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https://github.com/yuzu-emu/yuzu-android.git
synced 2024-11-30 03:14:22 +01:00
Vulkan: Fix FXAA in AMD.
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commit
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@ -244,8 +244,35 @@ VkSemaphore VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer,
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.width = (up_scale * framebuffer.width) >> down_shift,
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.width = (up_scale * framebuffer.width) >> down_shift,
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.height = (up_scale * framebuffer.height) >> down_shift,
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.height = (up_scale * framebuffer.height) >> down_shift,
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};
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};
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source_image_view = *aa_image_view;
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scheduler.Record([this, image_index, size, anti_alias_pass](vk::CommandBuffer cmdbuf) {
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scheduler.Record([this, image_index, size, anti_alias_pass](vk::CommandBuffer cmdbuf) {
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const VkImageMemoryBarrier base_barrier{
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.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
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.pNext = nullptr,
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.srcAccessMask = 0,
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.dstAccessMask = 0,
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.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
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.newLayout = VK_IMAGE_LAYOUT_GENERAL,
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.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.image = {},
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.subresourceRange =
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{
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.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
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.baseMipLevel = 0,
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.levelCount = 1,
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.baseArrayLayer = 0,
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.layerCount = 1,
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},
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};
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{
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VkImageMemoryBarrier fsr_write_barrier = base_barrier;
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fsr_write_barrier.image = *aa_image;
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fsr_write_barrier.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED;
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cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
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VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0, fsr_write_barrier);
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}
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const f32 bg_red = Settings::values.bg_red.GetValue() / 255.0f;
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const f32 bg_red = Settings::values.bg_red.GetValue() / 255.0f;
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const f32 bg_green = Settings::values.bg_green.GetValue() / 255.0f;
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const f32 bg_green = Settings::values.bg_green.GetValue() / 255.0f;
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const f32 bg_blue = Settings::values.bg_blue.GetValue() / 255.0f;
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const f32 bg_blue = Settings::values.bg_blue.GetValue() / 255.0f;
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@ -294,7 +321,18 @@ VkSemaphore VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer,
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aa_descriptor_sets[image_index], {});
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aa_descriptor_sets[image_index], {});
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cmdbuf.Draw(4, 1, 0, 0);
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cmdbuf.Draw(4, 1, 0, 0);
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cmdbuf.EndRenderPass();
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cmdbuf.EndRenderPass();
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{
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VkImageMemoryBarrier blit_read_barrier = base_barrier;
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blit_read_barrier.image = *aa_image;
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blit_read_barrier.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
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blit_read_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
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cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT ,
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VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0, blit_read_barrier);
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}
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});
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});
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source_image_view = *aa_image_view;
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}
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}
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if (fsr) {
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if (fsr) {
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@ -485,7 +523,7 @@ void VKBlitScreen::CreateDescriptorPool() {
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const std::array<VkDescriptorPoolSize, 1> pool_sizes_aa{{
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const std::array<VkDescriptorPoolSize, 1> pool_sizes_aa{{
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{
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{
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.type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
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.type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
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.descriptorCount = static_cast<u32>(2 * image_count),
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.descriptorCount = static_cast<u32>(image_count * 2),
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},
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},
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}};
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}};
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