mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2024-11-29 20:14:14 +01:00
general: Use ScratchBuffer where possible
This commit is contained in:
parent
fbd85417ff
commit
310b6cf4af
@ -5,7 +5,7 @@
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#include "audio_core/renderer/audio_device.h"
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#include "common/common_funcs.h"
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#include "common/logging/log.h"
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#include "common/settings.h"
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#include "common/scratch_buffer.h"
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#include "common/string_util.h"
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#include "core/core.h"
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#include "core/hle/kernel/k_event.h"
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@ -124,12 +124,15 @@ private:
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void GetReleasedAudioInBuffer(HLERequestContext& ctx) {
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const auto write_buffer_size = ctx.GetWriteBufferNumElements<u64>();
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tmp_buffer.resize_destructive(write_buffer_size);
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tmp_buffer[0] = 0;
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released_buffer.resize_destructive(write_buffer_size);
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released_buffer[0] = 0;
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const auto count = impl->GetReleasedBuffers(tmp_buffer);
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const auto count = impl->GetReleasedBuffers(released_buffer);
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ctx.WriteBuffer(tmp_buffer);
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LOG_TRACE(Service_Audio, "called. Session {} released {} buffers",
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impl->GetSystem().GetSessionId(), count);
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ctx.WriteBuffer(released_buffer);
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(ResultSuccess);
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@ -155,7 +158,6 @@ private:
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LOG_DEBUG(Service_Audio, "called. Buffer count={}", buffer_count);
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(ResultSuccess);
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rb.Push(buffer_count);
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}
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@ -195,7 +197,7 @@ private:
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KernelHelpers::ServiceContext service_context;
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Kernel::KEvent* event;
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std::shared_ptr<AudioCore::AudioIn::In> impl;
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Common::ScratchBuffer<u64> tmp_buffer;
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Common::ScratchBuffer<u64> released_buffer;
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};
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AudInU::AudInU(Core::System& system_)
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@ -9,6 +9,7 @@
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#include "audio_core/renderer/audio_device.h"
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#include "common/common_funcs.h"
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#include "common/logging/log.h"
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#include "common/scratch_buffer.h"
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#include "common/string_util.h"
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#include "common/swap.h"
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#include "core/core.h"
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@ -102,8 +103,8 @@ private:
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AudioOutBuffer buffer{};
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std::memcpy(&buffer, in_buffer.data(), sizeof(AudioOutBuffer));
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[[maybe_unused]] auto sessionid{impl->GetSystem().GetSessionId()};
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LOG_TRACE(Service_Audio, "called. Session {} Appending buffer {:08X}", sessionid, tag);
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LOG_TRACE(Service_Audio, "called. Session {} Appending buffer {:08X}",
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impl->GetSystem().GetSessionId(), tag);
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auto result = impl->AppendBuffer(buffer, tag);
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@ -123,12 +124,15 @@ private:
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void GetReleasedAudioOutBuffers(HLERequestContext& ctx) {
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const auto write_buffer_size = ctx.GetWriteBufferNumElements<u64>();
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tmp_buffer.resize_destructive(write_buffer_size);
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tmp_buffer[0] = 0;
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released_buffer.resize_destructive(write_buffer_size);
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released_buffer[0] = 0;
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const auto count = impl->GetReleasedBuffers(tmp_buffer);
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const auto count = impl->GetReleasedBuffers(released_buffer);
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ctx.WriteBuffer(tmp_buffer);
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ctx.WriteBuffer(released_buffer);
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LOG_TRACE(Service_Audio, "called. Session {} released {} buffers",
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impl->GetSystem().GetSessionId(), count);
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(ResultSuccess);
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@ -154,7 +158,6 @@ private:
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LOG_DEBUG(Service_Audio, "called. Buffer count={}", buffer_count);
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(ResultSuccess);
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rb.Push(buffer_count);
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}
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@ -165,7 +168,6 @@ private:
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LOG_DEBUG(Service_Audio, "called. Played samples={}", samples_played);
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IPC::ResponseBuilder rb{ctx, 4};
