#ifndef UNICORN_COMMON_H_ #define UNICORN_COMMON_H_ #include "tcg.h" // This header define common patterns/codes that will be included in all arch-sepcific // codes for unicorns purposes. // return true on success, false on failure static inline bool cpu_physical_mem_read(AddressSpace *as, hwaddr addr, uint8_t *buf, int len) { return cpu_physical_memory_rw(as, addr, (void *)buf, len, 0); } static inline bool cpu_physical_mem_write(AddressSpace *as, hwaddr addr, const uint8_t *buf, int len) { return cpu_physical_memory_rw(as, addr, (void *)buf, len, 1); } void tb_cleanup(struct uc_struct *uc); void free_code_gen_buffer(struct uc_struct *uc); static inline void free_address_spaces(struct uc_struct *uc) { int i; address_space_destroy(&uc->as); for (i = 0; i < uc->cpu->num_ases; i++) { AddressSpace *as = uc->cpu->cpu_ases[i].as; address_space_destroy(as); g_free(as); } } /* This is *supposed* to be done by the class finalizer but it never executes */ static inline void free_machine_class_name(struct uc_struct *uc) { MachineClass *mc = MACHINE_GET_CLASS(uc, uc->machine_state); g_free(mc->name); mc->name = NULL; } static inline void free_tcg_temp_names(TCGContext *s) { #if TCG_TARGET_REG_BITS == 32 int i; for (i = 0; i < s->nb_globals; i++) { TCGTemp *ts = &s->temps[i]; if (ts->base_type == TCG_TYPE_I64) { if (ts->name && ((strcmp(ts->name+(strlen(ts->name)-2), "_0") == 0) || (strcmp(ts->name+(strlen(ts->name)-2), "_1") == 0))) { free((void *)ts->name); } } } #endif } /** Freeing common resources */ static void release_common(void *t) { TCGPool *po, *to; TCGContext *s = (TCGContext *)t; // Clean TCG. TCGOpDef* def = &s->tcg_op_defs[0]; g_free(def->args_ct); g_free(def->sorted_args); g_free(s->tcg_op_defs); for (po = s->pool_first; po; po = to) { to = po->next; g_free(po); } tcg_pool_reset(s); g_hash_table_destroy(s->helpers); // Destory flat view hash table g_hash_table_destroy(s->uc->flat_views); unicorn_free_empty_flat_view(s->uc); // TODO(danghvu): these function is not available outside qemu // so we keep them here instead of outside uc_close. free_address_spaces(s->uc); memory_free(s->uc); tb_cleanup(s->uc); free_code_gen_buffer(s->uc); free_machine_class_name(s->uc); free_tcg_temp_names(s); } static inline void uc_common_init(struct uc_struct* uc) { memory_register_types(uc); uc->write_mem = cpu_physical_mem_write; uc->read_mem = cpu_physical_mem_read; uc->tcg_enabled = tcg_enabled; uc->tcg_exec_init = tcg_exec_init; uc->cpu_exec_init_all = cpu_exec_init_all; uc->cpu_exec_exit = cpu_exec_exit; uc->vm_start = vm_start; uc->memory_map = memory_map; uc->memory_map_ptr = memory_map_ptr; uc->memory_unmap = memory_unmap; uc->readonly_mem = memory_region_set_readonly; uc->target_page_size = TARGET_PAGE_SIZE; uc->target_page_align = TARGET_PAGE_SIZE - 1; if (!uc->release) { uc->release = release_common; } } #endif