unicorn/samples/shellcode.c
Jonathon Reinhart 2c0556826f samples: remove (uint8_t*) casts to mem API calls
These casts are now unnecessary.
2015-09-07 13:09:05 -04:00

150 lines
4.5 KiB
C

/* Unicorn Emulator Engine */
/* By Nguyen Anh Quynh & Dang Hoang Vu, 2015 */
/* Sample code to trace code with Linux code with syscall */
#include <inttypes.h>
#include <string.h>
#include <unistd.h>
#include <unicorn/unicorn.h>
// code to be emulated
#define X86_CODE32 "\xeb\x19\x31\xc0\x31\xdb\x31\xd2\x31\xc9\xb0\x04\xb3\x01\x59\xb2\x05\xcd\x80\x31\xc0\xb0\x01\x31\xdb\xcd\x80\xe8\xe2\xff\xff\xff\x68\x65\x6c\x6c\x6f"
#define X86_CODE32_SELF "\xeb\x1c\x5a\x89\xd6\x8b\x02\x66\x3d\xca\x7d\x75\x06\x66\x05\x03\x03\x89\x02\xfe\xc2\x3d\x41\x41\x41\x41\x75\xe9\xff\xe6\xe8\xdf\xff\xff\xff\x31\xd2\x6a\x0b\x58\x99\x52\x68\x2f\x2f\x73\x68\x68\x2f\x62\x69\x6e\x89\xe3\x52\x53\x89\xe1\xca\x7d\x41\x41\x41\x41\x41\x41\x41\x41"
// memory address where emulation starts
#define ADDRESS 0x1000000
#define MIN(a, b) (a < b? a : b)
// callback for tracing instruction
static void hook_code(uc_engine *uc, uint64_t address, uint32_t size, void *user_data)
{
int r_eip;
uint8_t tmp[16];
printf("Tracing instruction at 0x%"PRIx64 ", instruction size = 0x%x\n", address, size);
uc_reg_read(uc, UC_X86_REG_EIP, &r_eip);
printf("*** EIP = %x ***: ", r_eip);
size = MIN(sizeof(tmp), size);
if (!uc_mem_read(uc, address, tmp, size)) {
int i;
for (i=0; i<size; i++) {
printf("%x ", tmp[i]);
}
printf("\n");
}
}
// callback for handling interrupt
// ref: http://syscalls.kernelgrok.com/
static void hook_intr(uc_engine *uc, uint32_t intno, void *user_data)
{
int32_t r_eax, r_ecx, r_eip;
uint32_t r_edx, size;
unsigned char buffer[256];
// only handle Linux syscall
if (intno != 0x80)
return;
uc_reg_read(uc, UC_X86_REG_EAX, &r_eax);
uc_reg_read(uc, UC_X86_REG_EIP, &r_eip);
switch(r_eax) {
default:
printf(">>> 0x%x: interrupt 0x%x, EAX = 0x%x\n", r_eip, intno, r_eax);
break;
case 1: // sys_exit
printf(">>> 0x%x: interrupt 0x%x, SYS_EXIT. quit!\n\n", r_eip, intno);
uc_emu_stop(uc);
break;
case 4: // sys_write
// ECX = buffer address
uc_reg_read(uc, UC_X86_REG_ECX, &r_ecx);
// EDX = buffer size
uc_reg_read(uc, UC_X86_REG_EDX, &r_edx);
// read the buffer in
size = MIN(sizeof(buffer)-1, r_edx);
if (!uc_mem_read(uc, r_ecx, buffer, size)) {
buffer[size] = '\0';
printf(">>> 0x%x: interrupt 0x%x, SYS_WRITE. buffer = 0x%x, size = %u, content = '%s'\n",
r_eip, intno, r_ecx, r_edx, buffer);
} else {
printf(">>> 0x%x: interrupt 0x%x, SYS_WRITE. buffer = 0x%x, size = %u (cannot get content)\n",
r_eip, intno, r_ecx, r_edx);
}
break;
}
}
static void test_i386(void)
{
uc_engine *uc;
uc_err err;
uc_hook trace1, trace2;
int r_esp = ADDRESS + 0x200000; // ESP register
printf("Emulate i386 code\n");
// Initialize emulator in X86-32bit mode
err = uc_open(UC_ARCH_X86, UC_MODE_32, &uc);
if (err) {
printf("Failed on uc_open() with error returned: %u\n", err);
return;
}
// map 2MB memory for this emulation
uc_mem_map(uc, ADDRESS, 2 * 1024 * 1024, UC_PROT_ALL);
// write machine code to be emulated to memory
if (uc_mem_write(uc, ADDRESS, X86_CODE32_SELF, sizeof(X86_CODE32_SELF) - 1)) {
printf("Failed to write emulation code to memory, quit!\n");
return;
}
// initialize machine registers
uc_reg_write(uc, UC_X86_REG_ESP, &r_esp);
// tracing all instructions by having @begin > @end
uc_hook_add(uc, &trace1, UC_HOOK_CODE, hook_code, NULL, 1, 0);
// handle interrupt ourself
uc_hook_add(uc, &trace2, UC_HOOK_INTR, hook_intr, NULL);
printf("\n>>> Start tracing this Linux code\n");
// emulate machine code in infinite time
// err = uc_emu_start(uc, ADDRESS, ADDRESS + sizeof(X86_CODE32_SELF), 0, 12); <--- emulate only 12 instructions
err = uc_emu_start(uc, ADDRESS, ADDRESS + sizeof(X86_CODE32_SELF) - 1, 0, 0);
if (err) {
printf("Failed on uc_emu_start() with error returned %u: %s\n",
err, uc_strerror(err));
}
printf("\n>>> Emulation done.\n");
uc_close(uc);
}
int main(int argc, char **argv, char **envp)
{
if (argc == 2) {
if (!strcmp(argv[1], "-32")) {
test_i386();
}
} else {
printf("Syntax: %s <-32|-64>\n", argv[0]);
}
return 0;
}