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rb.Push(ResultSuccess);
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rb.Push(samples_played);
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}
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@ -205,7 +207,7 @@ private:
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KernelHelpers::ServiceContext service_context;
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Kernel::KEvent* event;
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std::shared_ptr<AudioCore::AudioOut::Out> impl;
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Common::ScratchBuffer<u64> tmp_buffer;
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Common::ScratchBuffer<u64> released_buffer;
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};
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AudOutU::AudOutU(Core::System& system_)
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@ -15,6 +15,7 @@
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#include "common/common_funcs.h"
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#include "common/logging/log.h"
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#include "common/polyfill_ranges.h"
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#include "common/scratch_buffer.h"
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#include "common/string_util.h"
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#include "core/core.h"
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#include "core/hle/kernel/k_event.h"
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@ -119,23 +120,23 @@ private:
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auto is_buffer_b{ctx.BufferDescriptorB()[0].Size() != 0};
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if (is_buffer_b) {
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const auto buffersB{ctx.BufferDescriptorB()};
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tmp_output.resize_destructive(buffersB[0].Size());
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tmp_performance.resize_destructive(buffersB[1].Size());
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output_buffer.resize_destructive(buffersB[0].Size());
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performance_buffer.resize_destructive(buffersB[1].Size());
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} else {
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const auto buffersC{ctx.BufferDescriptorC()};
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tmp_output.resize_destructive(buffersC[0].Size());
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tmp_performance.resize_destructive(buffersC[1].Size());
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output_buffer.resize_destructive(buffersC[0].Size());
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performance_buffer.resize_destructive(buffersC[1].Size());
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}
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auto result = impl->RequestUpdate(input, tmp_performance, tmp_output);
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auto result = impl->RequestUpdate(input, performance_buffer, output_buffer);
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if (result.IsSuccess()) {
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if (is_buffer_b) {
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ctx.WriteBufferB(tmp_output.data(), tmp_output.size(), 0);
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ctx.WriteBufferB(tmp_performance.data(), tmp_performance.size(), 1);
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ctx.WriteBufferB(output_buffer.data(), output_buffer.size(), 0);
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ctx.WriteBufferB(performance_buffer.data(), performance_buffer.size(), 1);
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} else {
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ctx.WriteBufferC(tmp_output.data(), tmp_output.size(), 0);
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ctx.WriteBufferC(tmp_performance.data(), tmp_performance.size(), 1);
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ctx.WriteBufferC(output_buffer.data(), output_buffer.size(), 0);
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ctx.WriteBufferC(performance_buffer.data(), performance_buffer.size(), 1);
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}
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} else {
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LOG_ERROR(Service_Audio, "RequestUpdate failed error 0x{:02X}!", result.description);
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@ -233,8 +234,8 @@ private:
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Kernel::KEvent* rendered_event;
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Manager& manager;
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std::unique_ptr<Renderer> impl;
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Common::ScratchBuffer<u8> tmp_output;
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Common::ScratchBuffer<u8> tmp_performance;
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Common::ScratchBuffer<u8> output_buffer;
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Common::ScratchBuffer<u8> performance_buffer;
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};
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class IAudioDevice final : public ServiceFramework<IAudioDevice> {
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@ -11,6 +11,7 @@
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "common/scratch_buffer.h"
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#include "core/hle/service/audio/hwopus.h"
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#include "core/hle/service/ipc_helpers.h"
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@ -68,13 +69,13 @@ private:
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ExtraBehavior extra_behavior) {
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u32 consumed = 0;
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u32 sample_count = 0;
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tmp_samples.resize_destructive(ctx.GetWriteBufferNumElements<opus_int16>());
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samples.resize_destructive(ctx.GetWriteBufferNumElements<opus_int16>());
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if (extra_behavior == ExtraBehavior::ResetContext) {
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ResetDecoderContext();
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}
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if (!DecodeOpusData(consumed, sample_count, ctx.ReadBuffer(), tmp_samples, performance)) {
