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memory: cheat_engine: Updates for new VMM.
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@ -10,10 +10,12 @@
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#include "core/core_timing.h"
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#include "core/core_timing_util.h"
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#include "core/hardware_properties.h"
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#include "core/hle/kernel/memory/page_table.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/service/hid/controllers/npad.h"
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#include "core/hle/service/hid/hid.h"
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#include "core/hle/service/sm/sm.h"
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#include "core/memory.h"
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#include "core/memory/cheat_engine.h"
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namespace Core::Memory {
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@ -194,11 +196,12 @@ void CheatEngine::Initialize() {
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metadata.process_id = system.CurrentProcess()->GetProcessID();
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metadata.title_id = system.CurrentProcess()->GetTitleID();
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const auto& vm_manager = system.CurrentProcess()->VMManager();
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metadata.heap_extents = {vm_manager.GetHeapRegionBaseAddress(), vm_manager.GetHeapRegionSize()};
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metadata.address_space_extents = {vm_manager.GetAddressSpaceBaseAddress(),
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vm_manager.GetAddressSpaceSize()};
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metadata.alias_extents = {vm_manager.GetMapRegionBaseAddress(), vm_manager.GetMapRegionSize()};
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const auto& page_table = system.CurrentProcess()->PageTable();
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metadata.heap_extents = {page_table.GetHeapRegionStart(), page_table.GetHeapRegionSize()};
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metadata.address_space_extents = {page_table.GetAddressSpaceStart(),
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page_table.GetAddressSpaceSize()};
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metadata.alias_extents = {page_table.GetAliasCodeRegionStart(),
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page_table.GetAliasCodeRegionSize()};
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is_pending_reload.exchange(true);
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}
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