#ifndef GEN_ICOUNT_H #define GEN_ICOUNT_H #include "qemu/timer.h" /* Helpers for instruction counting code generation. */ //static int icount_start_insn_idx //static TCGLabel *icount_label; //static TCGLabel *exitreq_label; static inline void gen_tb_start(TCGContext *tcg_ctx) { //TCGv_i32 count, flag, imm; TCGv_i32 flag; tcg_ctx->exitreq_label = gen_new_label(tcg_ctx); flag = tcg_temp_new_i32(tcg_ctx); tcg_gen_ld_i32(tcg_ctx, flag, tcg_ctx->cpu_env, offsetof(CPUState, tcg_exit_req) - ENV_OFFSET); tcg_gen_brcondi_i32(tcg_ctx, TCG_COND_NE, flag, 0, tcg_ctx->exitreq_label); tcg_temp_free_i32(tcg_ctx, flag); #if 0 if (!(s->tb->cflags & CF_USE_ICOUNT)) { return; } icount_label = gen_new_label(tcg_ctx); count = tcg_temp_local_new_i32(tcg_ctx); tcg_gen_ld_i32(tcg_ctx, count, tcg_ctx->tcg_env, -ENV_OFFSET + offsetof(CPUState, icount_decr.u32)); imm = tcg_temp_new_i32(tcg_ctx); /* We emit a movi with a dummy immediate argument. Keep the insn index * of the movi so that we later (when we know the actual insn count) * can update the immediate argument with the actual insn count. */ icount_start_insn_idx = tcg_op_buf_count(tcg_ctx); tcg_gen_movi_i32(tcg_ctx, imm, 0xdeadbeef); tcg_gen_sub_i32(tcg_ctx, count, count, imm); tcg_temp_free_i32(tcg_ctx, imm); tcg_gen_brcondi_i32(tcg_ctx, TCG_COND_LT, count, 0, icount_label); tcg_gen_st16_i32(tcg_ctx, count, tcg_ctx->tcg_env, -ENV_OFFSET + offsetof(CPUState, icount_decr.u16.low)); tcg_temp_free_i32(tcg_ctx, count); #endif } static inline void gen_tb_end(TCGContext *tcg_ctx, TranslationBlock *tb, int num_insns) { gen_set_label(tcg_ctx, tcg_ctx->exitreq_label); tcg_gen_exit_tb(tcg_ctx, (uintptr_t)tb + TB_EXIT_REQUESTED); #if 0 if (use_icount) { /* Update the num_insn immediate parameter now that we know * the actual insn count. */ tcg_set_insn_param(tcg_ctx, icount_start_insn_idx, 1, num_insns); gen_set_label(tcg_ctx, icount_label); tcg_gen_exit_tb(tcg_ctx, (uintptr_t)tb + TB_EXIT_ICOUNT_EXPIRED); } #endif /* Terminate the linked list. */ tcg_ctx->gen_op_buf[tcg_ctx->gen_op_buf[0].prev].next = 0; } #if 0 static inline void gen_io_start(TCGContext *tcg_ctx) { TCGv_i32 tmp = tcg_const_i32(tcg_ctx, 1); tcg_gen_st_i32(tcg_ctx, tmp, tcg_ctx->tcg_env, -ENV_OFFSET + offsetof(CPUState, can_do_io)); tcg_temp_free_i32(tcg_ctx, tmp); } static inline void gen_io_end(TCGContext *tcg_ctx) { TCGv_i32 tmp = tcg_const_i32(tcg_ctx, 0); tcg_gen_st_i32(tcg_ctx, tmp, tcg_ctx->tcg_env, -ENV_OFFSET + offsetof(CPUState, can_do_io)); tcg_temp_free_i32(tcg_ctx, tmp); } #endif #endif