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if (!DecodeOpusData(consumed, sample_count, ctx.ReadBuffer(), samples, performance)) {
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LOG_ERROR(Audio, "Failed to decode opus data");
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IPC::ResponseBuilder rb{ctx, 2};
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// TODO(ogniK): Use correct error code
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@ -90,7 +91,7 @@ private:
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if (performance) {
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rb.Push<u64>(*performance);
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}
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ctx.WriteBuffer(tmp_samples);
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ctx.WriteBuffer(samples);
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}
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bool DecodeOpusData(u32& consumed, u32& sample_count, std::span<const u8> input,
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@ -154,7 +155,7 @@ private:
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OpusDecoderPtr decoder;
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u32 sample_rate;
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u32 channel_count;
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Common::ScratchBuffer<opus_int16> tmp_samples;
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Common::ScratchBuffer<opus_int16> samples;
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};
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class IHardwareOpusDecoderManager final : public ServiceFramework<IHardwareOpusDecoderManager> {
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@ -2,7 +2,6 @@
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// SPDX-FileCopyrightText: 2021 Skyline Team and Contributors
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// SPDX-License-Identifier: GPL-3.0-or-later
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#include <cinttypes>
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#include "common/logging/log.h"
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#include "core/core.h"
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#include "core/hle/kernel/k_event.h"
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@ -63,12 +62,12 @@ void NVDRV::Ioctl1(HLERequestContext& ctx) {
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}
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// Check device
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tmp_output.resize_destructive(ctx.GetWriteBufferSize(0));
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output_buffer.resize_destructive(ctx.GetWriteBufferSize(0));
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const auto input_buffer = ctx.ReadBuffer(0);
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const auto nv_result = nvdrv->Ioctl1(fd, command, input_buffer, tmp_output);
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const auto nv_result = nvdrv->Ioctl1(fd, command, input_buffer, output_buffer);
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if (command.is_out != 0) {
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ctx.WriteBuffer(tmp_output);
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ctx.WriteBuffer(output_buffer);
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}
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IPC::ResponseBuilder rb{ctx, 3};
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@ -90,12 +89,12 @@ void NVDRV::Ioctl2(HLERequestContext& ctx) {
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const auto input_buffer = ctx.ReadBuffer(0);
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const auto input_inlined_buffer = ctx.ReadBuffer(1);
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tmp_output.resize_destructive(ctx.GetWriteBufferSize(0));
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output_buffer.resize_destructive(ctx.GetWriteBufferSize(0));
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const auto nv_result =
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nvdrv->Ioctl2(fd, command, input_buffer, input_inlined_buffer, tmp_output);
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nvdrv->Ioctl2(fd, command, input_buffer, input_inlined_buffer, output_buffer);
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if (command.is_out != 0) {
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ctx.WriteBuffer(tmp_output);
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ctx.WriteBuffer(output_buffer);
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}
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IPC::ResponseBuilder rb{ctx, 3};
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@ -116,12 +115,14 @@ void NVDRV::Ioctl3(HLERequestContext& ctx) {
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}
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const auto input_buffer = ctx.ReadBuffer(0);
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tmp_output.resize_destructive(ctx.GetWriteBufferSize(0));
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tmp_output_inline.resize_destructive(ctx.GetWriteBufferSize(1));
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const auto nv_result = nvdrv->Ioctl3(fd, command, input_buffer, tmp_output, tmp_output_inline);
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output_buffer.resize_destructive(ctx.GetWriteBufferSize(0));
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inline_output_buffer.resize_destructive(ctx.GetWriteBufferSize(1));
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const auto nv_result =
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nvdrv->Ioctl3(fd, command, input_buffer, output_buffer, inline_output_buffer);
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if (command.is_out != 0) {
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ctx.WriteBuffer(tmp_output, 0);
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ctx.WriteBuffer(tmp_output_inline, 1);
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ctx.WriteBuffer(output_buffer, 0);
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ctx.WriteBuffer(inline_output_buffer, 1);
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}
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IPC::ResponseBuilder rb{ctx, 3};
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@ -4,6 +4,7 @@
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#pragma once
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#include <memory>
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#include "common/scratch_buffer.h"
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#include "core/hle/service/nvdrv/nvdrv.h"
