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gl_rasterizer: Limit OpenGL point size to a minimum of 1
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@ -1135,7 +1135,9 @@ void RasterizerOpenGL::SyncTransformFeedback() {
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void RasterizerOpenGL::SyncPointState() {
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const auto& regs = system.GPU().Maxwell3D().regs;
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state.point.size = regs.point_size;
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// Limit the point size to 1 since nouveau sometimes sets a point size of 0 (and that's invalid
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// in OpenGL).
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state.point.size = std::max(1.0f, regs.point_size);
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}
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void RasterizerOpenGL::SyncPolygonOffset() {
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