt_cond to @cpu bool qemu_cpu_is_self(CPUState *cpu) { return qemu_thread_is_self(cpu->thread); } void pause_all_vcpus(struct uc_struct *uc) { CPUState *cpu; CPU_FOREACH(cpu) { qemu_thread_join(cpu->thread); // qq: fix qemu_thread_join() to work for instance } } void resume_all_vcpus(struct uc_struct *uc) { CPUState *cpu; { // Fix call multiple time (vu). // We have to check whether this is the second time, then reset all CPU. bool created = false; CPU_FOREACH(cpu) { created |= cpu->created; } if (!created) { CPU_FOREACH(cpu) { cpu->created = true; cpu->halted = 0; qemu_init_vcpu(cpu); } qemu_mutex_lock_iothread(uc); } } //qemu_clock_enable(QEMU_CLOCK_VIRTUAL, true); CPU_FOREACH(cpu) { cpu_resume(cpu); } } void qemu_init_vcpu(CPUState *cpu) { cpu->nr_cores = smp_cores; cpu->nr_threads = smp_threads; cpu->stopped = true; cpu->uc->tcg_cpu_thread = NULL; if (tcg_enabled(cpu->uc)) { qemu_tcg_init_vcpu(cpu); } } static void *qemu_tcg_cpu_thread_fn(void *arg) { CPUState *cpu = arg; struct uc_struct *uc = cpu->uc; //qemu_tcg_init_cpu_signals(); qemu_thread_get_self(cpu->thread); qemu_mutex_lock(&uc->qemu_global_mutex); CPU_FOREACH(cpu) { cpu->thread_id = qemu_get_thread_id(); cpu->created = true; } qemu_cond_signal(&uc->qemu_cpu_cond); /* wait for initial kick-off after machine start */ while (QTAILQ_FIRST(&uc->cpus)->stopped) { qemu_cond_wait(uc->tcg_halt_cond, &uc->qemu_global_mutex); } while (1) { #if 0 int count = 0; if (count < 10) { count++; unsigned int eip = X86_CPU(mycpu)->env.eip; printf(">>> current EIP = %x\n", eip); printf(">>> ECX = %x\n", (unsigned int)X86_CPU(mycpu)->env.regs[R_ECX]); printf(">>> EDX = %x\n", (unsigned int)X86_CPU(mycpu)->env.regs[R_EDX]); } #endif if (tcg_exec_all(uc)) break; } CPU_FOREACH(cpu) { cpu->thread_id = 0; cpu->created = false; } qemu_mutex_unlock(&uc->qemu_global_mutex); return NULL; } /* For temporary buffers for forming a name */ #define VCPU_THREAD_NAME_SIZE 16 static void qemu_tcg_init_vcpu(CPUState *cpu) { struct uc_struct *uc = cpu->uc; char thread_name[VCPU_THREAD_NAME_SIZE]; tcg_cpu_address_space_init(cpu, cpu->as); /* share a single thread for all cpus with TCG */ if (!uc->tcg_cpu_thread) { cpu->thread = g_malloc0(sizeof(QemuThread)); cpu->halt_cond = g_malloc0(sizeof(QemuCond)); qemu_cond_init(cpu->halt_cond); uc->tcg_halt_cond = cpu->halt_cond; snprintf(thread_name, VCPU_THREAD_NAME_SIZE, "CPU %d/TCG", cpu->cpu_index); qemu_thread_create(cpu->thread, thread_name, qemu_tcg_cpu_thread_fn, cpu, QEMU_THREAD_JOINABLE); #ifdef _WIN32 cpu->hThread = qemu_thread_get_handle(cpu->thread); #endif while (!cpu->created) { qemu_cond_wait(&uc->qemu_cpu_cond, &uc->qemu_global_mutex); } uc->tcg_cpu_thread = cpu->thread; } else { cpu->thread = uc->tcg_cpu_thread; cpu->halt_cond = uc->tcg_halt_cond; } } static int tcg_cpu_exec(struct uc_struct *uc, CPUArchState *env) { return cpu_exec(uc, env); } static bool tcg_exec_all(struct uc_struct* uc) { int r; bool finish = false; CPUState *next_cpu = uc->next_cpu; if (next_cpu == NULL) { next_cpu = first_cpu; } for (; next_cpu != NULL && !uc->exit_request; next_cpu = CPU_NEXT(next_cpu)) { CPUState *cpu = next_cpu; CPUArchState *env = cpu->env_ptr; //qemu_clock_enable(QEMU_CLOCK_VIRTUAL, // (cpu->singlestep_enabled & SSTEP_NOTIMER) == 0); if (cpu_can_run(cpu)) { r = tcg_cpu_exec(uc, env); if (uc->stop_request) { //printf(">>> got STOP request!!!\n"); finish = true; break; } // save invalid memory access error & quit if (env->invalid_error) { // printf(">>> invalid memory accessed, STOP = %u!!!\n", env->invalid_error); uc->invalid_addr = env->invalid_addr; uc->invalid_error = env->invalid_error; finish = true; break; } // printf(">>> stop with r = %x, HLT=%x\n", r, EXCP_HLT); if (r == EXCP_DEBUG) { cpu_handle_guest_debug(cpu); break; } if (r == EXCP_HLT) { //printf(">>> got HLT!!!\n"); finish = true; break; } } else if (cpu->stop || cpu->stopped) { printf(">>> got stopped!!!\n"); break; } } uc->exit_request = 0; return finish; } static bool cpu_can_run(CPUState *cpu) { if (cpu->stop) { return false; } if (cpu_is_stopped(cpu)) { return false; } return true; } static void cpu_handle_guest_debug(CPUState *cpu) { cpu->stopped = true; } #if 0 #ifndef _WIN32 static void qemu_tcg_init_cpu_signals(void) { sigset_t set; struct sigaction sigact; memset(&sigact, 0, sizeof(sigact)); sigact.sa_handler = cpu_signal; sigaction(SIG_IPI, &sigact, NULL); sigemptyset(&set); sigaddset(&set, SIG_IPI); pthread_sigmask(SIG_UNBLOCK, &set, NULL); } #else /* _WIN32 */ static void qemu_tcg_init_cpu_signals(void) { } #endif /* _WIN32 */ #endif