yuzu-android/src/video_core/engines/kepler_compute.cpp

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// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <bitset>
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "video_core/engines/kepler_compute.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/engines/shader_type.h"
#include "video_core/memory_manager.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_base.h"
#include "video_core/textures/decoders.h"
namespace Tegra::Engines {
KeplerCompute::KeplerCompute(Core::System& system_, MemoryManager& memory_manager_)
: system{system_}, memory_manager{memory_manager_}, upload_state{memory_manager, regs.upload} {}
KeplerCompute::~KeplerCompute() = default;
void KeplerCompute::BindRasterizer(VideoCore::RasterizerInterface& rasterizer_) {
rasterizer = &rasterizer_;
}
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void KeplerCompute::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
ASSERT_MSG(method < Regs::NUM_REGS,
"Invalid KeplerCompute register, increase the size of the Regs structure");
regs.reg_array[method] = method_argument;
switch (method) {
case KEPLER_COMPUTE_REG_INDEX(exec_upload): {
upload_state.ProcessExec(regs.exec_upload.linear != 0);
break;
}
case KEPLER_COMPUTE_REG_INDEX(data_upload): {
upload_state.ProcessData(method_argument, is_last_call);
if (is_last_call) {
system.GPU().Maxwell3D().OnMemoryWrite();
}
break;
}
case KEPLER_COMPUTE_REG_INDEX(launch):
ProcessLaunch();
break;
default:
break;
}
}
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void KeplerCompute::CallMultiMethod(u32 method, const u32* base_start, u32 amount,
u32 methods_pending) {
for (std::size_t i = 0; i < amount; i++) {
CallMethod(method, base_start[i], methods_pending - static_cast<u32>(i) <= 1);
}
}
u32 KeplerCompute::AccessConstBuffer32(ShaderType stage, u64 const_buffer, u64 offset) const {
ASSERT(stage == ShaderType::Compute);
const auto& buffer = launch_description.const_buffer_config[const_buffer];
u32 result;
std::memcpy(&result, memory_manager.GetPointer(buffer.Address() + offset), sizeof(u32));
return result;
}
SamplerDescriptor KeplerCompute::AccessBoundSampler(ShaderType stage, u64 offset) const {
return AccessBindlessSampler(stage, regs.tex_cb_index, offset * sizeof(Texture::TextureHandle));
}
SamplerDescriptor KeplerCompute::AccessBindlessSampler(ShaderType stage, u64 const_buffer,
u64 offset) const {
ASSERT(stage == ShaderType::Compute);
const auto& tex_info_buffer = launch_description.const_buffer_config[const_buffer];
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const GPUVAddr tex_info_address = tex_info_buffer.Address() + offset;
return AccessSampler(memory_manager.Read<u32>(tex_info_address));
}
SamplerDescriptor KeplerCompute::AccessSampler(u32 handle) const {
const Texture::TextureHandle tex_handle{handle};
const Texture::TICEntry tic = GetTICEntry(tex_handle.tic_id);
const Texture::TSCEntry tsc = GetTSCEntry(tex_handle.tsc_id);
SamplerDescriptor result = SamplerDescriptor::FromTIC(tic);
result.is_shadow.Assign(tsc.depth_compare_enabled.Value());
return result;
}
VideoCore::GuestDriverProfile& KeplerCompute::AccessGuestDriverProfile() {
return rasterizer->AccessGuestDriverProfile();
}
const VideoCore::GuestDriverProfile& KeplerCompute::AccessGuestDriverProfile() const {
return rasterizer->AccessGuestDriverProfile();
}
void KeplerCompute::ProcessLaunch() {
const GPUVAddr launch_desc_loc = regs.launch_desc_loc.Address();
memory_manager.ReadBlockUnsafe(launch_desc_loc, &launch_description,
LaunchParams::NUM_LAUNCH_PARAMETERS * sizeof(u32));
const GPUVAddr code_addr = regs.code_loc.Address() + launch_description.program_start;
LOG_TRACE(HW_GPU, "Compute invocation launched at address 0x{:016x}", code_addr);
rasterizer->DispatchCompute(code_addr);
}
Texture::TICEntry KeplerCompute::GetTICEntry(u32 tic_index) const {
const GPUVAddr tic_address_gpu{regs.tic.Address() + tic_index * sizeof(Texture::TICEntry)};
Texture::TICEntry tic_entry;
memory_manager.ReadBlockUnsafe(tic_address_gpu, &tic_entry, sizeof(Texture::TICEntry));
return tic_entry;
}
Texture::TSCEntry KeplerCompute::GetTSCEntry(u32 tsc_index) const {
const GPUVAddr tsc_address_gpu{regs.tsc.Address() + tsc_index * sizeof(Texture::TSCEntry)};
Texture::TSCEntry tsc_entry;
memory_manager.ReadBlockUnsafe(tsc_address_gpu, &tsc_entry, sizeof(Texture::TSCEntry));
return tsc_entry;
}
} // namespace Tegra::Engines