mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2024-11-27 08:14:16 +01:00
gl_shader_decompiler: Reimplement shuffles with platform agnostic intrinsics
This commit is contained in:
parent
b6ae48966d
commit
08b2b1080a
@ -275,6 +275,7 @@ CachedProgram BuildShader(const Device& device, u64 unique_identifier, ProgramTy
|
||||
std::string source = fmt::format(R"(// {}
|
||||
#version 430 core
|
||||
#extension GL_ARB_separate_shader_objects : enable
|
||||
#extension GL_ARB_shader_ballot : enable
|
||||
#extension GL_ARB_shader_viewport_layer_array : enable
|
||||
#extension GL_EXT_shader_image_load_formatted : enable
|
||||
#extension GL_NV_gpu_shader5 : enable
|
||||
|
@ -1942,34 +1942,14 @@ private:
|
||||
return Vote(operation, "allThreadsEqualNV");
|
||||
}
|
||||
|
||||
template <const std::string_view& func>
|
||||
Expression Shuffle(Operation operation) {
|
||||
const std::string value = VisitOperand(operation, 0).AsFloat();
|
||||
if (!device.HasWarpIntrinsics()) {
|
||||
LOG_ERROR(Render_OpenGL, "Nvidia shuffle intrinsics are required by this shader");
|
||||
// On a "single-thread" device we are either on the same thread or out of bounds. Both
|
||||
// cases return the passed value.
|
||||
return {value, Type::Float};
|
||||
}
|
||||
|
||||
const std::string index = VisitOperand(operation, 1).AsUint();
|
||||
const std::string width = VisitOperand(operation, 2).AsUint();
|
||||
return {fmt::format("{}({}, {}, {})", func, value, index, width), Type::Float};
|
||||
Expression ThreadId(Operation operation) {
|
||||
return {"gl_SubGroupInvocationARB", Type::Uint};
|
||||
}
|
||||
|
||||
template <const std::string_view& func>
|
||||
Expression InRangeShuffle(Operation operation) {
|
||||
const std::string index = VisitOperand(operation, 0).AsUint();
|
||||
const std::string width = VisitOperand(operation, 1).AsUint();
|
||||
if (!device.HasWarpIntrinsics()) {
|
||||
// On a "single-thread" device we are only in bounds when the requested index is 0.
|
||||
return {fmt::format("({} == 0U)", index), Type::Bool};
|
||||
}
|
||||
|
||||
const std::string in_range = code.GenerateTemporary();
|
||||
code.AddLine("bool {};", in_range);
|
||||
code.AddLine("{}(0U, {}, {}, {});", func, index, width, in_range);
|
||||
return {in_range, Type::Bool};
|
||||
Expression ShuffleIndexed(Operation operation) {
|
||||
const std::string value = VisitOperand(operation, 0).AsFloat();
|
||||
const std::string index = VisitOperand(operation, 1).AsUint();
|
||||
return {fmt::format("readInvocationARB({}, {})", value, index), Type::Float};
|
||||
}
|
||||
|
||||
struct Func final {
|
||||
@ -1981,11 +1961,6 @@ private:
|
||||
static constexpr std::string_view Or = "Or";
|
||||
static constexpr std::string_view Xor = "Xor";
|
||||
static constexpr std::string_view Exchange = "Exchange";
|
||||
|
||||
static constexpr std::string_view ShuffleIndexed = "shuffleNV";
|
||||
static constexpr std::string_view ShuffleUp = "shuffleUpNV";
|
||||
static constexpr std::string_view ShuffleDown = "shuffleDownNV";
|
||||
static constexpr std::string_view ShuffleButterfly = "shuffleXorNV";
|
||||
};
|
||||
|
||||
static constexpr std::array operation_decompilers = {
|
||||
@ -2151,15 +2126,8 @@ private:
|
||||
&GLSLDecompiler::VoteAny,
|
||||
&GLSLDecompiler::VoteEqual,
|
||||
|
||||
&GLSLDecompiler::Shuffle<Func::ShuffleIndexed>,
|
||||
&GLSLDecompiler::Shuffle<Func::ShuffleUp>,
|
||||
&GLSLDecompiler::Shuffle<Func::ShuffleDown>,
|
||||
&GLSLDecompiler::Shuffle<Func::ShuffleButterfly>,
|
||||
|
||||
&GLSLDecompiler::InRangeShuffle<Func::ShuffleIndexed>,
|
||||
&GLSLDecompiler::InRangeShuffle<Func::ShuffleUp>,
|
||||
&GLSLDecompiler::InRangeShuffle<Func::ShuffleDown>,
|
||||
&GLSLDecompiler::InRangeShuffle<Func::ShuffleButterfly>,
|
||||
&GLSLDecompiler::ThreadId,
|
||||
&GLSLDecompiler::ShuffleIndexed,
|
||||
};
|
||||
static_assert(operation_decompilers.size() == static_cast<std::size_t>(OperationCode::Amount));
|
||||
|
||||
|
@ -1195,46 +1195,16 @@ private:
|
||||
return {};
|
||||
}
|
||||
|
||||
Id ThreadId(Operation) {
