Merge pull request #9675 from Morph1984/ini-concat

default_ini: Split and concatenate the config string literal
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liamwhite 2023-01-25 17:57:09 -05:00 committed by GitHub
commit 0d1a9a12c9
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@ -5,8 +5,8 @@
namespace DefaultINI { namespace DefaultINI {
const char* sdl2_config_file = R"( const char* sdl2_config_file =
R"(
[ControlsP0] [ControlsP0]
# The input devices and parameters for each Switch native input # The input devices and parameters for each Switch native input
# The config section determines the player number where the config will be applied on. For example "ControlsP0", "ControlsP1", ... # The config section determines the player number where the config will be applied on. For example "ControlsP0", "ControlsP1", ...
@ -143,6 +143,8 @@ mouse_enabled =
# 0 (default): Disabled, 1: Enabled # 0 (default): Disabled, 1: Enabled
keyboard_enabled = keyboard_enabled =
)"
R"(
[Core] [Core]
# Whether to use multi-core for CPU emulation # Whether to use multi-core for CPU emulation
# 0: Disabled, 1 (default): Enabled # 0: Disabled, 1 (default): Enabled
@ -242,6 +244,8 @@ cpuopt_unsafe_fastmem_check =
# 0: Disabled, 1 (default): Enabled # 0: Disabled, 1 (default): Enabled
cpuopt_unsafe_ignore_global_monitor = cpuopt_unsafe_ignore_global_monitor =
)"
R"(
[Renderer] [Renderer]
# Which backend API to use. # Which backend API to use.
# 0: OpenGL, 1 (default): Vulkan # 0: OpenGL, 1 (default): Vulkan
@ -360,6 +364,8 @@ bg_red =
bg_blue = bg_blue =
bg_green = bg_green =
)"
R"(
[Audio] [Audio]
# Which audio output engine to use. # Which audio output engine to use.
# auto (default): Auto-select # auto (default): Auto-select