mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2024-11-22 23:05:43 +01:00
Merge pull request #7349 from ameerj/ogl-convert-image
gl_texture_cache: Implement pixel format conversions for copies
This commit is contained in:
commit
0bc46fedd6
@ -396,6 +396,10 @@ OGLTexture MakeImage(const VideoCommon::ImageInfo& info, GLenum gl_internal_form
|
||||
UNREACHABLE_MSG("Invalid image format={}", format);
|
||||
return GL_R32UI;
|
||||
}
|
||||
|
||||
[[nodiscard]] u32 NextPow2(u32 value) {
|
||||
return 1U << (32U - std::countl_zero(value - 1U));
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
ImageBufferMap::~ImageBufferMap() {
|
||||
@ -522,6 +526,12 @@ void TextureCacheRuntime::CopyImage(Image& dst_image, Image& src_image,
|
||||
}
|
||||
}
|
||||
|
||||
void TextureCacheRuntime::ConvertImage(Image& dst, Image& src,
|
||||
std::span<const VideoCommon::ImageCopy> copies) {
|
||||
LOG_DEBUG(Render_OpenGL, "Converting {} to {}", src.info.format, dst.info.format);
|
||||
format_conversion_pass.ConvertImage(dst, src, copies);
|
||||
}
|
||||
|
||||
bool TextureCacheRuntime::CanImageBeCopied(const Image& dst, const Image& src) {
|
||||
if (dst.info.type == ImageType::e3D && dst.info.format == PixelFormat::BC4_UNORM) {
|
||||
return false;
|
||||
@ -538,7 +548,7 @@ void TextureCacheRuntime::EmulateCopyImage(Image& dst, Image& src,
|
||||
ASSERT(src.info.type == ImageType::e3D);
|
||||
util_shaders.CopyBC4(dst, src, copies);
|
||||
} else if (IsPixelFormatBGR(dst.info.format) || IsPixelFormatBGR(src.info.format)) {
|
||||
bgr_copy_pass.CopyBGR(dst, src, copies);
|
||||
format_conversion_pass.ConvertImage(dst, src, copies);
|
||||
} else {
|
||||
UNREACHABLE();
|
||||
}
|
||||
@ -1286,35 +1296,37 @@ Framebuffer::Framebuffer(TextureCacheRuntime& runtime, std::span<ImageView*, NUM
|
||||
|
||||
Framebuffer::~Framebuffer() = default;
|
||||
|
||||
void BGRCopyPass::CopyBGR(Image& dst_image, Image& src_image,
|
||||
std::span<const VideoCommon::ImageCopy> copies) {
|
||||
static constexpr VideoCommon::Offset3D zero_offset{0, 0, 0};
|
||||
void FormatConversionPass::ConvertImage(Image& dst_image, Image& src_image,
|
||||
std::span<const VideoCommon::ImageCopy> copies) {
|
||||
const GLenum dst_target = ImageTarget(dst_image.info);
|
||||
const GLenum src_target = ImageTarget(src_image.info);
|
||||
const u32 img_bpp = BytesPerBlock(src_image.info.format);
|
||||
for (const ImageCopy& copy : copies) {
|
||||
ASSERT(copy.src_offset == zero_offset);
|
||||
ASSERT(copy.dst_offset == zero_offset);
|
||||
const u32 num_src_layers = static_cast<u32>(copy.src_subresource.num_layers);
|
||||
const u32 copy_size = copy.extent.width * copy.extent.height * num_src_layers * img_bpp;
|
||||
if (bgr_pbo_size < copy_size) {
|
||||
bgr_pbo.Create();
|
||||
bgr_pbo_size = copy_size;
|
||||
glNamedBufferData(bgr_pbo.handle, bgr_pbo_size, nullptr, GL_STREAM_COPY);
|
||||
const auto src_origin = MakeCopyOrigin(copy.src_offset, copy.src_subresource, src_target);
|
||||
const auto dst_origin = MakeCopyOrigin(copy.dst_offset, copy.dst_subresource, dst_target);
|
||||
const auto region = MakeCopyRegion(copy.extent, copy.dst_subresource, dst_target);
|
||||
const u32 copy_size = region.width * region.height * region.depth * img_bpp;
|
||||
if (pbo_size < copy_size) {
|
||||
intermediate_pbo.Create();
|
||||
pbo_size = NextPow2(copy_size);
|
||||
glNamedBufferData(intermediate_pbo.handle, pbo_size, nullptr, GL_STREAM_COPY);
|
||||
}
|
||||
// Copy from source to PBO
|
||||
glPixelStorei(GL_PACK_ALIGNMENT, 1);
|
||||
glPixelStorei(GL_PACK_ROW_LENGTH, copy.extent.width);
|
||||
glBindBuffer(GL_PIXEL_PACK_BUFFER, bgr_pbo.handle);
|
||||
glGetTextureSubImage(src_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height,
|
||||
num_src_layers, src_image.GlFormat(), src_image.GlType(),
|
||||
static_cast<GLsizei>(bgr_pbo_size), nullptr);
|
||||
glBindBuffer(GL_PIXEL_PACK_BUFFER, intermediate_pbo.handle);
|
||||
glGetTextureSubImage(src_image.Handle(), src_origin.level, src_origin.x, src_origin.y,
|
||||
src_origin.z, region.width, region.height, region.depth,
|
||||
src_image.GlFormat(), src_image.GlType(),
|
||||
static_cast<GLsizei>(pbo_size), nullptr);
|
||||
|
||||