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
}
|
||||
|
||||
Id ShuffleIndexed(Operation) {
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
}
|
||||
|
||||
Id ShuffleUp(Operation) {
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
}
|
||||
|
||||
Id ShuffleDown(Operation) {
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
}
|
||||
|
||||
Id ShuffleButterfly(Operation) {
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
}
|
||||
|
||||
Id InRangeShuffleIndexed(Operation) {
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
}
|
||||
|
||||
Id InRangeShuffleUp(Operation) {
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
}
|
||||
|
||||
Id InRangeShuffleDown(Operation) {
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
}
|
||||
|
||||
Id InRangeShuffleButterfly(Operation) {
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
}
|
||||
|
||||
Id DeclareBuiltIn(spv::BuiltIn builtin, spv::StorageClass storage, Id type,
|
||||
const std::string& name) {
|
||||
const Id id = OpVariable(type, storage);
|
||||
@ -1528,15 +1498,8 @@ private:
|
||||
&SPIRVDecompiler::VoteAny,
|
||||
&SPIRVDecompiler::VoteEqual,
|
||||
|
||||
&SPIRVDecompiler::ThreadId,
|
||||
&SPIRVDecompiler::ShuffleIndexed,
|
||||
&SPIRVDecompiler::ShuffleUp,
|
||||
&SPIRVDecompiler::ShuffleDown,
|
||||
&SPIRVDecompiler::ShuffleButterfly,
|
||||
|
||||
&SPIRVDecompiler::InRangeShuffleIndexed,
|
||||
&SPIRVDecompiler::InRangeShuffleUp,
|
||||
&SPIRVDecompiler::InRangeShuffleDown,
|
||||
&SPIRVDecompiler::InRangeShuffleButterfly,
|
||||
};
|
||||
static_assert(operation_decompilers.size() == static_cast<std::size_t>(OperationCode::Amount));
|
||||
|
||||
|
@ -17,6 +17,7 @@ using Tegra::Shader::ShuffleOperation;
|
||||
using Tegra::Shader::VoteOperation;
|
||||
|
||||
namespace {
|
||||
|
||||
OperationCode GetOperationCode(VoteOperation vote_op) {
|
||||
switch (vote_op) {
|
||||
case VoteOperation::All:
|
||||
@ -30,6 +31,7 @@ OperationCode GetOperationCode(VoteOperation vote_op) {
|
||||
return OperationCode::VoteAll;
|
||||
}
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
u32 ShaderIR::DecodeWarp(NodeBlock& bb, u32 pc) {
|
||||
@ -46,50 +48,50 @@ u32 ShaderIR::DecodeWarp(NodeBlock& bb, u32 pc) {
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::SHFL: {
|
||||
Node width = [this, instr] {
|
||||
Node mask = instr.shfl.is_mask_imm ? Immediate(static_cast<u32>(instr.shfl.mask_imm))
|
||||
: GetRegister(instr.gpr39);
|
||||
|
||||
// Convert the obscure SHFL mask back into GL_NV_shader_thread_shuffle's width. This has
|
||||
// been done reversing Nvidia's math. It won't work on all cases due to SHFL having
|
||||
// different parameters that don't properly map to GLSL's interface, but it should work
|
||||
// for cases emitted by Nvidia's compiler.
|
||||
if (instr.shfl.operation == ShuffleOperation::Up) {
|
||||
return Operation(
|
||||
OperationCode::ILogicalShiftRight,
|
||||
Operation(OperationCode::IAdd, std::move(mask), Immediate(-0x2000)),
|
||||
Immediate(8));
|
||||
} else {
|
||||
return Operation(OperationCode::ILogicalShiftRight,
|
||||
Operation(OperationCode::IAdd, Immediate(0x201F),
|
||||
Operation(OperationCode::INegate, std::move(mask))),
|
||||
Immediate(8));
|
||||
}
|
||||
}();
|
||||
|
||||
const auto [operation, in_range] = [instr]() -> std::pair<OperationCode, OperationCode> {
|
||||
switch (instr.shfl.operation) {
|
||||
case ShuffleOperation::Idx:
|
||||
return {OperationCode::ShuffleIndexed, OperationCode::InRangeShuffleIndexed};
|
||||
case ShuffleOperation::Up:
|
||||
return {OperationCode::ShuffleUp, OperationCode::InRangeShuffleUp};
|
||||
case ShuffleOperation::Down:
|
||||
return {OperationCode::ShuffleDown, OperationCode::InRangeShuffleDown};
|
||||
case ShuffleOperation::Bfly:
|
||||
return {OperationCode::ShuffleButterfly, OperationCode::InRangeShuffleButterfly};
|
||||
}
|
||||
UNREACHABLE_MSG("Invalid SHFL operation: {}",
|
||||
static_cast<u64>(instr.shfl.operation.Value()));
|
||||
return {};
|
||||
}();
|
||||
|
||||
// Setting the predicate before the register is intentional to avoid overwriting.
