mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2024-11-27 20:04:19 +01:00
shader: Fix memory barriers
This commit is contained in:
parent
c9e4609d87
commit
0a0818c025
@ -29,9 +29,8 @@ void EmitReturn(EmitContext& ctx);
|
||||
void EmitUnreachable(EmitContext& ctx);
|
||||
void EmitDemoteToHelperInvocation(EmitContext& ctx, Id continue_label);
|
||||
void EmitBarrier(EmitContext& ctx);
|
||||
void EmitMemoryBarrierWorkgroupLevel(EmitContext& ctx);
|
||||
void EmitMemoryBarrierDeviceLevel(EmitContext& ctx);
|
||||
void EmitMemoryBarrierSystemLevel(EmitContext& ctx);
|
||||
void EmitWorkgroupMemoryBarrier(EmitContext& ctx);
|
||||
void EmitDeviceMemoryBarrier(EmitContext& ctx);
|
||||
void EmitPrologue(EmitContext& ctx);
|
||||
void EmitEpilogue(EmitContext& ctx);
|
||||
void EmitEmitVertex(EmitContext& ctx, const IR::Value& stream);
|
||||
|
@ -7,7 +7,7 @@
|
||||
|
||||
namespace Shader::Backend::SPIRV {
|
||||
namespace {
|
||||
void EmitMemoryBarrierImpl(EmitContext& ctx, spv::Scope scope) {
|
||||
void MemoryBarrier(EmitContext& ctx, spv::Scope scope) {
|
||||
const auto semantics{
|
||||
spv::MemorySemanticsMask::AcquireRelease | spv::MemorySemanticsMask::UniformMemory |
|
||||
spv::MemorySemanticsMask::WorkgroupMemory | spv::MemorySemanticsMask::AtomicCounterMemory |
|
||||
@ -27,16 +27,12 @@ void EmitBarrier(EmitContext& ctx) {
|
||||
ctx.Constant(ctx.U32[1], static_cast<u32>(memory_semantics)));
|
||||
}
|
||||
|
||||
void EmitMemoryBarrierWorkgroupLevel(EmitContext& ctx) {
|
||||
EmitMemoryBarrierImpl(ctx, spv::Scope::Workgroup);
|
||||
void EmitWorkgroupMemoryBarrier(EmitContext& ctx) {
|
||||
MemoryBarrier(ctx, spv::Scope::Workgroup);
|
||||
}
|
||||
|
||||
void EmitMemoryBarrierDeviceLevel(EmitContext& ctx) {
|
||||
EmitMemoryBarrierImpl(ctx, spv::Scope::Device);
|
||||
}
|
||||
|
||||
void EmitMemoryBarrierSystemLevel(EmitContext& ctx) {
|
||||
EmitMemoryBarrierImpl(ctx, spv::Scope::CrossDevice);
|
||||
void EmitDeviceMemoryBarrier(EmitContext& ctx) {
|
||||
MemoryBarrier(ctx, spv::Scope::Device);
|
||||
}
|
||||
|
||||
} // namespace Shader::Backend::SPIRV
|
||||
|
@ -86,20 +86,12 @@ void IREmitter::Barrier() {
|
||||
Inst(Opcode::Barrier);
|
||||
}
|
||||
|
||||
void IREmitter::MemoryBarrier(MemoryScope scope) {
|
||||
switch (scope) {
|
||||
case MemoryScope::Workgroup:
|
||||
Inst(Opcode::MemoryBarrierWorkgroupLevel);
|
||||
break;
|
||||
case MemoryScope::Device:
|
||||
Inst(Opcode::MemoryBarrierDeviceLevel);
|
||||
break;
|
||||
case MemoryScope::System:
|
||||
Inst(Opcode::MemoryBarrierSystemLevel);
|
||||
break;
|
||||
default:
|
||||
throw InvalidArgument("Invalid memory scope {}", scope);
|
||||
}
|
||||
void IREmitter::WorkgroupMemoryBarrier() {
|
||||
Inst(Opcode::WorkgroupMemoryBarrier);
|
||||
}
|
||||
|
||||
void IREmitter::DeviceMemoryBarrier() {
|
||||
Inst(Opcode::DeviceMemoryBarrier);
|
||||
}
|
||||
|
||||
void IREmitter::Return() {
|
||||
|