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#include "core/hle/service/service.h"
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@ -34,8 +35,8 @@ private:
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u64 pid{};
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bool is_initialized{};
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Common::ScratchBuffer<u8> tmp_output;
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Common::ScratchBuffer<u8> tmp_output_inline;
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Common::ScratchBuffer<u8> output_buffer;
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Common::ScratchBuffer<u8> inline_output_buffer;
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};
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} // namespace Service::Nvidia
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@ -290,7 +290,7 @@ void Codec::Decode() {
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return vp9_decoder->GetFrameBytes();
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default:
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ASSERT(false);
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return std::vector<u8>{};
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return std::span<const u8>{};
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}
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}();
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AVPacketPtr packet{av_packet_alloc(), AVPacketDeleter};
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@ -29,7 +29,7 @@ H264::H264(Host1x::Host1x& host1x_) : host1x{host1x_} {}
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H264::~H264() = default;
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const std::vector<u8>& H264::ComposeFrame(const Host1x::NvdecCommon::NvdecRegisters& state,
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std::span<const u8> H264::ComposeFrame(const Host1x::NvdecCommon::NvdecRegisters& state,
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bool is_first_frame) {
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H264DecoderContext context;
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host1x.MemoryManager().ReadBlock(state.picture_info_offset, &context,
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@ -37,7 +37,7 @@ const std::vector<u8>& H264::ComposeFrame(const Host1x::NvdecCommon::NvdecRegist
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const s64 frame_number = context.h264_parameter_set.frame_number.Value();
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if (!is_first_frame && frame_number != 0) {
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frame.resize(context.stream_len);
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frame.resize_destructive(context.stream_len);
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host1x.MemoryManager().ReadBlock(state.frame_bitstream_offset, frame.data(), frame.size());
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return frame;
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}
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@ -135,14 +135,14 @@ const std::vector<u8>& H264::ComposeFrame(const Host1x::NvdecCommon::NvdecRegist
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for (s32 index = 0; index < 6; index++) {
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writer.WriteBit(true);
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std::span<const u8> matrix{context.weight_scale};
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writer.WriteScalingList(matrix, index * 16, 16);
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writer.WriteScalingList(scan, matrix, index * 16, 16);
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}
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if (context.h264_parameter_set.transform_8x8_mode_flag) {
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for (s32 index = 0; index < 2; index++) {
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writer.WriteBit(true);
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std::span<const u8> matrix{context.weight_scale_8x8};
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writer.WriteScalingList(matrix, index * 64, 64);
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writer.WriteScalingList(scan, matrix, index * 64, 64);
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}
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}
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@ -188,8 +188,8 @@ void H264BitWriter::WriteBit(bool state) {
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WriteBits(state ? 1 : 0, 1);
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}
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void H264BitWriter::WriteScalingList(std::span<const u8> list, s32 start, s32 count) {
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static Common::ScratchBuffer<u8> scan{};
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void H264BitWriter::WriteScalingList(Common::ScratchBuffer<u8>& scan, std::span<const u8> list,
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s32 start, s32 count) {
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scan.resize_destructive(count);
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if (count == 16) {
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std::memcpy(scan.data(), zig_zag_scan.data(), scan.size());
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@ -5,9 +5,11 @@
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#include <span>
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#include <vector>
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#include "common/bit_field.h"
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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#include "common/scratch_buffer.h"
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#include "video_core/host1x/nvdec_common.h"
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namespace Tegra {
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@ -37,7 +39,8 @@ public:
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/// Based on section 7.3.2.1.1.1 and Table 7-4 in the H.264 specification
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/// Writes the scaling matrices of the sream
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void WriteScalingList(std::span<const u8> list, s32 start, s32 count);
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void WriteScalingList(Common::ScratchBuffer<u8>& scan, std::span<const u8> list, s32 start,
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s32 count);
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/// Return the bitstream as a vector.