// Copy from PBO to destination in desired GL format
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
glPixelStorei(GL_UNPACK_ROW_LENGTH, copy.extent.width);
|
||||
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, bgr_pbo.handle);
|
||||
glTextureSubImage3D(dst_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height,
|
||||
copy.dst_subresource.num_layers, dst_image.GlFormat(),
|
||||
dst_image.GlType(), nullptr);
|
||||
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, intermediate_pbo.handle);
|
||||
glTextureSubImage3D(dst_image.Handle(), dst_origin.level, dst_origin.x, dst_origin.y,
|
||||
dst_origin.z, region.width, region.height, region.depth,
|
||||
dst_image.GlFormat(), dst_image.GlType(), nullptr);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -52,17 +52,17 @@ struct FormatProperties {
|
||||
bool is_compressed;
|
||||
};
|
||||
|
||||
class BGRCopyPass {
|
||||
class FormatConversionPass {
|
||||
public:
|
||||
BGRCopyPass() = default;
|
||||
~BGRCopyPass() = default;
|
||||
FormatConversionPass() = default;
|
||||
~FormatConversionPass() = default;
|
||||
|
||||
void CopyBGR(Image& dst_image, Image& src_image,
|
||||
std::span<const VideoCommon::ImageCopy> copies);
|
||||
void ConvertImage(Image& dst_image, Image& src_image,
|
||||
std::span<const VideoCommon::ImageCopy> copies);
|
||||
|
||||
private:
|
||||
OGLBuffer bgr_pbo;
|
||||
size_t bgr_pbo_size{};
|
||||
OGLBuffer intermediate_pbo;
|
||||
size_t pbo_size{};
|
||||
};
|
||||
|
||||
class TextureCacheRuntime {
|
||||
@ -86,6 +86,8 @@ public:
|
||||
|
||||
void CopyImage(Image& dst, Image& src, std::span<const VideoCommon::ImageCopy> copies);
|
||||
|
||||
void ConvertImage(Image& dst, Image& src, std::span<const VideoCommon::ImageCopy> copies);
|
||||
|
||||
void ConvertImage(Framebuffer* dst, ImageView& dst_view, ImageView& src_view, bool rescaled) {
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
@ -144,7 +146,7 @@ private:
|
||||
const Device& device;
|
||||
StateTracker& state_tracker;
|
||||
UtilShaders util_shaders;
|
||||
BGRCopyPass bgr_copy_pass;
|
||||
FormatConversionPass format_conversion_pass;
|
||||
|
||||
std::array<std::unordered_map<GLenum, FormatProperties>, 3> format_properties;
|
||||
bool has_broken_texture_view_formats = false;
|
||||
@ -336,6 +338,7 @@ struct TextureCacheParams {
|
||||
static constexpr bool FRAMEBUFFER_BLITS = true;
|
||||
static constexpr bool HAS_EMULATED_COPIES = true;
|
||||
static constexpr bool HAS_DEVICE_MEMORY_INFO = true;
|
||||
static constexpr bool HAS_PIXEL_FORMAT_CONVERSIONS = true;
|
||||
|
||||
using Runtime = OpenGL::TextureCacheRuntime;
|
||||
using Image = OpenGL::Image;
|
||||
|
@ -316,6 +316,7 @@ struct TextureCacheParams {
|
||||
static constexpr bool FRAMEBUFFER_BLITS = false;
|
||||
static constexpr bool HAS_EMULATED_COPIES = false;
|
||||
static constexpr bool HAS_DEVICE_MEMORY_INFO = true;
|
||||
static constexpr bool HAS_PIXEL_FORMAT_CONVERSIONS = false;
|
||||
|
||||
using Runtime = Vulkan::TextureCacheRuntime;
|
||||
using Image = Vulkan::Image;
|
||||
|
@ -1759,6 +1759,9 @@ void TextureCache<P>::CopyImage(ImageId dst_id, ImageId src_id, std::vector<Imag
|
||||
}
|
||||
UNIMPLEMENTED_IF(dst.info.type != ImageType::e2D);
|
||||
UNIMPLEMENTED_IF(src.info.type != ImageType::e2D);
|
||||
if constexpr (HAS_PIXEL_FORMAT_CONVERSIONS) {
|
||||
return runtime.ConvertImage(dst, src, copies);
|
||||
}
|
||||
for (const ImageCopy& copy : copies) {
|
||||
UNIMPLEMENTED_IF(copy.dst_subresource.num_layers != 1);
|
||||
UNIMPLEMENTED_IF(copy.src_subresource.num_layers != 1);
|
||||
|
@ -59,6 +59,8 @@ class TextureCache {
|
||||
static constexpr bool HAS_EMULATED_COPIES = P::HAS_EMULATED_COPIES;
|
||||
/// True when the API can provide info about the memory of the device.
|
||||
static constexpr bool HAS_DEVICE_MEMORY_INFO = P::HAS_DEVICE_MEMORY_INFO;
|
||||
/// True when the API provides utilities for pixel format conversions.
|
||||
static constexpr bool HAS_PIXEL_FORMAT_CONVERSIONS = P::HAS_PIXEL_FORMAT_CONVERSIONS;
|
||||
|
||||
static constexpr u64 DEFAULT_EXPECTED_MEMORY = 1_GiB;
|
||||
static constexpr u64 DEFAULT_CRITICAL_MEMORY = 2_GiB;
|
||||
|
Loading…
Reference in New Issue
Block a user