@ -144,8 +144,9 @@ public:
|
||||
[[nodiscard]] Value Select(const U1& condition, const Value& true_value,
|
||||
const Value& false_value);
|
||||
|
||||
[[nodiscard]] void Barrier();
|
||||
[[nodiscard]] void MemoryBarrier(MemoryScope scope);
|
||||
void Barrier();
|
||||
void WorkgroupMemoryBarrier();
|
||||
void DeviceMemoryBarrier();
|
||||
|
||||
template <typename Dest, typename Source>
|
||||
[[nodiscard]] Dest BitCast(const Source& value);
|
||||
|
@ -64,9 +64,8 @@ bool Inst::MayHaveSideEffects() const noexcept {
|
||||
case Opcode::Unreachable:
|
||||
case Opcode::DemoteToHelperInvocation:
|
||||
case Opcode::Barrier:
|
||||
case Opcode::MemoryBarrierWorkgroupLevel:
|
||||
case Opcode::MemoryBarrierDeviceLevel:
|
||||
case Opcode::MemoryBarrierSystemLevel:
|
||||
case Opcode::WorkgroupMemoryBarrier:
|
||||
case Opcode::DeviceMemoryBarrier:
|
||||
case Opcode::Prologue:
|
||||
case Opcode::Epilogue:
|
||||
case Opcode::EmitVertex:
|
||||
|
@ -25,14 +25,6 @@ enum class FpRounding : u8 {
|
||||
RZ, // Round towards zero
|
||||
};
|
||||
|
||||
enum class MemoryScope : u32 {
|
||||
DontCare,
|
||||
Warp,
|
||||
Workgroup,
|
||||
Device,
|
||||
System,
|
||||
};
|
||||
|
||||
struct FpControl {
|
||||
bool no_contraction{false};
|
||||
FpRounding rounding{FpRounding::DontCare};
|
||||
|
@ -18,9 +18,8 @@ OPCODE(DemoteToHelperInvocation, Void, Labe
|
||||
|
||||
// Barriers
|
||||
OPCODE(Barrier, Void, )
|
||||
OPCODE(MemoryBarrierWorkgroupLevel, Void, )
|
||||
OPCODE(MemoryBarrierDeviceLevel, Void, )
|
||||
OPCODE(MemoryBarrierSystemLevel, Void, )
|
||||
OPCODE(WorkgroupMemoryBarrier, Void, )
|
||||
OPCODE(DeviceMemoryBarrier, Void, )
|
||||
|
||||
// Special operations
|
||||
OPCODE(Prologue, Void, )
|
||||
|
@ -12,34 +12,24 @@ namespace Shader::Maxwell {
|
||||
namespace {
|
||||
// Seems to be in CUDA terminology.
|
||||
enum class LocalScope : u64 {
|
||||
CTG = 0,
|
||||
GL = 1,
|
||||
SYS = 2,
|
||||
VC = 3,
|
||||
CTA,
|
||||
GL,
|
||||
SYS,
|
||||
VC,
|
||||
};
|
||||
|
||||
IR::MemoryScope LocalScopeToMemoryScope(LocalScope scope) {
|
||||
switch (scope) {
|
||||
case LocalScope::CTG:
|
||||
return IR::MemoryScope::Workgroup;
|
||||
case LocalScope::GL:
|
||||
return IR::MemoryScope::Device;
|
||||
case LocalScope::SYS:
|
||||
return IR::MemoryScope::System;
|
||||
default:
|
||||
throw NotImplementedException("Unimplemented Local Scope {}", scope);
|
||||
}
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
void TranslatorVisitor::MEMBAR(u64 inst) {
|
||||
union {
|
||||
u64 raw;
|
||||
BitField<8, 2, LocalScope> scope;
|
||||
} membar{inst};
|
||||
} const membar{inst};
|
||||
|
||||
ir.MemoryBarrier(LocalScopeToMemoryScope(membar.scope));
|
||||
if (membar.scope == LocalScope::CTA) {
|
||||
ir.WorkgroupMemoryBarrier();
|
||||
} else {
|
||||
ir.DeviceMemoryBarrier();
|
||||
}
|
||||
}
|
||||
|
||||
void TranslatorVisitor::DEPBAR() {
|
||||
|
Loading…
Reference in New Issue
Block a user