mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2024-11-22 16:05:36 +01:00
gl_shader_disk_cache: Add file and move BaseBindings declaration
This commit is contained in:
parent
c2c5260fd7
commit
145c3ac89e
@ -44,6 +44,8 @@ add_library(video_core STATIC
|
||||
renderer_opengl/gl_shader_cache.h
|
||||
renderer_opengl/gl_shader_decompiler.cpp
|
||||
renderer_opengl/gl_shader_decompiler.h
|
||||
renderer_opengl/gl_shader_disk_cache.cpp
|
||||
renderer_opengl/gl_shader_disk_cache.h
|
||||
renderer_opengl/gl_shader_gen.cpp
|
||||
renderer_opengl/gl_shader_gen.h
|
||||
renderer_opengl/gl_shader_manager.cpp
|
||||
|
@ -16,6 +16,7 @@
|
||||
#include "video_core/rasterizer_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_decompiler.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_disk_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_gen.h"
|
||||
|
||||
namespace OpenGL {
|
||||
@ -26,16 +27,6 @@ class RasterizerOpenGL;
|
||||
using Shader = std::shared_ptr<CachedShader>;
|
||||
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
|
||||
|
||||
struct BaseBindings {
|
||||
u32 cbuf{};
|
||||
u32 gmem{};
|
||||
u32 sampler{};
|
||||
|
||||
bool operator<(const BaseBindings& rhs) const {
|
||||
return std::tie(cbuf, gmem, sampler) < std::tie(rhs.cbuf, rhs.gmem, rhs.sampler);
|
||||
}
|
||||
};
|
||||
|
||||
class CachedShader final : public RasterizerCacheObject {
|
||||
public:
|
||||
CachedShader(VAddr addr, Maxwell::ShaderProgram program_type);
|
||||
|
14
src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
Normal file
14
src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
Normal file
@ -0,0 +1,14 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "video_core/renderer_opengl/gl_shader_disk_cache.h"
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
// Making sure sizes doesn't change by accident
|
||||
static_assert(sizeof(BaseBindings) == 12);
|
||||
|
||||
} // namespace OpenGL
|
41
src/video_core/renderer_opengl/gl_shader_disk_cache.h
Normal file
41
src/video_core/renderer_opengl/gl_shader_disk_cache.h
Normal file
@ -0,0 +1,41 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <tuple>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
using ProgramCode = std::vector<u64>;
|
||||
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
|
||||
|
||||
struct BaseBindings {
|
||||
private:
|
||||
auto Tie() const {
|
||||
return std::tie(cbuf, gmem, sampler);
|
||||
}
|
||||
|
||||
public:
|
||||
u32 cbuf{};
|
||||
u32 gmem{};
|
||||
u32 sampler{};
|
||||
|
||||
bool operator<(const BaseBindings& rhs) const {
|
||||
return Tie() < rhs.Tie();
|
||||
}
|
||||
|
||||
bool operator==(const BaseBindings& rhs) const {
|
||||
return Tie() == rhs.Tie();
|
||||
}
|
||||
|
||||
bool operator!=(const BaseBindings& rhs) const {
|
||||
return !this->operator==(rhs);
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace OpenGL
|
Loading…
Reference in New Issue
Block a user