mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2024-11-23 22:15:42 +01:00
Merge pull request #422 from bunnei/shader-mov
Shader instructions MOV_C, MOV_R, and several minor GPU things
This commit is contained in:
commit
225ff1130f
@ -208,6 +208,16 @@ void Maxwell3D::DrawArrays() {
|
|||||||
|
|
||||||
const bool is_indexed{regs.index_array.count && !regs.vertex_buffer.count};
|
const bool is_indexed{regs.index_array.count && !regs.vertex_buffer.count};
|
||||||
VideoCore::g_renderer->Rasterizer()->AccelerateDrawBatch(is_indexed);
|
VideoCore::g_renderer->Rasterizer()->AccelerateDrawBatch(is_indexed);
|
||||||
|
|
||||||
|
// TODO(bunnei): Below, we reset vertex count so that we can use these registers to determine if
|
||||||
|
// the game is trying to draw indexed or direct mode. This needs to be verified on HW still -
|
||||||
|
// it's possible that it is incorrect and that there is some other register used to specify the
|
||||||
|
// drawing mode.
|
||||||
|
if (is_indexed) {
|
||||||
|
regs.index_array.count = 0;
|
||||||
|
} else {
|
||||||
|
regs.vertex_buffer.count = 0;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Maxwell3D::ProcessCBBind(Regs::ShaderStage stage) {
|
void Maxwell3D::ProcessCBBind(Regs::ShaderStage stage) {
|
||||||
|
@ -310,6 +310,7 @@ public:
|
|||||||
SHR_C,
|
SHR_C,
|
||||||
SHR_R,
|
SHR_R,
|
||||||
SHR_IMM,
|
SHR_IMM,
|
||||||
|
FMNMX,
|
||||||
FSETP_C, // Set Predicate
|
FSETP_C, // Set Predicate
|
||||||
FSETP_R,
|
FSETP_R,
|
||||||
FSETP_IMM,
|
FSETP_IMM,
|
||||||
@ -460,6 +461,7 @@ private:
|
|||||||
INST("0100110000101---", Id::SHR_C, Type::Arithmetic, "SHR_C"),
|
INST("0100110000101---", Id::SHR_C, Type::Arithmetic, "SHR_C"),
|
||||||
INST("0101110000101---", Id::SHR_R, Type::Arithmetic, "SHR_R"),
|
INST("0101110000101---", Id::SHR_R, Type::Arithmetic, "SHR_R"),
|
||||||
INST("0011100-00101---", Id::SHR_IMM, Type::Arithmetic, "SHR_IMM"),
|
INST("0011100-00101---", Id::SHR_IMM, Type::Arithmetic, "SHR_IMM"),
|
||||||
|
INST("0101110001100---", Id::FMNMX, Type::Arithmetic, "FMNMX"),
|
||||||
INST("0100110011100---", Id::I2I_C, Type::Conversion, "I2I_C"),
|
INST("0100110011100---", Id::I2I_C, Type::Conversion, "I2I_C"),
|
||||||
INST("0101110011100---", Id::I2I_R, Type::Conversion, "I2I_R"),
|
INST("0101110011100---", Id::I2I_R, Type::Conversion, "I2I_R"),
|
||||||
INST("01110001-1000---", Id::I2I_IMM, Type::Conversion, "I2I_IMM"),
|
INST("01110001-1000---", Id::I2I_IMM, Type::Conversion, "I2I_IMM"),
|
||||||
|
@ -664,6 +664,12 @@ private:
|
|||||||
}
|
}
|
||||||
|
|
||||||
switch (opcode->GetId()) {
|
switch (opcode->GetId()) {
|
||||||
|
case OpCode::Id::MOV_C:
|
||||||
|
case OpCode::Id::MOV_R: {
|
||||||
|
regs.SetRegisterToFloat(instr.gpr0, 0, op_b, 1, 1);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
case OpCode::Id::MOV32_IMM: {
|
case OpCode::Id::MOV32_IMM: {
|
||||||
// mov32i doesn't have abs or neg bits.
|
// mov32i doesn't have abs or neg bits.
|
||||||
regs.SetRegisterToFloat(instr.gpr0, 0, GetImmediate32(instr), 1, 1);
|
regs.SetRegisterToFloat(instr.gpr0, 0, GetImmediate32(instr), 1, 1);
|
||||||
|
@ -36,6 +36,18 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
|
|||||||
return {};
|
return {};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
case Maxwell::VertexAttribute::Type::SignedNorm: {
|
||||||
|
|
||||||
|
switch (attrib.size) {
|
||||||
|
case Maxwell::VertexAttribute::Size::Size_8_8_8_8:
|
||||||
|
return GL_BYTE;
|
||||||
|
}
|
||||||
|
|
||||||
|
NGLOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
|
||||||
|
UNREACHABLE();
|
||||||
|
return {};
|
||||||
|
}
|
||||||
|
|
||||||
case Maxwell::VertexAttribute::Type::Float:
|
case Maxwell::VertexAttribute::Type::Float:
|
||||||
return GL_FLOAT;
|
return GL_FLOAT;
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user