unicorn/qemu/tcg/sparc/tcg-target.h
Richard Henderson 5c4e852c6e
tcg: Add TCG_TARGET_HAS_MEMORY_BSWAP
For now, defined universally as true, since we previously required
backends to implement swapped memory operations. Future patches
may now remove that support where it is onerous.

Backports commit e1dcf3529d0797b25bb49a20e94b62eb93e7276a from qemu
2018-12-18 05:56:58 -05:00

190 lines
5.8 KiB
C

/*
* Tiny Code Generator for QEMU
*
* Copyright (c) 2008 Fabrice Bellard
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef SPARC_TCG_TARGET_H
#define SPARC_TCG_TARGET_H
#define TCG_TARGET_REG_BITS 64
#define TCG_TARGET_INSN_UNIT_SIZE 4
#define TCG_TARGET_TLB_DISPLACEMENT_BITS 32
#define TCG_TARGET_NB_REGS 32
typedef enum {
TCG_REG_G0 = 0,
TCG_REG_G1,
TCG_REG_G2,
TCG_REG_G3,
TCG_REG_G4,
TCG_REG_G5,
TCG_REG_G6,
TCG_REG_G7,
TCG_REG_O0,
TCG_REG_O1,
TCG_REG_O2,
TCG_REG_O3,
TCG_REG_O4,
TCG_REG_O5,
TCG_REG_O6,
TCG_REG_O7,
TCG_REG_L0,
TCG_REG_L1,
TCG_REG_L2,
TCG_REG_L3,
TCG_REG_L4,
TCG_REG_L5,
TCG_REG_L6,
TCG_REG_L7,
TCG_REG_I0,
TCG_REG_I1,
TCG_REG_I2,
TCG_REG_I3,
TCG_REG_I4,
TCG_REG_I5,
TCG_REG_I6,
TCG_REG_I7,
} TCGReg;
#define TCG_CT_CONST_S11 0x100
#define TCG_CT_CONST_S13 0x200
#define TCG_CT_CONST_ZERO 0x400
/* used for function call generation */
#define TCG_REG_CALL_STACK TCG_REG_O6
#ifdef __arch64__
#define TCG_TARGET_STACK_BIAS 2047
#define TCG_TARGET_STACK_ALIGN 16
#define TCG_TARGET_CALL_STACK_OFFSET (128 + 6*8 + TCG_TARGET_STACK_BIAS)
#else
#define TCG_TARGET_STACK_BIAS 0
#define TCG_TARGET_STACK_ALIGN 8
#define TCG_TARGET_CALL_STACK_OFFSET (64 + 4 + 6*4)
#endif
#ifdef __arch64__
#define TCG_TARGET_EXTEND_ARGS 1
#endif
#if defined(__VIS__) && __VIS__ >= 0x300
#define use_vis3_instructions 1
#else
extern bool use_vis3_instructions;
#endif
/* optional instructions */
#define TCG_TARGET_HAS_div_i32 1
#define TCG_TARGET_HAS_rem_i32 0
#define TCG_TARGET_HAS_rot_i32 0
#define TCG_TARGET_HAS_ext8s_i32 0
#define TCG_TARGET_HAS_ext16s_i32 0
#define TCG_TARGET_HAS_ext8u_i32 0
#define TCG_TARGET_HAS_ext16u_i32 0
#define TCG_TARGET_HAS_bswap16_i32 0
#define TCG_TARGET_HAS_bswap32_i32 0
#define TCG_TARGET_HAS_neg_i32 1
#define TCG_TARGET_HAS_not_i32 1
#define TCG_TARGET_HAS_andc_i32 1
#define TCG_TARGET_HAS_orc_i32 1
#define TCG_TARGET_HAS_eqv_i32 0
#define TCG_TARGET_HAS_nand_i32 0
#define TCG_TARGET_HAS_nor_i32 0
#define TCG_TARGET_HAS_clz_i32 0
#define TCG_TARGET_HAS_ctz_i32 0
#define TCG_TARGET_HAS_ctpop_i32 0
#define TCG_TARGET_HAS_deposit_i32 0
#define TCG_TARGET_HAS_extract_i32 0
#define TCG_TARGET_HAS_sextract_i32 0
#define TCG_TARGET_HAS_movcond_i32 1
#define TCG_TARGET_HAS_add2_i32 1
#define TCG_TARGET_HAS_sub2_i32 1
#define TCG_TARGET_HAS_mulu2_i32 1
#define TCG_TARGET_HAS_muls2_i32 1
#define TCG_TARGET_HAS_muluh_i32 0
#define TCG_TARGET_HAS_mulsh_i32 0
#define TCG_TARGET_HAS_goto_ptr 1
#define TCG_TARGET_HAS_direct_jump 1
#define TCG_TARGET_HAS_extrl_i64_i32 1
#define TCG_TARGET_HAS_extrh_i64_i32 1
#define TCG_TARGET_HAS_div_i64 1
#define TCG_TARGET_HAS_rem_i64 0
#define TCG_TARGET_HAS_rot_i64 0
#define TCG_TARGET_HAS_ext8s_i64 0
#define TCG_TARGET_HAS_ext16s_i64 0
#define TCG_TARGET_HAS_ext32s_i64 1
#define TCG_TARGET_HAS_ext8u_i64 0
#define TCG_TARGET_HAS_ext16u_i64 0
#define TCG_TARGET_HAS_ext32u_i64 1
#define TCG_TARGET_HAS_bswap16_i64 0
#define TCG_TARGET_HAS_bswap32_i64 0
#define TCG_TARGET_HAS_bswap64_i64 0
#define TCG_TARGET_HAS_neg_i64 1
#define TCG_TARGET_HAS_not_i64 1
#define TCG_TARGET_HAS_andc_i64 1
#define TCG_TARGET_HAS_orc_i64 1
#define TCG_TARGET_HAS_eqv_i64 0
#define TCG_TARGET_HAS_nand_i64 0
#define TCG_TARGET_HAS_nor_i64 0
#define TCG_TARGET_HAS_clz_i64 0
#define TCG_TARGET_HAS_ctz_i64 0
#define TCG_TARGET_HAS_ctpop_i64 0
#define TCG_TARGET_HAS_deposit_i64 0
#define TCG_TARGET_HAS_extract_i64 0
#define TCG_TARGET_HAS_sextract_i64 0
#define TCG_TARGET_HAS_movcond_i64 1
#define TCG_TARGET_HAS_add2_i64 1
#define TCG_TARGET_HAS_sub2_i64 1
#define TCG_TARGET_HAS_mulu2_i64 0
#define TCG_TARGET_HAS_muls2_i64 0
#define TCG_TARGET_HAS_muluh_i64 use_vis3_instructions
#define TCG_TARGET_HAS_mulsh_i64 0
#define TCG_AREG0 TCG_REG_I0
#define TCG_TARGET_DEFAULT_MO (0)
#define TCG_TARGET_HAS_MEMORY_BSWAP 1
#ifdef _MSC_VER
#include <windows.h>
static inline void flush_icache_range(uintptr_t start, uintptr_t stop)
{
FlushInstructionCache(GetCurrentProcess(), (const void*)start, stop-start);
}
#else
static inline void flush_icache_range(uintptr_t start, uintptr_t stop)
{
uintptr_t p;
for (p = start & -8; p < ((stop + 7) & -8); p += 8) {
__asm__ __volatile__("flush\t%0" : : "r" (p));
}
}
#endif
void tb_target_set_jmp_target(uintptr_t, uintptr_t, uintptr_t);
#define TCG_TARGET_NEED_POOL_LABELS
#endif