|
||||
Node mask = instr.shfl.is_mask_imm ? Immediate(static_cast<u32>(instr.shfl.mask_imm))
|
||||
: GetRegister(instr.gpr39);
|
||||
Node index = instr.shfl.is_index_imm ? Immediate(static_cast<u32>(instr.shfl.index_imm))
|
||||
: GetRegister(instr.gpr20);
|
||||
SetPredicate(bb, instr.shfl.pred48, Operation(in_range, index, width));
|
||||
|
||||
Node thread_id = Operation(OperationCode::ThreadId);
|
||||
Node clamp = Operation(OperationCode::IBitwiseAnd, mask, Immediate(0x1FU));
|
||||
Node seg_mask = BitfieldExtract(mask, 8, 16);
|
||||
|
||||
Node neg_seg_mask = Operation(OperationCode::IBitwiseNot, seg_mask);
|
||||
Node min_thread_id = Operation(OperationCode::IBitwiseAnd, thread_id, seg_mask);
|
||||
Node max_thread_id = Operation(OperationCode::IBitwiseOr, min_thread_id,
|
||||
Operation(OperationCode::IBitwiseAnd, clamp, neg_seg_mask));
|
||||
|
||||
Node src_thread_id = [instr, index, neg_seg_mask, min_thread_id, thread_id] {
|
||||
switch (instr.shfl.operation) {
|
||||
case ShuffleOperation::Idx:
|
||||
return Operation(OperationCode::IBitwiseOr,
|
||||
Operation(OperationCode::IBitwiseAnd, index, neg_seg_mask),
|
||||
min_thread_id);
|
||||
case ShuffleOperation::Down:
|
||||
return Operation(OperationCode::IAdd, thread_id, index);
|
||||
case ShuffleOperation::Up:
|
||||
return Operation(OperationCode::IAdd, thread_id,
|
||||
Operation(OperationCode::INegate, index));
|
||||
case ShuffleOperation::Bfly:
|
||||
return Operation(OperationCode::IBitwiseXor, thread_id, index);
|
||||
}
|
||||
UNREACHABLE();
|
||||
return Immediate(0U);
|
||||
}();
|
||||
|
||||
Node in_bounds = [instr, src_thread_id, min_thread_id, max_thread_id] {
|
||||
if (instr.shfl.operation == ShuffleOperation::Up) {
|
||||
return Operation(OperationCode::LogicalIGreaterEqual, src_thread_id, min_thread_id);
|
||||
} else {
|
||||
return Operation(OperationCode::LogicalILessEqual, src_thread_id, max_thread_id);
|
||||
}
|
||||
}();
|
||||
|
||||
SetPredicate(bb, instr.shfl.pred48, in_bounds);
|
||||
SetRegister(
|
||||
bb, instr.gpr0,
|
||||
Operation(operation, GetRegister(instr.gpr8), std::move(index), std::move(width)));
|
||||
Operation(OperationCode::ShuffleIndexed, GetRegister(instr.gpr8), src_thread_id));
|
||||
break;
|
||||
}
|
||||
default:
|
||||
|
@ -181,15 +181,8 @@ enum class OperationCode {
|
||||
VoteAny, /// (bool) -> bool
|
||||
VoteEqual, /// (bool) -> bool
|
||||
|
||||
ShuffleIndexed, /// (uint value, uint index, uint width) -> uint
|
||||
ShuffleUp, /// (uint value, uint index, uint width) -> uint
|
||||
ShuffleDown, /// (uint value, uint index, uint width) -> uint
|
||||
ShuffleButterfly, /// (uint value, uint index, uint width) -> uint
|
||||
|
||||
InRangeShuffleIndexed, /// (uint index, uint width) -> bool
|
||||
InRangeShuffleUp, /// (uint index, uint width) -> bool
|
||||
InRangeShuffleDown, /// (uint index, uint width) -> bool
|
||||
InRangeShuffleButterfly, /// (uint index, uint width) -> bool
|
||||
ThreadId, /// () -> uint
|
||||
ShuffleIndexed, /// (uint value, uint index) -> uint
|
||||
|
||||
Amount,
|
||||
};
|
||||
|
Loading…
Reference in New Issue
Block a user