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https://github.com/yuzu-emu/yuzu-android.git
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sink: Change EnqueueSamples to take a pointer to a buffer instead of a std::vector
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@ -90,7 +90,8 @@ static AudioCore::TimeStretcher time_stretcher;
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static void OutputCurrentFrame(const StereoFrame16& frame) {
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time_stretcher.AddSamples(&frame[0][0], frame.size());
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sink->EnqueueSamples(time_stretcher.Process(sink->SamplesInQueue()));
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std::vector<s16> stretched_samples = time_stretcher.Process(sink->SamplesInQueue());
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sink->EnqueueSamples(stretched_samples.data(), stretched_samples.size() / 2);
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}
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// Public Interface
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@ -19,7 +19,7 @@ public:
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return native_sample_rate;
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}
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void EnqueueSamples(const std::vector<s16>&) override {}
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void EnqueueSamples(const s16*, size_t) override {}
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size_t SamplesInQueue() const override {
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return 0;
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@ -71,14 +71,12 @@ unsigned int SDL2Sink::GetNativeSampleRate() const {
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return impl->sample_rate;
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}
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void SDL2Sink::EnqueueSamples(const std::vector<s16>& samples) {
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void SDL2Sink::EnqueueSamples(const s16* samples, size_t sample_count) {
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if (impl->audio_device_id <= 0)
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return;
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ASSERT_MSG(samples.size() % 2 == 0, "Samples must be in interleaved stereo PCM16 format (size must be a multiple of two)");
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SDL_LockAudioDevice(impl->audio_device_id);
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impl->queue.emplace_back(samples);
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impl->queue.emplace_back(samples, samples + sample_count * 2);
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SDL_UnlockAudioDevice(impl->audio_device_id);
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}
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@ -18,7 +18,7 @@ public:
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unsigned int GetNativeSampleRate() const override;
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void EnqueueSamples(const std::vector<s16>& samples) override;
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void EnqueueSamples(const s16* samples, size_t sample_count) override;
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size_t SamplesInQueue() const override;
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@ -23,9 +23,10 @@ public:
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/**
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* Feed stereo samples to sink.
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* @param samples Samples in interleaved stereo PCM16 format. Size of vector must be multiple of two.
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* @param samples Samples in interleaved stereo PCM16 format.
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* @param sample_count Number of samples.
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*/
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virtual void EnqueueSamples(const std::vector<s16>& samples) = 0;
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virtual void EnqueueSamples(const s16* samples, size_t sample_count) = 0;
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/// Samples enqueued that have not been played yet.
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virtual std::size_t SamplesInQueue() const = 0;
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