yuzu-android/src/video_core/video_core.h

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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <atomic>
#include <memory>
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class EmuWindow;
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namespace VideoCore {
class RendererBase;
enum class Renderer { Software, OpenGL };
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// TODO: Wrap these in a user settings struct along with any other graphics settings (often set from
// qt ui)
extern std::atomic<bool> g_toggle_framelimit_enabled;
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/**
* Creates a renderer instance.
*
* @note The returned renderer instance is simply allocated. Its Init()
* function still needs to be called to fully complete its setup.
*/
std::unique_ptr<RendererBase> CreateRenderer(EmuWindow& emu_window);
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} // namespace VideoCore