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Forgot to apply suggestion here as well
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@ -392,7 +392,7 @@ void ShaderIR::SetInternalFlagsFromInteger(NodeBlock& bb, Node value, bool sets_
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Iterop(bb, value);
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Iterop(bb, value);
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break;
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break;
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case 2: // Genral Purpose Node
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case 2: // Genral Purpose Node
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if (const auto gpr = std::get_if<GprNode>(value.get())) {
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if (const auto* gpr = std::get_if<GprNode>(value.get())) {
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LOG_DEBUG(HW_GPU, "GprNode: index={}", gpr->GetIndex());
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LOG_DEBUG(HW_GPU, "GprNode: index={}", gpr->GetIndex());
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Node zerop = Operation(OperationCode::LogicalIEqual, std::move(value),
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Node zerop = Operation(OperationCode::LogicalIEqual, std::move(value),
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Immediate(gpr->GetIndex()));
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Immediate(gpr->GetIndex()));
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