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[[nodiscard]] std::vector<u8>& GetByteArray();
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@ -63,11 +66,12 @@ public:
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~H264();
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/// Compose the H264 frame for FFmpeg decoding
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[[nodiscard]] const std::vector<u8>& ComposeFrame(
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const Host1x::NvdecCommon::NvdecRegisters& state, bool is_first_frame = false);
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[[nodiscard]] std::span<const u8> ComposeFrame(const Host1x::NvdecCommon::NvdecRegisters& state,
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bool is_first_frame = false);
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private:
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std::vector<u8> frame;
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Common::ScratchBuffer<u8> frame;
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Common::ScratchBuffer<u8> scan;
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Host1x::Host1x& host1x;
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struct H264ParameterSet {
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@ -12,7 +12,7 @@ VP8::VP8(Host1x::Host1x& host1x_) : host1x{host1x_} {}
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VP8::~VP8() = default;
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const std::vector<u8>& VP8::ComposeFrame(const Host1x::NvdecCommon::NvdecRegisters& state) {
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std::span<const u8> VP8::ComposeFrame(const Host1x::NvdecCommon::NvdecRegisters& state) {
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VP8PictureInfo info;
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host1x.MemoryManager().ReadBlock(state.picture_info_offset, &info, sizeof(VP8PictureInfo));
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@ -4,10 +4,11 @@
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#pragma once
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#include <array>
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#include <vector>
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#include <span>
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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#include "common/scratch_buffer.h"
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#include "video_core/host1x/nvdec_common.h"
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namespace Tegra {
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@ -24,11 +25,11 @@ public:
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~VP8();
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/// Compose the VP8 frame for FFmpeg decoding
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[[nodiscard]] const std::vector<u8>& ComposeFrame(
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[[nodiscard]] std::span<const u8> ComposeFrame(
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const Host1x::NvdecCommon::NvdecRegisters& state);
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private:
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std::vector<u8> frame;
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Common::ScratchBuffer<u8> frame;
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Host1x::Host1x& host1x;
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struct VP8PictureInfo {
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@ -3,6 +3,7 @@
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#include <algorithm> // for std::copy
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#include <numeric>
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||||
|
||||
#include "common/assert.h"
|
||||
#include "video_core/host1x/codecs/vp9.h"
|
||||
#include "video_core/host1x/host1x.h"
|
||||
|
@ -4,9 +4,11 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <span>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/scratch_buffer.h"
|
||||
#include "common/stream.h"
|
||||
#include "video_core/host1x/codecs/vp9_types.h"
|
||||
#include "video_core/host1x/nvdec_common.h"
|
||||
@ -128,8 +130,8 @@ public:
|
||||
return !current_frame_info.show_frame;
|
||||
}
|
||||
|
||||
/// Returns a const reference to the composed frame data.
|
||||
[[nodiscard]] const std::vector<u8>& GetFrameBytes() const {
|
||||
/// Returns a const span to the composed frame data.
|
||||
[[nodiscard]] std::span<const u8> GetFrameBytes() const {
|
||||
return frame;
|
||||
}
|
||||
|
||||
@ -181,7 +183,7 @@ private:
|
||||
[[nodiscard]] VpxBitStreamWriter ComposeUncompressedHeader();
|
||||
|
||||
Host1x::Host1x& host1x;
|
||||
std::vector<u8> frame;
|
||||
Common::ScratchBuffer<u8> frame;
|
||||
|
||||
std::array<s8, 4> loop_filter_ref_deltas{};
|
||||
std::array<s8, 2> loop_filter_mode_deltas{};
|
||||
|
@ -5,6 +5,7 @@
|
||||
|
||||
#include <array>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user