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Merge pull request #11149 from ameerj/astc-perf-prod
host_shaders: ASTC compute shader optimizations
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@ -68,6 +68,7 @@ void UtilShaders::ASTCDecode(Image& image, const StagingBufferMap& map,
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std::span<const VideoCommon::SwizzleParameters> swizzles) {
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static constexpr GLuint BINDING_INPUT_BUFFER = 0;
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static constexpr GLuint BINDING_OUTPUT_IMAGE = 0;
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program_manager.LocalMemoryWarmup();
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const Extent2D tile_size{
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.width = VideoCore::Surface::DefaultBlockWidth(image.info.format),
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